- Häftad (Paperback / softback)
- Antal sidor
- Mercury Learning & Information
- 226 x 178 x 25 mm
- Antal komponenter
- 681 g
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Yuval Noah HarariHäftad
AutoCAD 2021 3D Modellingav Munir Hamad519
This book provides new and seasoned users with step-by-step procedures on creating and modifying 3D models, working with cameras and lights, assigning materials to objects, rendering, and printing. Unlike many AutoCAD competitors, it uses both metric and imperial units to illustrate the myriad tools for this popular application. Use the companion CD to set up drawing exercises and projects and see all of the book's figures including color. AutoCAD 2021 3DModeling includes 50 'mini-workshops' that complete small projects from concept through actual plotting. Solving all of the workshops will simulate the creation of full projects (architectural and mechanical) from beginning to end, without overlooking any of the basic commands and functions in AutoCAD 2021. Features Provides new and seasoned users with step-by-step procedures on creating and modifying 3D models in both metric and imperial units CD can be used to set up in-text drawing exercises and projects and to see the book's figures in color
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"AutoCAD 2021 3D Modeling focuses on the 3D aspects of AutoCAD 2021, providing both new and professional users with step-by-step procedures for creating 3D models and working with AutoCAD's many features. It presents these techniques in both metric and imperial units, like the preceding book, making it useful for a worldwide audience as it surveys the program's many design tools. A companion disk of drawing exercises and projects compliments discussions (also like the prior book) and expands the workshop feel of the instructions." --Midwest Book Review
Munir Hamad is an AutoDesk Approved Instructor, certified AutoDesk AutoCAD Master, who has authored several AutoCAD titles and taught various levels of AutoCAD training.
Chapter 1: AutoCAD 2021 3D Basics Chapter 2: Creating Solids Chapter 3: Creating Meshes Chapter 4: Creating Surfaces Chapter 5: Creating Complex Solids & Surfaces Chapter 6: Solid Editing Commands Chapter 7: 3D Modifying Commands >Chapter 8: Converting and Sectioning Chapter 9: Printing in 3D and Creating 3D DWF Files Chapter 10: Cameras and Lights Chapter 11: Materials, Rendering, Visual Styles, and Animation