Programming C# 4.0 6th Edition (häftad)
Häftad (Paperback)
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6 Rev ed
232 x 175 x 45 mm
1350 g
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Programming C# 4.0 6th Edition (häftad)

Programming C# 4.0 6th Edition

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Häftad Engelska, 2010-09-01
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With its support for dynamic programming, C# 4.0 continues to evolve as a versatile language on its own. But when C# is used with .NET Framework 4, the combination is incredibly powerful. This bestselling tutorial shows you how to build web, desktop, and rich Internet applications using C# 4.0 with .NET's database capabilities, UI framework (WPF), extensive communication services (WCF), and more.

In this sixth edition, .NET experts Ian Griffiths, Matthew Adams, and Jesse Liberty cover the latest enhancements to C#, as well as the fundamentals of both the language and framework. You'll learn concurrent programming with C# 4.0, and how to use .NET tools such as the Entity Framework for easier data access, and the Silverlight platform for browser-based RIA development.

  • Learn C# fundamentals, such as variables, flow control, loops, and methods
  • Build complex programs with object-oriented and functional programming techniques
  • Process large collections of data with the native query features in LINQ
  • Communicate across networks with Windows Communication Foundation (WCF)
  • Learn the advantages of C# 4.0's dynamic language features
  • Build interactive Windows applications with Windows Presentation Foundation (WPF)
  • Create rich web applications with Silverlight and ASP.NET
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  1. Mycket dålig! Fakta är inbakat i så mycket "snack" att...
    Fredrik, 10 juli 2013

    Mycket dålig! Fakta är inbakat i så mycket "snack" att man tappar intresset. HANDBOOK OF C# SYNTAX av Mikael Olsson rekommenderas istället.

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Ian Griffiths is an independent WPF consultant, developer, speaker and Pluralsight instructor and a widely recognized expert on the subject. He lives in London but can often be found on various developer mailing lists and newsgroups, where a popular sport is to see who can get him to write the longest email in reply to the shortest possible question. Ian maintains a popular blog at and is co-author of "Windows Forms in a Nutshell" and of "Mastering Visual Studio .NET". Matthew Adams is the Director of Development at Digital Healthcare Ltd. The last three years have kept him fully occupied in the development of a C#/.NET-based distributed imaging platform for healthcare applications. Before that, he studied Natural Sciences at Cambridge University, worked on banking and imaging applications in North America, became a fully paid C++ junkie, and was the lead architect on software solutions for drug-discovery at a large U.S. corporation. He thinks that .NET is a major philosophical stride forward for the computer industry, so much so that he almost doesn't miss his first love--generics--in C#. He has written articles and given papers on the subject to both technical and non-technical audiences and looks forward to the day when he doesn't have to answer the question, 'So, what is .NET?' any more! Jesse Liberty, "Silverlight Geek", is a senior program manager for Microsoft Silverlight in the Silverlight Development Division where he is responsible for the creation of tutorials, videos and other content to facilitate the learning and use of Silverlight. Even before joining Microsoft, Jesse is well known in the industry in part because of his many bestselling books, including O'Reilly Media's Programming .NET 3.5, Programming C# 3.0, Learning ASP.NET with AJAX and the soon to be published Programming Silverlight. He has over two decades experience writing software, consulting and training, with stints as at AT&T as a Distinguished Software Engineer and at Citibank as a Vice President in the Information Division.


Preface; How This Book Is Organized; Who This Book Is For; What You Need to Use This Book; Conventions Used in This Book; Using Code Examples; Safari Books Online; Acknowledgments; Chapter 1: Introducing C#; 1.1 Why C#? Why .NET?; 1.2 The .NET Framework Class Library; 1.3 Language Style; 1.4 C# 4.0, .NET 4, and Visual Studio 2010; 1.5 Summary; Chapter 2: Basic Programming Techniques; 2.1 Getting Started; 2.2 Namespaces and Types; 2.3 Projects and Solutions; 2.4 Comments, Regions, and Readability; 2.5 Variables; 2.6 Expressions and Statements; 2.7 Flow Control with Selection Statements; 2.8 Iteration Statements; 2.9 Methods; 2.10 Summary; Chapter 3: Abstracting Ideas with Classes and Structs; 3.1 Divide and Conquer; 3.2 Defining Classes; 3.3 Related Constants with enum; 3.4 Value Types and Reference Types; 3.5 Too Many Constructors, Mr. Mozart; 3.6 Overloading; 3.7 Object Initializers; 3.8 Defining Methods; 3.9 Static Fields and Properties; 3.10 Summary; Chapter 4: Extensibility and Polymorphism; 4.1 Association Through Composition and Aggregation; 4.2 Inheritance and Polymorphism; 4.3 Replacing Methods in Derived Classes; 4.4 Inheritance and Protection; 4.5 Calling Base Class Methods; 4.6 Thus Far and No Farther: sealed; 4.7 Requiring Overrides with abstract; 4.8 All Types Are Derived from Object; 4.9 C# Does Not Support Multiple Inheritance of Implementation; 4.10 C# Supports Multiple Inheritance of Interface; 4.11 Deriving Interfaces from Other Interfaces; 4.12 The Last Resort: Checking Types at Runtime; 4.13 Summary; Chapter 5: Composability and Extensibility with Delegates; 5.1 Functional Composition with delegate; 5.2 Generic Actions with Action<T>; 5.3 Generic Predicates with Predicate<T>; 5.4 Using Anonymous Methods; 5.5 Creating Delegates with Lambda Expressions; 5.6 Delegates in Properties; 5.7 Generic Delegates for Functions; 5.8 Notifying Clients with Events; 5.9 Summary; Chapter 6: Dealing with Errors; 6.1 When and How to Fail; 6.2 Returning Error Values; 6.3 Exceptions; 6.4 Summary; Chapter 7: Arrays and Lists; 7.1 Arrays; 7.2 List<T>; 7.3 Collections and Polymorphism; 7.4 Summary; Chapter 8: LINQ; 8.1 Query Expressions; 8.2 LINQ Concepts and Techniques; 8.3 LINQ Operators; 8.4 Summary; Chapter 9: Collection Classes; 9.1 Dictionaries; 9.2 HashSet and SortedSet; 9.3 Queues; 9.4 Linked Lists; 9.5 Stacks; 9.6 Summary; Chapter 10: Strings; 10.1 What Is a String?; 10.2 The String and Char Types; 10.3 Literal Strings and Chars; 10.4 Formatting Data for Output; 10.5 Culture Sensitivity; 10.6 Accessing Characters by Index; 10.7 Strings Are Immutable; 10.8 Getting a Range of Characters; 10.9 Composing Strings; 10.10 Manipulating Text; 10.11 Finding and Replacing Content; 10.12 All Sorts of Empty Strings; 10.13 Trimming Whitesp...