Sams Teach Yourself Java in 24 Hours (Covers Java 7 and Android) 6th Edition
(häftad)av Rogers Cadenhead
- Format:
- Häftad (paperback)
- Utgiven:
- 2011-11-15
- Språk:
- Engelska
Sams Teach Yourself Java in 24 Hours, Sixth Edition
Rogers Cadenhead
Covers Java 7 and Android
In just 24 lessons of one hour or less, you can learn how to create Java applications with the free NetBeans visual editing tools.
Using a straightforward, step-by-step approach, popular author Rogers Cadenhead helps you master the skills and technology you need to create desktop and web programs, web services, and even an Android app in Java.
Each lesson builds on what youve already learned, giving you a rock-solid foundation for real-world success.
Full-color figures and clear step-by-step instructions visually show you how to program with Java.
Quizzes and Exercises at the end of each chapter help you test your knowledge.
Notes, Tips, and Cautions provide related information, advice, and warnings.
Learn how to
- Set up your Java programming environment
- Write your first working program in just minutes
- Control program decisions and behavior
- Store and work with information
- Build straightforward user interfaces
- Create interactive web programs
- Use threading to build more responsive programs
- Read and write files and XML data
- Master best practices for object-oriented programming
- Create flexible, interoperable web services with JAX-WS
- Use Java to create an Android app
Register your book at informit.com/register for convenient access to downloads, updates, and corrections as they become available.
Category: Programming
Covers: Java 7
User Level: BeginningIntermediate
(Computer Bookshops Limited)
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Kundrecensioner
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Övrig information
Rogers Cadenhead is a writer, computer programmer, and Web developer who has written 21 books on Java and Internet-related topics. He maintains Cruel Site of the Day and several other popular web sites that receive more than seven million visits a year.
(Computer Bookshops Limited)
Innehållsförteckning
INTRODUCTION 1
PART I: Getting Started
HOUR 1: Becoming a Programmer
Choosing a Language 4
Telling the Computer What to Do 5
How Programs Work 7
When Programs Dont Work 8
Choosing a Java Programming Tool 8
Installing a Java Development Tool 9
HOUR 2: Writing Your First Program
What You Need to Write Programs 13
Creating the Saluton Program 14
Beginning the Program 14
Storing Information in a Variable 17
Saving the Finished Product 18
Compiling the Program into a Class File 19
Fixing Errors 19
Running a Java Program 20
HOUR 3: Vacationing in Java
First Stop: Oracle 25
Going to School with Java 27
Lunch in JavaWorld 29
Watching the Skies at NASA 31
Getting Down to Business 32
Stopping by Java Boutique for Directions 33
Running Java on Your Phone 35
HOUR 4: Understanding How Java Programs Work
Creating an Application 39
Sending Arguments to Applications 41
Creating an Applet 42
PART II: Learning the Basics of Programming
HOUR 5: Storing and Changing Information in a Program
Statements and Expressions 49
Assigning Variable Types 50
Naming Your Variables 54
Storing Information in Variables 54
All About Operators 55
Using Expressions 59
HOUR 6: Using Strings to Communicate
Storing Text in Strings 65
Displaying Strings in Programs 66
Using Special Characters in Strings 67
Pasting Strings Together 68
Using Other Variables with Strings 68
Advanced String Handling 70
Presenting Credits 72
HOUR 7: Using Conditional Tests to Make Decisions
if Statements 79
if-else Statements 83
switch Statements 84
The Conditional Operator 86
Watching the Clock 87
HOUR 8: Repeating an...
(Computer Bookshops Limited)