Technological, Pedagogical and Instructional Perspectives
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Köp båda 2 för 1028 krFrom the book reviews: "This book is another professional entry from Springer. It is well organized and carefully edited. ... I recommend that several copies be purchased by each university that has education and/or instructional design programs, and put on library reserve for courses at all levels that address ICT. The book is a valuable resource to include in course bibliographies." (G. Abramson, Computing Reviews, February, 2015)
Dr. Charalampos Karagiannidis is an Associate Professor of ICT Applications in Learning and Special Education at the Department of Special Education of the University of Thessaly, Volos, Greece, since September 2005. Dr. Panagiotis Politis is an Assistant Professor of ICT in Education, Department of Primary Education, University of Thessaly, Volos, Greece. He holds a BSc in Physics from the University of Patras, Greece, and a MSc and a PhD, both in Didactics of Informatics, from the University Paris 7, France. He specialises in the area of ICT in Education, Educational Software Development and Didactics of ICT. His research interests include ICT in Education, Modelling Software Design, pedagogical software evaluation and E-learning. Dr. Ilias Karasavvidis is Assistant Professor on ICT and Learning in the Department of Preschool Education at the University of Thessaly, Greece. He is the head of the ICT Research Unit of the Natural Sciences and Technologies Lab in the same Department.
Section 1 Situating ICT in Education.- 1.Digital Technology - an Effective Educational Change Agent?.- 2.The Evolution of Educational Technology based on a Bibliometric study.- 3.Theories of Learning in Math and Science Educational Software.- Section 2 ICT in Preschool and Primary Education. 4.Educational software use in kindergarten.- 5.Geometry teaching through ICT in primary school.- 6.Teaching Informatics in Primary School with and without educational software support.- Section 3 ICT and Teaching Programming.- 7.Educational Games for Teaching Computer Programming.- 8.Robotics and Programming Concepts in Early Childhood Education.- Section 4 Web2.0 Tools and Learning.- 9.Integrating Blogs in Primary Education.-10.Effectiveness of Wiki-based Learning in higher education.- 11.Courseware Evaluation through Content, Usage and Marking Assessment.- Section 5 ICT for Learning in Museums.- 12.Game design based Learning in Cultural Institutions.- 13.Digital applications in museums: an analysis from a museum education perspective.- Section 6 ICT and Pre- and In-service Teacher Practices.- 14.Technology integration in the most favorable conditions: findings from a Professional Development Training Programme.- 15.ICT Use in Secondary Education - Schooling Necessities and Needs for Human Resources.- 16.Teacher Preparation for Educational Technology.- Section 7 - ICT for Specialized Uses.- 17.Conversational Agents for Learning: How the Agent Role Affects Student Dialogue.- 18.Anxiety Awareness in Education: A Prototype Bio-Feedback Device.- 19.Structured Learning through Digital Storytelling for Children with Autism.