Practical C++ Design (häftad)
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Format
Häftad (Paperback / softback)
Språk
Engelska
Antal sidor
287
Utgivningsdatum
2021-12-11
Upplaga
2nd ed.
Förlag
APress
Illustratör/Fotograf
Approx 260 p
Illustrationer
24 Illustrations, black and white; XXII, 287 p. 24 illus.
Dimensioner
254 x 178 x 17 mm
Vikt
545 g
Antal komponenter
1
Komponenter
1 Paperback / softback
ISBN
9781484274064

Practical C++ Design

From Programming to Architecture

Häftad,  Engelska, 2021-12-11
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Go from competent C++ developer to skilled designer or architect using this book as your personal C++ design master class. Updated for the C++20 standard, this title will guide you through the design and implementation of an engaging case study that forms the backdrop for learning the art of applying design patterns and modern C++ techniques to create a high quality, robust application. Starting with a quick exploration of the requirements for building the application, you'll delve into selecting an appropriate architecture, eventually designing and implementing all of the necessary modules to meet the projects requirements. By the conclusion of Practical C++ Design, you'll have constructed a fully functioning calculator capable of building and executing on any platform that supports both Qt and C++20. Access to the complete source code will help speed your learning. Utilize the Model-View-Controller pattern as the basis for the architecture of the calculator; the observer pattern to design an event system; the singleton pattern as you design the calculators central data repository, a reusable stack; the command pattern to design a command system supporting unlimited undo/redo; the abstract factory pattern to build a cross-platform plugin infrastructure for extensibility; coroutines to implement a command line interface with a lazy tokenizer; and more. After reading and using this book, youll have begun the transition from C++ programmer to architect. What You Will Learn Read a specification document and translate it into a practical C++ design using some of the latest language features from C++20 Understand trade-offs in selecting between alternative design scenarios Gain practical experience in applying design patterns to realistic development scenarios Learn how to effectively use language elements of modern C++ to create a lasting design Develop a complete C++ program from a blank canvas through to a fully functioning, cross platform application Read, modify, and extend existing, high quality code Learn the fundamentals of API design, including class, module, and plugin interfaces Who This Book Is For The experienced C++ developer ready to take the next step to becoming a skilled C++ designer.
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Övrig information

Adam B. Singer graduated first in his class at the Georgia Institute of Technology in 1999 with a bachelors degree in chemical engineering. He subsequently attended the Massachusetts Institute of Technology on a National Defense, Science, and Engineering Graduate Fellowship. He graduated from MIT with a Ph.D. in chemical engineering in 2004 after defending his thesis titled Global Dynamic Optimization. Since graduation, Adam has been a member of the research and engineering staff at an oil and gas major, where he has worked in software development, design, and project management in areas such as optimization, reservoir simulation, decision support under uncertainty, basin modeling, well log modeling, and stratigraphy. He has also served on and chaired committees designing in-house training in the areas of technical software development and computational and applied mathematics. He currently holds a research supervisory position. Adam additionally held the title of adjunct assistant professor in the Department of Computational and Applied Mathematics at Rice University from 2007-2012. In both 2006 and 2007, he taught a graduate level course, CAAM 520, on computational science. The course focused on the design and implementation of high performance parallel programs.

Innehållsförteckning

Chapter 1: Defining the Case Study.- Chapter 2: Decomposition.- Chapter 3: The Stack.- Chapter 4: The Command Dispatcher.- Chapter 5: The Command Line Interface.- Chapter 6: The Graphical User Interface.- Chapter 7: Plugins.- Chapter 8: New Requirements.- Appendix A: Acquiring, Building, and Executing pdCalc.- Appendix B: Organization of the Source Code.- References.