Sams Teach Yourself Visual C++ 6 in 21 Days (häftad)
Format
Häftad (Paperback)
Språk
Engelska
Antal sidor
800
Utgivningsdatum
1998-08-01
Upplaga
1
Förlag
Sams
Illustratör/Fotograf
TabUÜbers Mit Abb
Illustrationer
Ill.
Dimensioner
233 x 190 x 45 mm
Vikt
1320 g
Antal komponenter
1
ISBN
9780672312403

Sams Teach Yourself Visual C++ 6 in 21 Days

Learn the skills and concepts to master Visual C++ 6 in just 21 days. Apply your knowledge in the real world.

Häftad,  Engelska, 1998-08-01

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Övrig information

Davis Chapman, author of Ques Web Development with Visual Basic 5, continues to work for a consutling firm in Dallas, Texas where he does software design and development for client/server system.

Innehållsförteckning

WEEK. 1 AT A GLANCE.

Day Day 1. The Visual C++ Development EnvironmentBuilding Your First Visual C++ Application.

The Visual C++ Development Environment. Starting Your First Project. Designing Your Application Window. Adding Code to Your Application. Finishing Touches. Summary. Q&A. Workshop.

Day Day 2. Using Controls In Your Application.

The Basic Windows Controls. Adding Controls to Your Window. Attaching Variables to Your Controls. Attaching Functionality to the Controls. Summary. Q&A. Workshop.

Day 3. Allowing User Interactionintegrating The Mouse And Keyboard In Your Application.

Understanding Mouse Events. Capturing Keyboard Events. Summary. Q&A. Workshop.

Day 4. Working With Timers.

Understanding Windows Timers. Placing a Clock on Your Application. Adding a Second Timer to Your Application. Summary. Q&A. Workshop.

Day 5. Getting User FeedbackAdding Dialog Boxes To Your Application.

Using Pre-existing (or System) Dialog Windows. Creating Your Own Dialog Windows. Summary. Q&A. Workshop.

Day 6. Creating Menus For Your Application.

Menus. Designing Menus. Creating a Menu. Creating Pop-Up Menus. Creating a Menu with Accelerators. Summary. Q&A. Workshop.

Day 7. Working With Text And Fonts.

Finding and Using Fonts. Using Fonts. Summary. Q&A. Workshop. WEEK 1 IN REVIEW.

WEEK 2 AT A GLANCE.

Day 8. Adding FlashIncorporating Graphics, Drawing, And Bitmaps.

Understanding the Graphics Device Interface. Creating a Graphics Application. Summary. Q&A. Workshop.

Day 9. Adding Activex Controls To Your Application.

What Is an ActiveX Control? 9. Adding an ActiveX Control to Your Project. Using an ActiveX Control in Your Application. Summary. Q&A. Workshop.

Day 10. Creating Single Document Interface Applications.

The Document/View Architecture. Creating an SDI Application. Saving and Loading the Drawing. Interacting with the Menu. Summary. Q&A. Workshop.

Day 11. Creating Multiple Document Interface Applications.

What Is an MDI Application? 9. Creating an MDI Drawing Program. Adding a Context Menu. Summary. Q&A. Workshop.

Day 12. Adding Toolbars And Status Bars.

Toolbars, Status Bars, and Menus. Designing a Toolbar. Adding a Combo Box to a Toolbar. Adding a New Status Bar Element. Summary. Q&A. Workshop.

Day 13. Saving And Restoring Workfile Access.

Serialization. Implementing a Serializable Class. Summary. Q&A. Workshop.

Day 14. Retrieving Data From An Odbc Database.

Database Access and ODBC. Creating a Database Application Using ODBC. Summary. Q&A. Workshop. WEEK 2 IN ...