Creating Exhibitions (häftad)
Häftad (Paperback / softback)
Antal sidor
John Wiley & Sons Inc
illustrations, charts
228 x 190 x 12 mm
748 g
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Creating Exhibitions (häftad)

Creating Exhibitions

Collaboration in the Planning, Development, and Design of Innovative Experiences

Häftad Engelska, 2013-09-27
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This is a must-read for the nervous novice as well as the world-weary veteran. The book guides you through every aspect of exhibit making, from concept to completion. The say the devil is in the details, but so is the divine. This carefully crafted tome helps you to avoid the pitfalls in the process, so you can have fun creating something inspirational. It perfectly supports the dictum if you don t have fun making an exhibit, the visitor won t have fun using it. Jeff Hoke, Senior Exhibit Designer at Monterey Bay Aquarium and Author of The Museum of Lost Wonder Structured around the key phases of the exhibition design process, this guide offers complete coverage of the tools and processes required to develop successful exhibitions. Intended to appeal to the broad range of stakeholders in any exhibition design process, the book offers this critical information in the context of a collaborative process intended to drive innovation for exhibition design. It is indispensable reading for students and professionals in exhibit design, graphic design, environmental design, industrial design, interior design, and architecture.
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Polly McKenna-Cress is Department Chair and Program Director of Museum Exhibition Planning & Design at the University of the Arts, as well as Principal of Alusiv, Inc., a design firm in Philadelphia. She is a consultant, author, and educator who leads institutions, departments, and teams in master planning, development, design, and project management of exhibitions. Over her 25+ year career in both museums and design firms, she has led the creation of more than 60 exhibitions of varying sizes, budgets, and complexities. Janet A. Kamien was an executive consultant, author, and strategic planner. In her 40+ years in the museum field she worked on staff at four major museums and also worked as an independent consultant. She worked, consulted, and advised on more than 100 different interpretive projects and strategic master plans.


Acknowledgments vi Foreword vii Introduction ix Chapter 1: Collaboration 1 Collaboration Unpacked 2 Why Collaborate? 4 Why Collaborate in Museums? 5 How to Collaborate 7 A Case Study: Science Gallery, Dublin 16 An Intrinsic Imperative 19 Chapter 2: Advocacies and Action Steps 21 Advocacy Positions as a Team Creation Strategy 21 Five Advocacies Needed for Every Team 22 Action Steps 34 Dangers and Pitfalls 35 Chapter 3: Advocacy for the Institution 39 Creating the Landscape for Exemplary Exhibitions 39 Laying the Foundation 40 Planning Major Change 43 Plan Ahead, Leslie Swartz 47 Reflecting Institutional Identity, Charlie Walter 50 Review, Critique, and Approval 60 Institutional Culture and Risk 64 Assessing Results and Learning from Them 65 Chapter 4: Advocacy for the Subject Matter 69 It s about Something Too! 69 Approach and Philosophy 70 Object or Idea Driven 74 Dangers for the Subject Matter Expert 78 History through Objects, Jessica Neuwirth 80 An Art Historian s Perspective, Rachel McGarry 83 Chapter 5: Advocacy for Visitor Experiences 89 Developing Exhibition Content for Visitors 89 Getting Started: Developing the Concepts 100 Strategies for Organizing Information 103 Synthesizing and Presenting Initial Concepts 107 Organizing the Concepts into a Cohesive Narrative 108 The Story on Storyelling, Leslie Bedford 113 Documentation and Presentation 115 Getting the Details Ironed Out: How Does This Thing Really Work? 119 Educator as Advocate, Shari Rosenstein Werb 120 Strategies for Ironing Out the Details 124 Chapter 6: Advocacy for Design 131 Advocating for the Physical and Sensory Experience 131 Design Advocacy: Working within the Collaboration 134 Primary Exhibition Design Principles 141 The Launch of Design 143 Spatial Planning and Visitor Flow 146 Gestalt Sensory Perception Forming a Whole 153 The Impact of Lighting, Lauren Helpern and Traci Klainer Polimeni 154 The Medium Is the Message: Modes of Display 161 Wheel of Dependent Implementation, Jeff Hoke 162 Environmental Graphic Design, Richard Cress 165 Multimedia Integration, Richard Lewis 169 Magic and Illusion in Exhibition, Diane Perlov 172 Theater and Immersive Environments, Donna Lawrence 174 Object Theater, Paul Martin 174 Accessible and Universal Design 180 Accessible Design, Lath Carlson 181 Environmentally Sound Practice 184 Sustainable Exhibitions, Lath Carlson 186 Conclusion 189 Chapter 7: Advocacy for Project and Team 193 Managing the Project and Team 193 Creating a Schedule 195 Creating a Budget 201 Managing a Team 208 Chapter 8: Methods and Techniques 213 Getting the Most out of the Process 213 Process Documentation 214 Ways to Produce and Shape Ideas 215 Concept Organization and Visual Documentation 220 Sketching as Team visualization, Dottie Miles 222 Making Decisions and Conducting Evaluation 232 Evaluation, Jeff Hayward 236 Pilot Testing, Dana Schloss & Katherine Ziff 246 Prototyping to Test Ideas, Erika Kiessner 249 Visitors Bill of Rights, Judy Rand 254 Writing a Successful RFP, George Mayer 258 Chapter 9: Process and Phases 263 How Do We Set Up Our Process? 263 Process Outline 266 Process Phases 270 The Postpartum: Evaluating, Maintaining, Evolving, and Documenting 295 Exhibition Closing 300 Index 301