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Game Physics Engine Development (e-bok)
How to Build a Robust Commercial-Grade Physics Engine for your Game
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Fler böcker av Ian Millington
AI for Games, Third Edition
AI is an integral part of every video game. This book helps professionals keep up with the constantly evolving technological advances in the fast growing game industry and equips students with up-to-date information they need to jumpstart their ca...
Artificial Intelligence for Games
Ian Millington, Ian Millington, John Funge
Creating robust artificial intelligence is one of the greatest challenges for game developers, yet the commercial success of a game is often dependent upon the quality of the AI. In this book, Ian Millington brings extensive professional experienc...