Sline: The Grail War (häftad)
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Format
Häftad (Paperback / softback)
Språk
Engelska
Antal sidor
192
Utgivningsdatum
2013-04-11
Förlag
2000 AD Graphic Novels
Illustrationer
192 Illustrations, unspecified
Volymtitel
Grail War
Dimensioner
265 x 201 x 10 mm
Vikt
520 g
ISBN
9781781081129

Sline: The Grail War

Häftad,  Engelska, 2013-04-11
214
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Slaine MacRoth Celtic warrior and High King of the tribes of the Earth Goddess Danu, continues his journey through time. Slaine arrives in thirteenth century France, where he comes face to face with Crusader Simon De Montfort, the sworn enemy of the Cathars. While searching for the tortured reincarnation of his lover Niamh, Slaine is compelled to join forces with De Montfort in order to seek out the Grail Stone. The quest won't be easy, however Slaine will have to defeat the dark forces of El if he is to stand any chance of saving Niamh's soul!
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Övrig information

Pat Mills is the creator and first editor of 2000 AD. He developed Judge Dredd and is the writer-creator of many of 2000 ADs most popular stories such as Sline, Nemesis and A.B.C. Warriors. Amongst his credits are Marshal Law (Marvel and DC Comics), co-created with Kevin ONeill, the French graphic novel series Requiem, Vampire Knight with artist Olivier Ledroit, and Be Pure! Be Vigilant! Behave! The Secret History of 2000 AD and Judge Dredd. His current projects include Joe Pineapples: Tin Man, illustrated by Simon Bisley and Clint Langley, Spacewarp, and Kiss My Axe! The Secret History of Sline the Warped Warrior. Having started his comics career working for Marvel UK and the newly created UK title Toxic, Stephen Tappin got the opportunity to work on his all-time favourite comic, 2000 AD, where he got to illustrate some of the Galaxys Greatest strips, including, Rogue Trooper, Judge Dredd and Sline. It was while he worked on Toxic that Stephens talent came to Pat Mills attention and he became ear-marked as a possible future Sline artist. After painting Sline he began to get interested in CG imagery and animation. Teaching himself Lightwave 3D, Stephen applied for a job with a computer game developer, Particle Systems and spent some years working there, spitting his time between pre-production, concept design duties, 3D animation and production work. From here he set up his own animation studio called Ark and directed music promos for acts such as Muse and Shaznay. After directing several TV commercials for clients including Adidas and Jameson, Stephen left Ark and now continues to work as a concept artist and director.