- Format
- Häftad (Paperback)
- Språk
- Engelska
- Antal sidor
- 600
- Utgivningsdatum
- 2012-03-20
- Upplaga
- 1
- Förlag
- ADDISON-WESLEY
- Illustratör/Fotograf
- Illustrations
- Illustrationer
- illustrations
- Dimensioner
- 228 x 184 x 25 mm
- Vikt
- Antal komponenter
- 1
- ISBN
- 9780321812704
- 725 g
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Android Apps With App Inventor: The Fast And Easy Way To Build Android Apps
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Övrig information
Joerg H. Kloss has been actively involved with innovative information and communication technology for many years, and has been developing Android applications with App Inventor since it was still in early closed beta. Kloss has developed 3D online information systems, and worked at Fraunhofer IAO's VRLab. He is author of two books published by Addison-Wesley in Germany, including WWW and X3D - Programming Interactive 3D Applications for the Internet. He is now a voice and data technology professional specializing in mobile data networks, devices, sensors and services in the context of Mobile Augmented Reality, Ubiquitous Computing, and Contextual Services.
Innehållsförteckning
Preface by Hal Abelson xv
Preface xvii
Acknowledgments xxi
About the Author xxiii
Introduction 1
Structure and Overview 2
Requirements 5
History 5
Part I: Preparing Your First App 13
Chapter 1: Preparation and Installation 15
System Requirements 17
Login Data for App Inventor 27
Installation of the App Inventor Setup Software 29
Android Device Settings 33
Chapter 2: The Development Environment 39
Welcome to App Inventor! 40
App Inventor Designer 41
App Inventor Blocks Editor 53
Integrate Android Phone 63
Using the Emulator 69
Start-Up Problems 72
Chapter 3: Developing Your First App 81
Creating the Project LaughBag 82
Designing the User Interface 84
Developing App Functionality 97
Creating and Installing the App 107
Part II: Easy Projects as a Warm-Up 131
Chapter 4: Basic Terms and Central Concepts 133
Properties and Property Blocks 133
Events and Event Handlers 135
Methods and Method Blocks 137
Chapter 5: The AI References 139
Component Reference 139
Blocks Reference 143
Concepts Reference 145
Chapter 6: Graphical User Interface 147
Displaying Text with the Label Component 147
Triggering Actions with the Button Component 150
Selecting Options with the CheckBox Component 153
Entering Text with the TextBox Component 158
Entering Confidential Text with the PasswordTextBox Component 161
Displaying Notices and Alerts with the Notifier Component 164
Tidying the Screen with the Screen Arrangement Components 167
Actions at App Start with the Screen Component 171
Chapter 7: Multimedia 175
Media Access Options 175
The Basic Principle: Synergy 178
Displaying Local and Online Images with the Image Component 179
Taking Photos and Displaying Them with the Camera Component 183
Managing Images with the ImagePicker Component 188
Sound Effects and Vibration with the Sound Component 192
Playing Audio Files with the Player Component 195
Playing Movies with the VideoPlayer Component 199
Recording Audio with the SoundRecorder Component 203
Chapter 8: Example Project: Creating a Media Center 211
Ergonomic Redesign of a Media Center 211
Multiple Screens for the Media Center 215
Part III: On the Way to Becoming an App Developer 221
Chapter 9: Program Development Basics 223
Elements of Data Processing 224
Using Colors with the Color Block Group 227
Processing Numbers with the Math Block Group 229
Checking Program States with...