Games of Strategy (häftad)
Format
Häftad (Paperback / softback)
Språk
Engelska
Antal sidor
736
Utgivningsdatum
2015-02-17
Upplaga
Fourth International Student Edition
Förlag
WW Norton & Co
Dimensioner
254 x 183 x 30 mm
Vikt
1180 g
ISBN
9780393920758

Games of Strategy

Häftad,  Engelska, 2015-02-17
699
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A clear, comprehensive introduction to the study of game theory. In the fourth edition, new real-world examples and compelling end-of-chapter exercises engage students with game theory.
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Övrig information

Avinash K. Dixit is Emeritus John J.F. Sherrerd University Professor of Economics at Princeton University, where he offered his popular freshman course in game theory. He is among the world's leading economists, having made fundamental contributions in several major fields as well as in game theory. He is the author of many books, including Dixit/Nalebuff: Thinking Strategically (Norton, 1991), Dixit/Pindyck: Investment Under Uncertainty (Princeton University Press, 1994), and Dixit/Nalebuff: The Art of Strategy (Norton, 2009). Susan Skeath is Professor of Economics at Wellesley College, where she teaches a number of courses in microeconomics and a course in game theory, which she introduced into the school's curriculum. She conducts research in international trade theory, and is currently working on a new Intermediate Microeconomics text with her colleague Ann Velenchik. Professor Skeath earned her doctorate at Princeton University. David H. Reiley, Jr. is a research scientist at Google. He previously taught at Vanderbilt, Northwestern, and the University of Arizona. He is well known for his use of field experiments in economic research.

Innehållsförteckning

Part One: Introduction and General Principles 1. Basic Ideas and Examples 2. How to Think about Strategic Games Part Two: Concepts and Techniques 3. Games with Sequential Moves 4. Simultaneous-Move Games with Pure Strategies 5. Simultaneous-Move Games with Pure Strategies, II 6. Combining Sequential and Simultaneous Moves 7. Simultaneous-Move Games with Mixed Strategies Part Three: Some Broad Classes of Games and Strategies 8. Uncertainty and Information 9. Strategic Moves 10. The Prisoner?s Dilemma and Repeated Games 11. Collective-Action Games 12. Evolutionary Games Part Four: Applications to Specific Strategic Situations 13. Mechanism Design 14. Brinkmanship: The Cuban Missile Crisis 15. Strategy and Voting 16. Bidding Strategy and Auction Design 17. Bargaining