MATLAB for Engineers, Global Edition (häftad)
Fler böcker inom
Häftad (Paperback)
Antal sidor
Antal komponenter
MATLAB for Engineers, Global Edition (häftad)

MATLAB for Engineers, Global Edition

Häftad Engelska, 2018-01-11
Skickas inom 5-8 vardagar.
Fri frakt inom Sverige för privatpersoner.
Finns även som
Visa alla 1 format & utgåvor
For courses in Engineering.


Start at the beginning to introduce your students to MATLAB

MATLAB For Engineers introduces students the MATLAB coding language. Developed out of Moores experience teaching MATLAB and other languages, the text meets students at their level of mathematical and computer sophistication. Starting with basic algebra, the book shows how MATLAB can be used to solve a wide range of engineering problems. Examples drawn from concepts introduced in early chemistry and physics classes and freshman and sophomore engineering classes stick to a consistent problem-solving methodology.

Students reading this text should have an understanding of college-level algebra and basic trigonometry. The text includes brief backgrounds when introducing new subjects like statistics and matrix algebra. Sections on calculus and differential equations are introduced near the end and can be used for additional reading material for students with more advanced mathematical backgrounds.

Visa hela texten

Passar bra ihop

  1. MATLAB for Engineers, Global Edition
  2. +
  3. Adobe Premiere Pro Classroom in a Book (2020 release)

De som köpt den här boken har ofta också köpt Adobe Premiere Pro Classroom in a Book (2020 re... av Maxim Jago (mixed media product).

Köp båda 2 för 1072 kr


Har du läst boken? Sätt ditt betyg »


1. About MATLAB
2. MATLAB Environment
3. Built-In MATLAB Functions
4. Manipulating MATLAB Matrices
5. Plotting

6. Logical Functions And Selection Structures
7. Repetition Structures

8. User-Controlled Input And Output
9. User-Defined Functions
10. Matrix Algebra
11. Other Kinds Of Arrays
12. Symbolic Mathematics
13. Numerical Techniques
14. Advanced Graphics
15. Creating Graphical User Interfaces
16. Simulink: A Brief Introduction


Appendix A: Special Characters, Commands, and Functions

Appendix B: Scaling Techniques

Appendix C: The Ready Aim Fire GUI

Appendix D