The Rust Programming Language: 2nd Edition (häftad)
Format
Häftad (Paperback / softback)
Språk
Engelska
Antal sidor
560
Utgivningsdatum
2023-02-28
Upplaga
2nd edition
Förlag
No Starch Press,US
Dimensioner
234 x 173 x 33 mm
Vikt
1022 g
Antal komponenter
1
ISBN
9781718503106

The Rust Programming Language: 2nd Edition

Häftad,  Engelska, 2023-02-28
518
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With over 50,000 copies sold, The Rust Programming Language is the quintessential guide to programming in Rust. Thoroughly updated to Rust's latest version, this edition is considered the language's official documentation. The Rust Programming Language, 2nd Edition is the official language guide for Rust 2021, and the best way to get started with Rust. The new edition includes a quick-reference section on organizing code with modules, and improved closure examples of captures, the move keyboard, and Fn traits. From web apps to operating systems, Rust is the safe, fast, reliable programming language used for an expansive variety of applications. Revised and updated by the original authors, the second edition of The Rust Programming Language shows readers how to take full advantage of Rust 2021 features, from installation to creating robust and scalable programs. It begins with the basics, like creating functions and binding variables, then moves on to more advanced concepts, like error
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Recensioner i media

"The Rust Programming Language has always been, and continues to be, the first place I point anyone looking to learn Rust. It's referred to simply as "The Book", and with good reason -- it's comprehensive and elaborate, yet friendly and thoughtful, and serves as a guide not only to the language itself, but to the principles and mental models that Rust encourages its users to adopt. The 2nd edition is a reflection of the ongoing love for the book in the community, and ensures that it will remain a solid introduction to the best Rust has to offer for years to come." Jon Gjengset, author of Rust for Rustaceans "The Rust Programming Language, 2nd Edition has been improved, refined, and still remains *the book* to get started with learning Rust. Whether an experienced or a new Rustacean it's an invaluable resource on how Rust works." Michael Gattozzi, Senior Software Engineer at Fastly "A great resource for mastering Rust's fundamentals. Rust is a language that rewards a deep understanding of its features, from ownership rules to pattern matching, and this book is an excellent tool to achieve that. . . . If you're thinking about seriously learning Rust, this book is for you." Adam Vartanian, Engineering Manager at Cord "From a person who read the first edition front to back, the second edition of The Rust Programming Language met and exceeded my expectations! It's well-written and formatted to help introduce the reader to all the concepts of Rust. . . . Overall, this edition won't disappoint and is an excellent addition to a programmer's personal library." Jared Wolff, Owner, Circuit Dojo LLC "Verdict: Recommended" Paul Floyd, CVu Magazine

Övrig information

Carol Nichols is a member of the Rust Community Team and a former member of the Rust Core Team. Also active in the Ruby community, she was a key organizer of the Steel City Ruby Conference 2012-2014. Steve Klabnik is the Community Team Leader for the Rust team at Mozilla, in charge of official Rust community documentation, as well as a trusted Rust community advocate. Klabnik is a frequent speaker at conferences and one of the world's most prolific contributors to Rails projects.

Innehållsförteckning

Foreword Preface Acknowledgments Introduction Chapter 1: Getting Started Chapter 2: Programming a Guessing Game Chapter 3: Common Programming Concepts Chapter 4: Understanding Ownership Chapter 5: Using Structs to Structure Related Data Chapter 6: Enums and Pattern Matching Chapter 7: Managing Growing Projects with Packages, Crates, and Modules Chapter 8: Common Collections Chapter 9: Error Handling Chapter 10: Generic Types, Traits, and Lifetimes Chapter 11: Writing Automated Tests Chapter 12: An I/O Project: Building a Command Line Program Chapter 13: Functional Language Features: Iterators and Closures Chapter 14: More About Cargo and Crates.io Chapter 15: Smart Pointers Chapter 16: Fearless Concurrency Chapter 17: Object-Oriented Programming Features Chapter 18: Patterns and Matching Chapter 19: Advanced Features Chapter 20: Final Project: Building a Multithreaded Web Server Appendix A: Keywords Appendix B: Operators and Symbols Appendix C: Derivable Traits Appendix D: Useful Development Tools Appendix E: Editions Index