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Köp båda 2 för 2086 krThis book explores technologies related to bodily interaction and creativity from a multi-disciplinary perspective. By taking such an approach, the collection offers a comprehensive view of digital technology research that both extends our notions...
Research on and with digital technologies is everywhere today. This timely, authoritative Handbook explores the issues of rapid technological development, social change, and the ubiquity of computing technologies which have become an integrated pa...
My research interests centre around three areas of specialization:
1) Research theory and methodologies: Visual and Multimodal research and and Video-based research
2) Technology mediated teaching and learning: notably its affect on classroom practices, and subject knowledge
3) Multimodal school based research: with a focus on urban schooling, identities, policy and curriculum
Recent research project areas include: the development of multimodal methods for researching digital data and environments, the effects of government technology initiatives on learning in the secondary school and the home, and the changing practices of teaching and learning in the classroom.
PART ONE: AN INTRODUCTION TO THE FIELD OF CONTEMPORARY DIGITAL TECHNOLOGY RESEARCH The Historical Context - Paul Ceruzzi: National Air and Space Museum The Field of Digital Technology Research - Charles Crook, University of Nottingham, UK PART TWO: NEW DIGITAL TECHNOLOGIES: KEY CHARACTERISTICS AND CONSIDERATIONS Context, Location and Mobility: A Human Story - Matt Jones: Swansea University Online Information: Access, Search and Exchange - Gary Hsieh & Nicolas Friederici: MSU, Michigan, USA Social Media, Human Connectivity and Psychological Well-Being - Sonja Baumer: University of California, San Diego, USA Engaging Practices: Doing Personalised Media - Heather Horst & Larissa Hjorth: Royal Melbourne Institute of Technology, Australia: University of California, Irvine Ethics, Phenomenology, and Ontology - Anna Kouppanou & Paul Standish: Institute of Education, London, UK PART THREE: RESEARCH PERSPECTIVES FOR DIGITAL TECHNOLOGIES: THEORY AND ANALYSIS Critical Theory of Technology - Andrew Feenberg & Sara Grimes: Simon Fraser University, Canada Critical and Cultural Approaches to HCI - Jeffrey Bardzell, Indiana University, USA Theories of Embodiment in HCI - Paul Marshall & Eva Hornecker: University College London/ University of Strathclyde UK Space and Place in Digital Technology Research: A Theoretical Overview - Luigina Ciolfi: University of Limerick, Ireland Affect and Experiential Approaches - Kristina Hook: Mobile Life @ KTH, Sweden Ethnographic Approaches to Digital Research - Barry Brown: Mobile Life, Stockholm, Sweden The Mediational Perspective on Digital Technology: Understanding the Interplay between Technology, Mind and Action - Victor Kaptelinin: University of Bergen, Norway, and Umea University, Sweden Ethnomethodology and Conversation Analysis: Empirical Approaches to the Study of Digital Technology in Action - Robert J. Moore: Yahoo Labs, USA The Behavioural Trace Data for Analysing Online Communities - Cliff Lampe: Michigan State University, USA Multimodal Methods for Researching Digital Technologies - Carey Jewitt: London Knowledge Lab, Institute of Education, UK Projection, Place and Point-of-View in Research through Design - Steven Dow: Carnegie Mellon University, Wendy Mackay: Stanford University, USA & Wendy Ju: INRIA, France Design Research: Observing Critical Design - Laurel Swan & Kirsten Boehner: Royal College of Art, UK/ Goldsmiths PART FOUR: ENVIRONMENTS AND TOOLS FOR DIGITAL RESEARCH Tangibles: Technologies and Interaction for Learning - Sara Price: London Knowledge Lab, Institute of Education, UK Material Computing: Integrating Technology into the Material World - Leah Beuchley: Massachusetts Institute of Technology (MIT), USA Haptic Interfaces - Eve Hoggan: UNiversity of Helsinki, Finland Contrasting Lab-Based and in the Wild Studies for Evaluating Multi-User Technologies - Yvonne Rogers, Nicola Yuill & Paul Marshall: UCL; University of Sussex; UCL, UK Ubiquitous Virtual Reality Environments - Woontack Woo & Yoosoo Oh: Korea Advanced Institute of Science of Science and Technology Location-Based Environments and Technologies - Ty Hollett & Kevin Leander: Vanderbilt University, USA Mobile Learning in the Majority World: A Critique of the GSMA Position - Niall Winters: London Knowledge Lab, Institute of Education, UK Online and Internet Based Technologies: Gaming - Catherine Beavis: Griffith University, Australia Online and Internet Based Technologies: Social Networking - Kirsty Young: Sydney University of Technology, Australia Learner Modelled Environments - Kaska Porayska Pomsta & Sara Bernardini: Institute of Education, UK The Interplay between Research and Industry: HCI and Grounded Innovation - Lars Erik Holmquist: Principle Scientist, Yahoo Labs