Exceptional C++
(häftad)57 Engineering Programming Problems and Exceptional-safety Solutions
av Herb Sutter
- Format:
- Häftad (paperback)
- Utgiven:
- 1999-12-01
- Språk:
- Engelska
(Bookdata)
Passar bra ihop
|
De som köpt den här boken har ofta också köpt More Exceptional C++ (häftad) av Herb Sutter | |||
|
Pris för båda:
526:-Köp
|
Fler böcker av Herb Sutter
C++ Coding Standards: 101 Rules, Guidelines, & Best ...Herb Sutter, Andrei Alexandrescu (häftad) |
Concurrent Programming on WindowsJoe Duffy, Herb Sutter (häftad) | |
|
267:- Köp
|
313:- Köp
|
Kundrecensioner
Bloggat om Exceptional C++
Övrig information
Herb Sutter is the author of three highly acclaimed books, Exceptional C++ Style, Exceptional C++, and More Exceptional C++ (Addison-Wesley). He chairs the ISO C++ standards committee, and is contributing editor and columnist for C/C++ Users Journal. As a software architect for Microsoft, Sutter leads the design of C++ language extensions for .NET programming.
(Bookdata)
Innehållsförteckning
GENERIC PROGRAMMING AND THE C++ STANDARD LIBRARY. Item 1: Iterators. Item 2: Case-Insensitive Strings-Part 1. Item 3: Case-Insensitive Strings-Part 2. Item 4: Maximally Reusable Generic Containers-Part 1. Item 5: Maximally Reusable Generic Containers-Part 2. Item 6: Temporary Objects. Item 7: Using the Standard Library (or, Temporaries Revisited). EXCEPTION-SAFETY ISSUES AND TECHNIQUES. Item 8: Writing Exception-Safe Code-Part 1. Item 9: Writing Exception-Safe Code-Part 2. Item 10: Writing Exception-Safe Code-Part 3. Item 11: Writing Exception-Safe Code-Part 4. Item 12: Writing Exception-Safe Code-Part 5. Item 13: Writing Exception-Safe Code-Part 6. Item 14: Writing Exception-Safe Code-Part 7. Item 15: Writing Exception-Safe Code-Part 8. Item 16: Writing Exception-Safe Code-Part 9. Item 17: Writing Exception-Safe Code-Part 10. Item 18: Code Complexity-Part 1. Item 19: Code Complexity-Part 2. CLASS DESIGN AND INHERITANCE. Item 20: Class Mechanics. Item 21: Overriding Virtual Functions. Item 22: Class Relationships-Part 1. Item 23: Class Relationships-Part 2. Item 24: Uses and Abuses of Inheritance. Item 25: Object-Oriented Programming. COMPILER FIREWALLS AND THE PIMPL IDIOM. Item 26: Minimizing Compile-time Dependencies-Part 1. Item 27: Minimizing Compile-time Dependencies-Part 2. Item 28: Minimizing Compile-time Dependencies-Part 3. Item 29: Compilation Firewalls. Item 30: The Fast Pimpl Idiom. NAME LOOKUP, NAMESPACES, AND THE INTERFACE PRINCIPLE. Item 31: Name Lookup and the Interface Principle-Part 1. Item 32: Name Lookup and the Interface Principle-Part 2. Item 33: Name Lookup and the Interface Principle-Part 3. Item 34: Name Lookup and the Interface Principle-Part 4. MEMORY MANAGEMENT. Item 35: Memory Management-Part 1. Item 36: Memory Management-Part 2. Item 37: auto_ptr. TRAPS, PITFALLS, AND ANIT-IDIOMS. Item 38: Object Identity. Item 39: Automatic Conversions. Item 40: Object Lifetimes-Part 1. Item 41: Object Lifetimes-Part 2. MISCELLANEOUS TOPICS. Item 42: Variable Initialization - Or Is It? Item 43: Const-Correctness. Item 44: Casts. Item 45: bool. Item 46: Forwarding Functions. Item 47: Control Flow. Afterword. Bibliography. Index.
(Whitaker)