- Häftad (Paperback)
- Antal sidor
- Addison Wesley
- Riehle, Dirk / Buschmann, Frank
- Mit AbbUTab
- Mit Abb. u. Tab.
- v. 3
- 241 x 190 x 31 mm
- Antal komponenter
- 1111 g
Du kanske gillar
Pattern Languages of Program Design 3
The third in a series of books documenting patterns for professional software developers, this volume continues the tradition of informational excellence established by the first two volumes. Pattern Languages of Program Design 3 differs from the previous two volumes in that it includes international submissions, gathering the best papers from both PloP '96 and EuroPLoP '96. It covers a wide range of pattern-related subjects, and patterns are arranged by topic so software engineers can easily select those of greatest relevance to their needs and application domains. This book goes beyond teaching software engineers that design patterns are powerful tools to impart understanding--it shows where and when patterns are best applied.
Fler böcker av Robert C Martin
Bloggat om Pattern Languages of Program Design 3
Robert C. Martin has been a software professional since 1970 and an international software consultant since 1990. He is founder and president of Object Mentor, Inc., a team of experienced consultants who mentor their clients in the fields of C++, Java, OO, Patterns, UML, Agile Methodologies, and Extreme Programming. Dirk Riehle is a software engineer at Ubilab. He is involved in the Geo project, which is setting up a reflective distributed object-oriented software architecture. Frank Buschmann is a software engineer at Siemens, where he focuses on object-oriented technology, software reuse, and patterns. He is a member of the ANSI C++ standards committee.
I. GENERAL PURPOSE DESIGN PATTERNS.1. Null Object, Bobby Woolf.
2. Manager, Peter Sommerlad.
3. Product Trader, Dirk Bumer and Dirk Riehle.
4. Type Object, Ralph Johnson and Bobby Woolf.
5. Sponsor-Selector, Eugene Wallingford.
6. Extension Object, Erich Gamma.
II. VARIATIONS ON DESIGN PATTERNS.7. Acyclic Visitor, Robert C. Martin.
8. Default and Extrinsic Visitor, Martin E. Nordberg III.
9. State Patterns, Paul Dyson and Bruce Anderson.
III. ARCHITECTURAL PATTERNS.10. Recursive Control, Bran Selic.
11. Bureaucracy, Dirk Riehle.
IV. DISTRIBUTION PATTERNS.12. Acceptor and Connector, Douglas E. Schmidt.
13. Bodyguard, Fernando Das Neves and Alejandra Garrido.
14. Asynchronous Completion Token, Irfan Pyarali, Timothy H. Harrison, and Douglas C. Schmidt.
15. Object Recovery, Antnio Rito Silva, Joo Dias Pereira, and Jos Alves Marques.
16. Patterns for Logging Diagnostic Messages, Neil B. Harrison.
V. PERSISTENCE PATTERNS.17. Serializer, Dirk Riehle, Wolf Siberski, Dirk Bumer, Daniel Megert, and Heinz Zllighoven.
18. Accessing Relational Databases, Wolfgang Keller and Jens Coldewey.
VI. USER INTERFACE PATTERNS.19. A Pattern Language for Developing Form-Style Windows, Mark Bradac and Becky Fletcher.
VII. PROGRAMMING PATTERNS.20. Double-Checked Locking, Douglas E. Schmidt and Tim Harrison.
21. External Polymorphism, Chris Cleeland, Douglas E. Schmidt, and Tim Harrison.
VIII. DOMAIN-SPECIFIC PATTERNS.22. Business Patterns of Association Objects, Lorraine L. Boyd.
23. A Pattern Language of Transport Systems (Point and Route), Liping Zhao and Ted Foster.
24. The Points and Deviations Pattern Language of Fire Alarm, Systems Peter Molin and Lennart Ohlsson.
IX. PROCESS PATTERNS.25. The Selfish Class, Brian Foote and Joseph Yoder.
26. Patterns for Evolving Frameworks, Don Roberts and Ralph Johnson.
27. Patterns for Designing in Teams, Charles Weir.
28. Patterns for System Testing, David E. DeLano and Linda Rising.
X. PATTERNS ON PATTERNS.29. A Pattern Language for Pattern Writing, Gerard Meszaros and Jim Doble.