Object Oriented Analysis & Design with Applications 3rd Edition
(häftad)av Grady Booch, Robert A Maksimchuk, Michael W Engel, Bobbi J Young, Jim Conallen
- Format:
- Häftad (paperback)
- Utgiven:
- 2007-05-01
- Språk:
- Engelska
Object-Oriented Design with Applications has long been the essential reference to object-oriented technology, which, in turn, has evolved to join the mainstream of industrial-strength software development. In this third edition--the first revision in 13 years--readers can learn to apply object-oriented methods using new paradigms such as Java, the Unified Modeling Language (UML) 2.0, and .NET.
The authors draw upon their rich and varied experience to offer improved methods for object development and numerous examples that tackle the complex problems faced by software engineers, including systems architecture, data acquisition, cryptoanalysis, control systems, and Web development. They illustrate essential concepts, explain the method, and show successful applications in a variety of fields. You'll also find pragmatic advice on a host of issues, including classification, implementation strategies, and cost-effective project management.
New to this new edition are
- An introduction to the new UML 2.0, from the notation's most fundamental and advanced elements with an emphasis on key changes
- New domains and contexts
- A greatly enhanced focus on modeling--as eagerly requested by readers--with five chapters that each delve into one phase of the overall development lifecycle.
- Fresh approaches to reasoning about complex systems
- An examination of the conceptual foundation of the widely misunderstood fundamental elements of the object model, such as abstraction, encapsulation, modularity, and hierarchy
- How to allocate the resources of a team of developers and mange the risks associated with developing complex software systems
- An appendix on object-oriented programming languages
This is the seminal text for anyone who wishes to use object-oriented technology to manage the complexity inherent in many kinds of systems.
Preface
Acknowledgments
About the Authors
Section I: Concepts
Chapter 1: Complexity
Chapter 2: The Object Model
Chapter 3: Classes and Objects
Chapter 4: Classification
Section II: Method
Chapter 5: Notation
Chapter 6: Process
Chapter 7: Pragmatics
Chapter 8: System Architecture: Satellite-Based Navigation
Chapter 9: Control System: Traffic Management
Chapter 10: Artificial Intelligence: Cryptanalysis
Chapter 11: Data Acquisition: Weather Monitoring Station
Chapter 12: Web Application: Vacation Tracking System
Appendix A: Object-Oriented Programming Languages
Appendix B: Further Reading
Notes
Glossary
Classified Bibliography
Index ...
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Övrig information
Grady Booch is an IBM fellow and author of six best-selling books on Object-Oriented programming. Grady is world-known as an originator of OO and founder of UML. Bob Maksimchuk brings an abundance of object-oriented analysis and design expertise to this revision. He is the co-author of the books UML for Mere Mortals and UML for Database Design. Michael Engle is a Principal Engineer with the Lockheed Martin Corporation. He has over twenty-six years of technical and management experience. Jim Conallen is a software engineer in IBM Rational's Development Accelerators group. Kelli Houston is a senior architecture consultant at IBM Rational software.
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Innehållsförteckning
Sidebars xi
Preface xiii
Acknowledgments xix
About the Authors xxiSection I: Concepts 1Chapter 1: Complexity 3
1.1 The Structure of Complex Systems 4
1.2 The Inherent Complexity of Software 7
1.3 The Five Attributes of a Complex System 12
1.4 Organized and Disorganized Complexity 14
1.5 Bringing Order to Chaos 18
1.6 On Designing Complex Systems 24
2.1 The Evolution of the Object Model 29
2.2 Foundations of the Object Model 37
2.3 Elements of the Object Model 43
2.4 Applying the Object Model 71
3.1 The Nature of an Object 75
3.2 Relationships among Objects 88
3.3 The Nature of a Class 92
3.4 Relationships among Classes 96
3.5 The Interplay of Classes and Objects 111
3.6 On Building Quality Classes and Objects 112
4.1 The Importance of Proper Classification 121
4.2 Identifying Classes and Objects 126
4.3 Key Abstractions and Mechanisms 138
5.1 The Unified Modeling Language 147
5.2 Package Diagrams 155
5.3 Component Diagrams 163
5.4 Deployment Diagrams 171
5.5 Use Case Diagrams 175
5.6 Activity Diagrams 185
5.7 Class Diagrams 192
5.8 Sequence Diagrams 206
5.9 Interaction Overview Diagrams 213
5.10 Composite Structure Diagrams 215
5.11 St...
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