Beyond The Basic Stuff With Python (häftad)
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Häftad (Paperback / softback)
Antal sidor
No Starch Press,US
231 x 175 x 25 mm
726 g
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Beyond The Basic Stuff With Python (häftad)

Beyond The Basic Stuff With Python

Best Practices for Writing Clean Code

Häftad Engelska, 2020-12-16
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You're a student who wants to jumpstart their career with practical skills, or you're a self-taught beginner who has learned all you can from beginner programmer books and coding bootcamps. Now you're looking for the next step to becoming a real-world professional programmer so you can create your own apps and get started with your career. If that fits, then this book is for you! This book is perfect for self-taught programmers looking for the stuff intro books don't teach you and students wanting to get practical information before getting started with applying their new programming skills.
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  1. Beyond The Basic Stuff With Python
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  3. Automate The Boring Stuff With Python, 2nd Edition

De som köpt den här boken har ofta också köpt Automate The Boring Stuff With Python, 2nd Edition av Al Sweigart (häftad).

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"A great new book . . . Sweigart focuses on three major subjects: common difficulties in getting started (seeking help, setting up a work environment); best practices, tools, and techniques; and using object-oriented Python. The second section is the largest in the book . . . but each section can be read on its own. The book is all the more useful for collecting together between one pair of covers material that you would typically dig up from multiple resources." -Serdar Yegulalp, InfoWorld "My early Python programs work but could be improved massively with what Al writes about . . . a small goldmine of knowledge that beginners, intermediates and probably even advanced programmers will benefit from." -GeekTechStuff

Övrig information

Al Sweigart is a professional software developer who teaches programming to kids and adults. Sweigart has written several bestselling programming books for beginners, including Automate the Boring Stuff with Python, Invent Your Own Computer Games with Python, Coding with Minecraft, and Cracking Codes with Python (all from No Starch Press).


Introduction Part I: Getting Started 1. Dealing with Errors and Asking for Help 2. Environmental Setup 3. Formatting with the Black Module Part II: Best Practices, Tools, and Techniques 4. Choosing Useful Names 5. Finding Code Smells 6. Writing Pythonic Code 7. Programming Jargon 8. Common Python Gotchas 9. Esoteric Python Oddities 10. Crafting Effective Functions 11. Comments and Type Hints 12. Version Control with Git 13. Profiling Code Part III: Practice Problems 14. Tower of Hanoi 15. Connect Four Part IV: Readable Object-Oriented Programming 16. Classes and Objects 17. Inheritance 18. Pythonic Object-Oriented Programming Index