3D Math Primer for Graphics & Game Development

(häftad)

av F Dunn

Bloggar      
Format:
Häftad (paperback)
Utgiven:
2002-07-01
Språk:
Engelska
3D Math Primer for Graphics and Game Development covers fundamental 3D math concepts that are especially useful for computer game developers and programmers. The authors discuss the mathematical theory in detail and then provide the geometric interpretation necessary to make 3D math intuitive. Working C++ classes illustrate how to put the techniques into practice, and exercises at the end of each chapter help reinforce the concepts.

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Bloggat om 3D Math Primer for Graphics & Game Development

Övrig information

Fletcher Dunn and Ian Parberry

Innehållsförteckning

Introduction

The cartesian coordinate system

Multiple coordinate spaces

Vectors

Operations on vectors

A simple 3D vector class

Introduction to matrices

Orientation in 3D

Transformations in C++

Geometric primitives

Geometric tests

Triangle meshes

3D math for graphics

Visibility determination

pap

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3D Math Primer for Graphics & Game Development (häftad)
  • Titel: 3D Math Primer for Graphics & Game Development
  • ISBN: 9781556229114
  • Förlag: Wordware
  • Utgivningsland: USA
  • Utgivningsort: Plano
  • Medarbetare: Parberry, Ian
  • Illustrationer: Ill.
  • Upplaga: illustrated ed
  • Antal sidor: 400
  • Vikt: 780 g
  • Höjd: 235 mm
  • Antal komponenter: 1
  • Format: Häftad (paperback)