Open the Door to GIS (häftad)
Format
Häftad (Paperback / softback)
Språk
Engelska
Antal sidor
132
Utgivningsdatum
2017-05-15
Förlag
Locate Press
Medarbetare
Sherman, Gary
Illustrationer
Illustrations, color
Dimensioner
279 x 216 x 7 mm
Vikt
322 g
Antal komponenter
1
Komponenter
1312:Standard Color 8.5 x 11 in or 280 x 216 mm Perfect Bound on White w/Gloss Lam
ISBN
9780998547701

Open the Door to GIS

Teacher's Edition

Häftad,  Engelska, 2017-05-15
429
  • Skickas från oss inom 7-10 vardagar.
  • Fri frakt över 249 kr för privatkunder i Sverige.
Geographic Information Systems are a compelling way to present data as well as offering a learning platform for students to become proficient with a variety of digital, graphical, analytical and technical skills.

Open the Door to GIS offers a way for teachers to use this powerful software in their classes without having to become experts, with freely downloadable Open-Source GIS, QGIS.

Using one of the oldest forms of teaching in the world, storytelling, each chapter offers students a fun and engaging way to learn about GIS, with a weekly story and activity, covering one semester. Students will work with different characters in each chapter to fulfill a task such as going on a treasure hunt, making a 3D map and, creating a computer game. Students are supported throughout with easy to follow instructions that encourage their creativity and reflection.

Open the Door to GIS is recommended for students age 10 to 15 years and is available as both a Teacher and Student edition.
Visa hela texten

Passar bra ihop

  1. Open the Door to GIS
  2. +
  3. The Anxious Generation

De som köpt den här boken har ofta också köpt The Anxious Generation av Jonathan Haidt (inbunden).

Köp båda 2 för 718 kr

Kundrecensioner

Har du läst boken? Sätt ditt betyg »

Fler böcker av författarna

Innehållsförteckning


  • Foreword to Teacher

  • Chapter One: Open the Doors

  • Chapter Two: Come to My Party

  • Chapter Three: Freedom

  • Chapter Four: Treasure Hunt

  • Chapter Five: Just Give it a Try

  • Chapter Six: Flight Path

  • Chapter Seven: Group Work Groan

  • Chapter Eight: Magic of Mapping

  • Chapter Nine: Story Map

  • Chapter Ten: GIS Quest Game

  • Chapter Eleven: Mission Accomplished

  • Glossary of Terms

  • Supplementary Reading