Adobe Flash Professional CS6 Classroom in a Book
Fler böcker inom
Format
Mixed media product
Språk
Engelska
Antal sidor
416
Utgivningsdatum
2012-05-29
Upplaga
1
Förlag
ADOBE PRESS
Medarbetare
Adobe Creative Team
Illustratör/Fotograf
illustrations
Illustrationer
illustrations
Dimensioner
232 x 187 x 20 mm
Vikt
840 g
Antal komponenter
2
Komponenter
DVD-ROM (1), Paperback (1)
ISBN
9780321822512

Adobe Flash Professional CS6 Classroom in a Book

The Official Training Workbook from Adobe Systems

(2 röster)  |  Läs 2 recensioner
Mixed media product,  Engelska, 2012-05-29

Slutsåld

Those creative professionals seeking the fastest, easiest, most comprehensive way to learn Adobe Flash Professional CS6 choose Adobe Flash Professional CS6 Classroom in a Book from the Adobe Creative Team. The 10 project-based lessons in this book show readers step-by-step the key techniques for working in Flash CS6. Readers learn what they need to know to create engaging interactive content with Flash CS6. In addition to learning the key elements of the Flash interface, including panels, timelines, and frames, readers learn how to work with graphics, create and edit symbols, modify text, add interactivity with ActionScript, and incorporate animation and sound into their projects. They also learn how to prepare and export their finished projects for publishing.

This completely revised CS6 edition shows readers how to generate sprite sheets for enhanced game development workflow and deliver apps with a prepackaged Adobe AIR captive runtime for better user experience. The book also covers the new, powerful, and intuitive tools and integrated support for reaching audiences across devices that run on Android and iOS platforms by targeting the Adobe AIR 3.2 runtime. The companion DVD includes lesson files so readers can work along with the book, as well video training from Learn Adobe Flash Professional CS6 by Video.

The Classroom in a Book series is by far the best training material on the market. Everything you need to master the software is included: clear explanations of each lesson, step-by-step instructions, and the project files for the students. Barbara Binder, Adobe Certified Instructor, Rocky Mountain Training

Classroom in a Book, the best-selling series of hands-on software training workbooks, helps you learn the features of Adobe software quickly and easily. Classroom in a Book offers what no other book or training program doesan official training series from Adobe Systems Incorporated, developed with the support of Adobe product experts.
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Kundrecensioner

Det finns 2 recensioner av Adobe Flash Professional CS6 Classroom in a Book. Sätt ditt betyg »
  1. Bra bok för att komma igång med Flash CS6. Lätt att...
    Grobert, 13 december 2013

    Bra bok för att komma igång med Flash CS6. Lätt att använda tack vare den medföljande CD'n. Håller redan på att skapa en hemsida för mitt nystartade företag.

  2. En perfekt bok för de som vill börja skapa Flash...
    Simon (Linköping), 1 juli 2013

    En perfekt bok för de som vill börja skapa Flash program. Kombinerar man den här boken med diverse hemsidor om kodning kan man skapa säljbara applikationer för Android och iPhone/iPad.

    Boken har en bra röd tråd genom hela boken med bra instruktioner och kombinerat med den medföljande CD'n lär man sig enkelt Flash. Jag har redan börjat skapa användbara applikationer åt företag, och jag har bara haft boken i några veckor!

    Om jag måste påpeka något negativt är det att boken han... Läs hela recensionen

Visa alla 2 recensioner

Fler böcker av Adobe Creative Team

Övrig information

The Adobe Creative Team of designers, writers, and editors has extensive, real-world knowledge of Adobe products. They work closely with the Adobe product development teams and Adobe's Instructional Communications team to come up with creative, challenging, and visually appealing projects to help both new and experienced users get up to speed quickly on Adobe software products.

Innehållsförteckning

Getting Started 1
1 Getting Acquainted
2 Working with Graphics
3 Creating and Editing Symbols
4 Adding Animation
5 Articulated Motion and Morphing   
6 Creating Interactive Navigation
7 Using Text
8 Working with Sound and Video
9 Loading and Controlling Flash Content
10 Publishing Flash Documents
Index