Extending the Language of New Media
De som köpt den här boken har ofta också köpt The Anthropocene Reviewed av John Green (häftad).
Köp båda 2 för 422 krThe language of new media is embodied and expressed---lent visual and interactive form---through software. Software is the agent of our every digital experience. And software is a quintessentially human artifact. The fact that it is intangible---you cant reach out and touch it---is the least interesting thing about it. This long-researched book, which synthesizes critical theory, human-computer interaction, and media history as well as newer approaches from the digital humanities, allows software to take its place as a commanding element in our conversations about computers, and how we work, play, learn, and create. -- Matthew Kirschenbaum, Associate Professor of English and Associate Director, Maryland Institute for Technology in the Humanities, University of Maryland, US With Software Takes Command, Lev Manovich seeks to answer a central question: 'Why should humanists, social scientists, media scholars and cultural critics care about software?' His answer is a provocative, historically informed book that breaks new ground in digital humanities, in new media studies and in what Manovich defined in his earlier book The Language of New Media, as software studies. Through a theoretical analysis of the computer as cultural metamedium and a probing history of 'media software' such Photoshop and After Effects, among others, this is essential reading for anyone interested in how software has changed how we work, create, and perceive the world. -- Tanya Clement, Assistant Professor in the School of Information at the University of Texas, Austin, US Computers haven't transformed media--they've shattered the very idea of a medium. Lev Manovich connects the dots of software society, from layers in Photoshop to layers of data, interpretation, and meaning. -- Martin Wattenberg, Software Artist and Scientist The chapter on motion graphics is the best thing Ive ever read on the subject, and the final version is copiously illustrated. * RoyChristopher.com * ...a valuable resource for anyone interested in contemporary media theory or the humanist study of software. It collects both the history of media's softwarization in the 1960's and 1970's and the cultural development of a metalanguage of motion graphics in the 1990's. In addition, it provides the theoretical framework necessary for a discussion of these histories and for future developments in media software. If it does not provide a single final answer to its catalyzing question, it is only because the use of 'media after software' is a cultural phenomenon in which we are still neck deep. -- Patrick Davison, New York University * International Journal of Communication * Currently, too many of us in education lack sophisticated and critical ways to think and talk about the role of software in our lives. Unlike previous technologies, software can push back into our worlds in unprecedented ways. In education, the danger is that software will begin to dictate pedagogy rather than the other way around. Manovichs book can help us avoid this pitfall. The greatest value of Software Takes Command is that it helps frame the history and nature of software in a way that makes me more confident in identifying how and when to take command of software myself. -- Tom Liam Lynch, Pace University * Research in Review * The proposal involves such strength and conviction from Manovich. You have to have balls to wonder about the intellectual, philosophical, epistemological and conceptual origins of the software we use every dayThis work is thus a secret history (by neglect rather than conspiracy) of the culture of software. Por eso la propuesta de Manovich conlleva tanta fuerza y conviccin. Hay que tener cojones para preguntarse acerca de los orgenes intelectuales, filosficos, epistemologicos y conceptuales del software que usamos cada da Esta obra es pues una historia secreta (por desatencin mas que por conspirac
Lev Manovich is the author of Soft Cinema: Navigating the Database (2005), and The Language of New Media (2001) which was described as "the most suggestive and broad ranging media history since Marshall McLuhan." Manovich is a Professor at CUNY Graduate Center, a Director of the Software Studies Initiative at California Institute for Telecommunications and Information Technology, and a Visiting Professor at European Graduate School.
Introduction PART 1: Inventing Media Software Chapter 1. Alan Kays Universal Media Machine Chapter 2. Understanding Metamedia PART 2: Hybridization and Evolution Chapter 3: Hybridization Chapter 4. Soft Evolution PART 3: Software in Action Chapter 5. Media Design Conclusion Index