- Format
- Häftad (Paperback)
- Språk
- Engelska
- Antal sidor
- 1600
- Utgivningsdatum
- 2013-07-17
- Upplaga
- 5 Rev ed
- Förlag
- O'REILLY & ASSOCIATES
- Illustratör/Fotograf
- Illustrations
- Illustrationer
- Illustrationsstrations (black and white)
- Dimensioner
- 234 x 177 x 57 mm
- Vikt
- Antal komponenter
- 1
- Komponenter
- ,
- ISBN
- 9781449355739
- 2760 g
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Learning Python
Powerful Object-Oriented Programming
av Mark Lutz489- Skickas inom 7-10 vardagar.
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Övrig information
Mark Lutz is the world leader in Python training, the author of Python's earliest and best-selling texts, and a pioneering figure in the Python community since 1992. He has been a software developer for 25 years, and is the author of O'Reilly's Programming Python, 3rd Edition and Python Pocket Reference, 3rd Edition.
Innehållsförteckning
DedicationPrefaceGetting StartedChapter 1: A Python Q&A SessionChapter 2: How Python Runs ProgramsChapter 3: How You Run ProgramsTypes and OperationsChapter 4: Introducing Python Object TypesChapter 5: Numeric TypesChapter 6: The Dynamic Typing InterludeChapter 7: String FundamentalsChapter 8: Lists and DictionariesChapter 9: Tuples, Files, and Everything ElseStatements and SyntaxChapter 10: Introducing Python StatementsChapter 11: Assignments, Expressions, and PrintsChapter 12: if Tests and Syntax RulesChapter 13: while and for LoopsChapter 14: Iterations and ComprehensionsChapter 15: The Documentation InterludeFunctions and GeneratorsChapter 16: Function BasicsChapter 17: ScopesChapter 18: ArgumentsChapter 19: Advanced Function TopicsChapter 20: Comprehensions and GenerationsChapter 21: The Benchmarking InterludeModules and PackagesChapter 22: Modules: The Big PictureChapter 23: Module Coding BasicsChapter 24: Module PackagesChapter 25: Advanced Module TopicsClasses and OOPChapter 26: OOP: The Big PictureChapter 27: Class Coding BasicsChapter 28: A More Realistic ExampleChapter 29: Class Coding DetailsChapter 30: Operator OverloadingChapter 31: Designing with ClassesChapter 32: Advanced Class TopicsExceptions and ToolsChapter 33: Exception BasicsChapter 34: Exception Coding DetailsChapter 35: Exception ObjectsChapter 36: Designing with ExceptionsAdvanced TopicsChapter 37: Unicode and Byte StringsChapter 38: Managed AttributesChapter 39: DecoratorsChapter 40: MetaclassesChapter 41: All Good ThingsAppendixesInstallation and ConfigurationThe Python 3.3 Windows LauncherPython Changes and This BookSolutions to End-of-Part ExercisesColophon