Beginning Programming in 24 Hours, Sams Teach Yourself (häftad)
Häftad (Paperback)
Antal sidor
Miller, Dean
234 x 184 x 25 mm
716 g
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Beginning Programming in 24 Hours, Sams Teach Yourself (häftad)

Beginning Programming in 24 Hours, Sams Teach Yourself

Häftad Engelska, 2013-12-19
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So you want to learn programming, but youre a complete, true beginner? Most so-called beginners programming books assume you know plenty about technology maybe too much. Not this one! Sams Teach Yourself Beginning Programming in 24 Hours starts from the absolute beginning, explains everything you need to know before you start programming, and then presents simple programming techniques you can use wherever your interests or career take you.

Greg Perry teaches you JavaScript, one of the worlds easiest languages and the #1 programming language used on modern web sites. Once youve learned how to code the right way in JavaScript, Perry shows how to apply those techniques in several of todays other leading programming environments.

Throughout, step-by-step instructions walk you through key tasks... Q and As, Quizzes, and Exercises test your knowledge... Did You Know? tips offer insider advice... Watch Out! alerts help you avoid problems. By the time youre finished with this incredibly easy and friendly book, you wont just understand basic programming concepts: youll be writing reliable, useful programs of your own.
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Greg Perry is a speaker and writer in both the programming and applications sides of computing. He is known for bringing programming topics down to the beginner's level. Perry has been a programmer and trainer for two decades. He received his first degree in computer science and then earned a Master's degree in corporate finance. Besides writing, he consults and lectures across the country, including at the acclaimed Software Development programming conferences. Perry is the author of more than 75 other computer books. In his spare time, he gives lectures on traveling in Italy, his second-favorite place to be. Dean Miller is a writer and editor with more than 20 years of experience in both the publishing and licensed consumer products businesses. Over the years, he has created or helped shape a number of bestselling books and series, including Sams Teach Yourself in 21 Days, Sams Teach Yourself in 24 Hours, and the Unleashed series, all from Sams Publishing. He has written books on C programming and professional wrestling, and is still looking for a way to combine the two into one strange amalgam.


Part I. Start Programming Today

1. Hands-On Programming

2. Process and Techniques

3. Designing a Program

4. Getting Input and Displaying Output

5. Data Processing with Numbers and Words

6. Controlling Your Program

7. Debugging Tools

Part II. Programming Fundamentals

8. Structured Techniques

9. Programming Algorithms

10. Having Fun

11. Advanced Programming

Part III. Object-Oriented Programming

12. What is an Object?

13. Anatomy of a Class

14. Methods and More

15. Inheritance

Part IV. Other Programming Languages

16. HTML5 and CSS3

17. Scripting with PHP

18. Programming with C and C++

19. Java Everywhere

20. Programming with Visual Basic

21. Microsoft.NET

Part V. The Business of Programming

22. How Companies Program

23. Distributing Applications

24. The Future of Programming


A. Glossary

B. Quiz Answers

C. ASCII Table