Motivated Reinforcement Learning (häftad)
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Format
Häftad (Paperback / softback)
Språk
Engelska
Antal sidor
206
Utgivningsdatum
2010-10-19
Upplaga
Softcover reprint of hardcover 1st ed. 2009
Förlag
Springer-Verlag Berlin and Heidelberg GmbH & Co. K
Medarbetare
Maher, Mary Lou
Illustrationer
12 Tables, black and white; 32 Illustrations, color; 86 Illustrations, black and white; XIV, 206 p.
Antal komponenter
1
Komponenter
1 Paperback / softback
ISBN
9783642100352
Motivated Reinforcement Learning (häftad)

Motivated Reinforcement Learning

Curious Characters for Multiuser Games

Häftad Engelska, 2010-10-19
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Motivated learning is an emerging research field in artificial intelligence and cognitive modelling. Computational models of motivation extend reinforcement learning to adaptive, multitask learning in complex, dynamic environments - the goal being to understand how machines can develop new skills and achieve goals that were not predefined by human engineers. In particular, this book describes how motivated reinforcement learning agents can be used in computer games for the design of non-player characters that can adapt their behaviour in response to unexpected changes in their environment. This book covers the design, application and evaluation of computational models of motivation in reinforcement learning. The authors start with overviews of motivation and reinforcement learning, then describe models for motivated reinforcement learning. The performance of these models is demonstrated by applications in simulated game scenarios and a live, open-ended virtual world. Researchers in artificial intelligence, machine learning and artificial life will benefit from this book, as will practitioners working on complex, dynamic systems - in particular multiuser, online games.
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Innehållsförteckning

Non-Player Characters and Reinforcement Learning.- Non-Player Characters in Multiuser Games.- Motivation in Natural and Artificial Agents.- Towards Motivated Reinforcement Learning.- Comparing the Behaviour of Learning Agents.- Developing Curious Characters Using Motivated Reinforcement Learning.- Curiosity, Motivation and Attention Focus.- Motivated Reinforcement Learning Agents.- Curious Characters in Games.- Curious Characters for Multiuser Games.- Curious Characters for Games in Complex, Dynamic Environments.- Curious Characters for Games in Second Life.- Future.- Towards the Future.