Leverage the power of Unity and become a pro at creating mixed reality applications
De som köpt den här boken har ofta också köpt Co-Intelligence av Ethan Mollick (häftad).
Köp båda 2 för 867 krJonathan Linowes is founder of Parkerhill Reality Labs, an immersive media indie studio and developer of the BridgeXR toolkit, Power Solitaire VR game, and upcoming Chess Or Die game. He is a VR/AR evangelist, Unity developer, entrepreneur, and teacher. Jonathan has a BFA degree from Syracuse University, an MS degree from the MIT Media Lab, and held technical leadership positions at Autodesk, among other companies. He has authored a number of books and videos by Packt, including Unity Virtual Reality Projects (first edition 2015), Cardboard VR Projects for Android, and Augmented Reality for Developers. Jesse Glover is a self-taught software developer and indie game developer who has worked with multiple game engines and has written many tutorials on the subject of game development over the past 8 years. He maintains a YouTube channel dedicated to game development made easy and writes for Zenva in his spare time to teach the ins and outs of game development with Unity, CryEngine, and Unreal Engine, just to name a few. Jesse has also written Unity Programming for Human Beings.
Table of Contents Virtually Everything for Everyone Content, Objects, and Scale VR Build and Run Gaze-Based Control Handy Interactables World Space UI Locomotion and Comfort Playing with Physics and Fire Animation and VR Storytelling What AR is and How to Get Set up GIS Fundamentals - The Power of Mapping Censored - Various Sensor Data and Plugins The Sound of Flowery Prose Picture Puzzle - The AR Experience Fitness for Fun - Tourism and Random Walking Snap it! Adding Filters to Pictures To the HoloLens and Beyond