Starting Out with Games & Graphics in C++

av Tony Gaddis  (mixed media product, 2013)

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Starting Out with Games & Graphics in C++

Fler böcker inom

  • Mixed media product
  • Språk: Engelska
  • Antal sidor: 720
  • Utg.datum: 2013-01-15
  • Upplaga: 2
  • Förlag: ADDISON-WESLEY
  • Illustrationer: illustrations
  • Dimensioner: 254 x 203 x 19 mm
  • Vikt: 1020 g
  • Antal komponenter: 2
  • Komponenter: Paperback (1), CD-ROM (1)
  • ISBN: 9780133128079

Bloggat om Starting Out with Games & Graphics in C++

Övrig information

Tony Gaddis is the principal author of the Starting Out with series of textbooks. He has nearly two decades of experience teaching computer science courses, primarily at Haywood Community College. Tony is a highly acclaimed instructor who was previously selected as the North Carolina Community College Teacher of the Year, and has received the Teaching Excellence award from the National Institute for Staff and Organizational Development. Tony, Haywood Community College 1981 Business Administration and 1985 Electronic Data Processing graduate, was selected as Outstanding Alumni Recipient for 2012 for the college. His Starting Out with series includes introductory textbooks covering Programming Logic and Design, Alice, C++, Java, Microsoft Visual Basic, and Python.

Innehållsförteckning

Part 1: Introduction to Programming with C++
Chapter 1: Introduction to Computers and Programming
Chapter 2: C++ Fundamentals
Chapter 3: Decision Structures and Boolean Logic
Chapter 4: Repetition Structures
Chapter 5: Functions
Chapter 6: Arrays
Part 2: Graphics and Game Programming with C++ and the App Game Kit

Chapter 7: Using the App Game Kit with C++
Chapter 8: Input, Animation, and Sound

Chapter 9: Text, Collisions, and the Vulture Trouble Game

Chapter 10: Using Files and Arrays with the AGK

Chapter 11: Object-Oriented Programming

Appendix A: Downloading and Installing the Required Software

Answers to Checkpoints (available online)

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