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Beskrivande textLäs ett provkapitel här>>Second Life is a 3-D virtual world entirely built and owned by its residents under Linden Labs. Since opening to the public in 2003, it has grown explosively and today is inhabited by approximately over 3 million people from around the globe. The Majority of the audience is between the ages of 18 - 44, but all ages participate. Some visit to escape and have fun, while others view Second Life from an entrepreneurial point of view. This book will greatly enhance the Second Life resident' s experience, by demystifying the common barriers to an enriching and rewarding citizenship in this virtual world. Brian White, an independent voice, not associated with Linden Labs, has experienced the difficulties of getting up-to-speed in Second Life personally. Second Life: A Guide to Sucess for the Serious Resident has a stunning 4-color interior and widened trim size that enables the book to thoroughly explain and show the culture of Second Life. With this book as a guide, you can easily navigate the potentially complex subtleties of this universe, and will possess a supremely useful and attractive reference that you will refer to again and again as the level of your participation in Second Life increases with time. (Bookdata)
ÖvrigtBrian A. White (aka Ansel Gasparini) has more than 15 years of experience in defining, developing, marketing, and selling enterprise software solutions. He has worked for small startups as well as large corporations such as Rational Software, IBM, and Microsoft. He is currently the Sr. Director of Product Management for iConclude Corporation out of Bellevue, WA. Brian has been involved for more than twenty years in online gaming, 3D modeling, texturing, photography (digital and traditional). He is familiar both with the technologies driving Second Life as well as the real life tools which perform similar modeling/texturing jobs such as Lightwave, Poser, Bryce, and Photoshop.(Bookdata)
InnehållsförteckningPreface xvi Chapter 1 Welcome to Second Life 3 Chapter 2 Exploring the New Frontier 27 Chapter 3 Communication and Social Networking 47 Chapter 4 Your Avatar-Your Virtual Self 67 Chapter 5 Second Life Culture and Relationships 93 Chapter 6 Building Basics 119 Chapter 7 Advanced Textures and Clothing 171 Chapter 8 Making the Magic: Scripting Basics 229 Chapter 9 Land Ownership, Terraforming, and Landscaping 253 Chapter 10 Particles, Vehicles, Animations, and Sculpted Prims 283 Chapter 11 Photography, Music, and Movies 333 Chapter 12 Practical Matters: Under the Hood of the Metaverse 347 Index 366(Bookdata)
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