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The Art of Failure
An Essay on the Pain of Playing Video Games
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Juul's essay is lean, pleasingly bold, and follows through on an intriguing premise. -Slate So it's a fascinating time to examine the concept of failure in video games, and luckily the gaming academic Jesper Juul did just that in The Art of Failure: An Essay on the Pain of Playing Video Games, which was released in February by MIT Press as part of its Playful Thinking series.... Maybe the interesting question here isn't what failure in games does-as Juul acknowledges, it does different things for different people-but rather what creative new approaches developers can take to one of the oldest, most universal parts of the human experience. -Jesse Singal, Boston Globe
Bloggat om The Art of Failure
Jesper Juul is Associate Professor in the School of Design at the Royal Danish Academy of Fine Arts. He is the author of Half-Real: Video Games between Real Rules and Fictional Worlds; A Casual Revolution: Reinventing Video Games and Their Players; and The Art of Failure: An Essay on the Pain of Playing Video Games, all published by the MIT Press.