Writing for Multimedia & the Web Book/CD Package 3rd Edition
A Practical Guide to Content Development for Interactive Media
av Timothy Garrand
- Format:
- Mixed media product
- Utgiven:
- 2006-09-01
- Språk:
- Engelska
Writing for Multimedia and the Web is the most comprehensive guide available for interactive writing. It covers web sites, computer games, e-learning courses, training programs, immersive exhibits, and much more. Earlier editions have garnered rave reviews as a writing handbook for multimedia and web professionals, as well as a classroom text for interactive writing and design.
New Sections and Completely Updated Chapters:
*Writing a corporate web site: T. Rowe Price
*Creating blogs and podcasts
*Web writing tips from usability experts
*Optimizing text for web search engines
*Defining the user with use cases and user scenarios
*Dealing with web editors
*Software for organizing and writing interactive media content
*Script formats for all types of multimedia and web projects
*Writing careers
*The case studies explain real-life lessons and professional savvy through the experiences of interactive writing pros
*The first-time glossary provides a quick-and-easy way to learn essential web writer lingo
*Gain access to pro's personal views though reading first-person interviews with successful interactive designers and writers
(Computer Bookshops Limited)
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Writing for Multimedia and the Web is essential reading for anyone who wants to work and create in these competitive arenas. Tim Garrand has created an incredibly useful 'bible' of case studies for this exploding electronic frontier. Matthew Costello, writer of the games: The 7th Guest, Just Cause, and Pirates of the Caribbean and co-creator of Zoog Disney, on TV and online. Tim Garrand has done it again! This latest update of Writing for Multimedia and the Web includes all you need to know to get started as an interactive writer or improve your current skills. If you think it's just about good writing think again. Tim reveals how all forms of interactive writing are deeply linked to the design and flow of a game, web site or blog experience. A must read! David Riordan, Convergence Director - Random 1 A better title for this book might be, Writing for the 21st Century. When it comes to multimedia & the Web, Garrand not only provides a wealth of behind-the-scenes information on current products, but he makes clear that the written wordand its medium-appropriate manipulationis responsible for their impact. Anyone considering a writing career should either get his book, or have access to a good time machine. Anne Collins-Ludwick, scriptwriter/producer for Nancy Drew PC games Writing for Multimedia and the Web is excellent the best reference I've seen on writing for both types of computer applications. James Carter, Ph.D, Harvard Universit "Writing for Multimedia and the Web, is logically ordered, and clearly written with strong examples. It comes with solid CD-ROM supporting material. For those who have a solid grasp of their craft, but feel uncertain about about the world of media convergence, I recommend the Garrand book" -Bruce McKenna, Canadian Screenwriter
(Computer Bookshops Limited)
Bloggat om Writing for Multimedia & the Web Book/CD Package 3rd...
Innehållsförteckning
Interactivity and the Writer; Writing for Many Media; High-Level Design, Management, and Technical Skills Useful to the Interactive Writer; The Multimedia and Web Site Production Team; Script and Proposal Formatting; Defining and Achieving Goals for Informational Multimedia and Web Sites; Information Multimedia and Web Architecture; Introduction to the Informational Multimedia and Web Site Case Studies; Case Study - Writing a Marketing Web Site from Proposal to Documentation, Prudential Veroni Realty; Case Study - Corporate Web Site, T. Rowe Price; Case Study - Research Portal Web Site and the Online Feature Story, Britanica.com and the Harlem Renaissance; Case Study - E-Learning: Interactive Math and Statistics Lessons; Case Study - Museum Kiosk, The Naticus Shipbuilding Company; Case Study - Training, Vital Signs; Interactive Multimedia Narrative and Linear Narrative; The Elements of Interactive Multimedia Narrative; Introduction to the Narrative Multimedia Case Studies; Case Study - Adapting Classic Books to a Computer Game for the Female Audience, Nancy Drew; Case Study - Adding Story to Simulation, Amped 3; Case Study - Parallel Stories Narrative, The Pandora Detective; Case Study - Worlds Narrative, Dust a Tale of the Wired West; Case Study - Immersive Exhibit, The New England Economic Adventure; Conclusion - Becoming a Professional Interactive Writer.
(Computer Bookshops Limited)