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Köp båda 2 för 967 kr"Will guide you through the creative process in a concise fashion.Essentially the title deals with the basic principles, following an already successful Focal Press format: 14 colour-coded chapters making for an easy reference at any time. Chapters are coherent, following the natural workflow you'd expect with an almost-beginners-focused book. Advanced tools in Silo such as Paint Displacement will entice professionals, knowing you'll really learn something of worth, and all advice is delivered by top industry experts."---3D Artist magazine
Since the days when stipple was king, Antony Ward has grown with the game development and computer graphics industries, adapting his skills to match its increasing thirst for polygons. During the past 14 years, Antony has led teams, developed workflows, and trained staff in some of today's leading game development studios, all while sharing new techniques as he did with his first book, Game Character Development with Maya and the eagerly anticipated sequel Game Character Development. His website is http://www.ant-online.co.uk/index.php. Nevercenter Ltd. Co. is a private company based near Salt Lake City, Utah. We are a small team devoted to the development of 3D software and content. Our goal is to make 3D graphics more accessible to a wider variety of people, with an emphasis on speed, appeal, and ease of use, while maintaining a high-end product. Their website is http://www.nevercenter.com.
Introduction; Subdivision Surfaces; Modeling Techniques; Introducing Silo; Character Preproduction; Basic Kila; Fleshing Out Kila; Dressing Kila; Tecture Preparation; Texture Painting; Final Pose and Render; Appendix A: Sculpting in Silo; Appendix B: Reference