Games Programming (häftad)
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Format
Häftad (Paperback)
Språk
Engelska
Antal sidor
272
Utgivningsdatum
1984-06-01
Förlag
Cambridge University Press
Medarbetare
Eric, Solomon
Illustrationer
Ill. index
Dimensioner
230 x 155 x 10 mm
Vikt
395 g
Antal komponenter
1
Komponenter
xi, 257 p. :
ISBN
9780521271103
Games Programming (häftad)

Games Programming

Häftad, Engelska, 1984-06-01
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Games Programming has been written for the personal computer owner who is setting out to write fams programs. It charts the territory which lies beyond the simplistic arcade game and which leads to the more intellectually exciting game moderators and learning programs. This is not another book of program listings, nor does it present game algorithms in isolation from the computer methods which make them work. The aim is to equip the reader with an awareness of modern techniques of structured programming, a robust attitude to computer languages, and a source of valuable 'know how'.
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"This is quite a comprehensive text, and is a good introduction to anyone who might want to implement a game in computer terms." Computer Bulletin

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Innehållsförteckning

1. Introduction; 2. Computer participation in games; 3. Program design and implementation; 4. Programming techniques for games; 5. Mathematical techniques for games; 6. Simulation games; 7. Terrain models; 8. Abstract games; 9. The future; References; Index.