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Förlag Morgan Kaufmann

Sökningen gav 676 träffar. Använd menyn till vänster för att förfina träfflistan.

  1. Information Visualization: Perception for Design

    av Colin Ware

    Inbunden, Engelska, 2012-05-24, ISBN 9780123814647

    Information Visualization: Perception for Design is a comprehensive guide to what the science of human perception tells us about how we should display information. The human brain is a super-computer for finding patterns in information. Our unders...

  2. Visual Thinking: for Design

    av Colin Ware

    Häftad, Engelska, 2008-04-01, ISBN 9780123708960
    (2 röster)

    Increasingly, designers need to present information in ways that aid their audience's thinking process. Fortunately, results from the relatively new science of human visual perception provide valuable guidance. In Visual Thinking for Design, Colin...

  3. Computer Organization and Design: The Hardware/Software Interface

    av David A Patterson, John L Hennessy

    Häftad, Engelska, 2013-11-15, ISBN 9780124077263
    (1 röst)

    The 5th edition of Computer Organization and Design moves forward into the post-PC era with new examples, exercises, and material highlighting the emergence of mobile computing and the cloud. This generational change is emphasized and explored wit...

  4. Computer Organization and Design ARM Edition

    av David A Patterson

    Häftad, Engelska, 2016-04-04, ISBN 9780128017333

    The new ARM Edition of Computer Organization and Design features a subset of the ARMv8-A architecture, which is used to present the fundamentals of hardware technologies, assembly language, computer arithmetic, pipelining, memory hierarchies, and ...

  5. ASN.1 Complete

    av John Larmouth

    Häftad, Engelska, 1999-10-01, ISBN 9780122334351

    ASN.1 Complete teaches you everything you need to know about ASN.1-whether you're specifying a new protocol or implementing an existing one in a software or hardware development project. Inside, the author begins with an overview of ASN.1's most c...

  6. Designing with the Mind in Mind: Simple Guide to Understanding User Interface Design Guidelines

    av Jeff Johnson

    Häftad, Engelska, 2014-02-12, ISBN 9780124079144

    In this completely updated and revised edition of Designing with the Mind in Mind , Jeff Johnson provides you with just enough background in perceptual and cognitive psychology that user interface (UI) design guidelines make intuitive sense rather...

  7. Data Mining: Practical Machine Learning Tools and Techniques

    av Ian H Witten, Eibe Frank, Mark A Hall

    Häftad, Engelska, 2011-02-15, ISBN 9780123748560
    (2 röster)

    Data Mining: Practical Machine Learning Tools and Techniques offers a thorough grounding in machine learning concepts as well as practical advice on applying machine learning tools and techniques in real-world data mining situations. This highly a...

  8. Measuring the User Experience: Collecting, Analyzing, and Presenting Usability Metrics

    av William Albert, Thomas Tullis

    Häftad, Engelska, 2013-07-19, ISBN 9780124157811

    Measuring the User Experience was the first book that focused on how to quantify the user experience. Now in the second edition, the authors include new material on how recent technologies have made it easier and more effective to collect a broade...

  9. Heterogeneous Computing with OpenCL 2.0

    av David R Kaeli

    Häftad, Engelska, 2015-05-18, ISBN 9780128014141

    Heterogeneous Computing with OpenCL 2.0 teaches OpenCL and parallel programming for complex systems that may include a variety of device architectures: multi-core CPUs, GPUs, and fully-integrated Accelerated Processing Units (APUs). This fully-rev...

  10. Genetic Programming

    av Wolfgang Banzhaf

    Inbunden, Engelska, 1998-02-01, ISBN 9781558605107

    Since the early 1990s, genetic programming (GP)-a discipline whose goal is to enable the automatic generation of computer programs-has emerged as one of the most promising paradigms for fast, productive software development. GP combines biological...

  11. Managing Gigabytes 2nd Edition

    av Ian H Witten, Alistair Moffat, Timothy C Bell

    Häftad, Engelska, 1999-06-01, ISBN 9781558605701

    In this fully updated second edition of the highly acclaimed Managing Gigabytes , authors Witten, Moffat, and Bell continue to provide unparalleled coverage of state-of-the-art techniques for compressing and indexing data. Whatever your field, if ...

  12. Sketching User Experiences: The Workbook

    av Saul Greenberg, Sheelagh Carpendale, Nicolai Marquardt, Bill Buxton

    Häftad, Engelska, 2011-12-21, ISBN 9780123819598
    (2 röster)

    In Sketching User Experiences: The Workbook , you will learn, through step-by-step instructions and exercises, various sketching methods that will let you express your design ideas about user experiences across time. Collectively, these methods wi...

  13. Sketching User Experiences: Getting The Design Right And The Right Design

    av Bill Buxton

    Häftad, Engelska, 2007-06-01, ISBN 9780123740373
    (2 röster)

    Bill Buxton and I share a common belief that design leadership together with technical leadership drives innovation. Sketching, prototyping, and design are essential parts of the process we use to create new products. Bill Buxton brings design lea...

  14. Digital Design and Computer Architecture

    av David Harris, Sarah Harris

    Häftad, Engelska, 2012-09-05, ISBN 9780123944245

    Digital Design and Computer Architecture takes a unique and modern approach to digital design. Beginning with digital logic gates and progressing to the design of combinational and sequential circuits, Harris and Harris use these fundamental build...

  15. Letting Go of the Words: Writing Web Content that Works

    av Janice Redish

    Häftad, Engelska, 2012-08-21, ISBN 9780123859303
    (2 röster)

    Web site design and development continues to become more sophisticated. An important part of this maturity originates with well-laid-out and well-written content. Ginny Redish is a world-renowned expert on information design and how to produce cle...

  16. Artificial Intelligence for Games 2e

    av Ian Millington, John Funge

    Inbunden, Engelska, 2009-09-16, ISBN 9780123747310

    Creating robust artificial intelligence is one of the greatest challenges for game developers, yet the commercial success of a game is often dependent upon the quality of the AI. In this book, Ian Millington brings extensive professional experienc...

  17. The Art of Multiprocessor Programming, Revised Reprint

    av Maurice Herlihy, Nir Shavit

    Häftad, Engelska, 2012-06-28, ISBN 9780123973375

    Revised and updated with improvements conceived in parallel programming courses, The Art of Multiprocessor Programming is an authoritative guide to multicore programming. It introduces a higher level set of software development skills than that ne...

  18. Data Mining: Concepts and Techniques

    av Jiawei Han, Micheline Kamber, Jian Pei

    Inbunden, Engelska, 2011-07-29, ISBN 9780123814791

    The increasing volume of data in modern business and science calls for more complex and sophisticated tools. Although advances in data mining technology have made extensive data collection much easier, it's still always evolving and there is a con...

  19. Physically Based Rendering

    av Matt Pharr

    Inbunden, Engelska, 2016-11-21, ISBN 9780128006450

    Physically Based Rendering: From Theory to Implementation, Third Edition , describes both the mathematical theory behind a modern photorealistic rendering system and its practical implementation. Through a method known as 'literate programming', t...

  20. Business Process Change

    av Paul Harmon

    Häftad, Engelska, 2014-06-24, ISBN 9780128003879

    Business Process Change , 3 rd Edition provides a balanced view of the field of business process change. Bestselling author Paul Harmon offers concepts, methods, cases for all aspects and phases of successful business process improvement. Updated ...

  21. An Introduction to Parallel Programming

    av Peter Pacheco

    Inbunden, Engelska, 2011-02-17, ISBN 9780123742605

    Author Peter Pacheco uses a tutorial approach to show students how to develop effective parallel programs with MPI, Pthreads, and OpenMP. The first undergraduate text to directly address compiling and running parallel programs on the new multi-cor...

  22. Real-Time Collision Detection Book/CD Package

    av Christer Ericson

    Mixed media product, Engelska, 2005-01-01, ISBN 9781558607323
    (1 röst)

    Written by an expert in the game industry, Christer Ericson's new book is a comprehensive guide to the components of efficient real-time collision detection systems. The book provides the tools and know-how needed to implement industrial-strength ...

  23. Game Feel: A Game Designers Guide to Virtual Sensation

    av Steve Swink

    Häftad, Engelska, 2008-11-24, ISBN 9780123743282
    (2 röster)

    "Game Feel" exposes "feel" as a hidden language in game design that no one has fully articulated yet. The language could be compared to the building blocks of music (time signatures, chord progressions, verse) - no matter the instruments, style or...

  24. Foundations of Analog and Digital Electronic Circuits

    av Anant Agarwal

    Häftad, Engelska, 2005-07-01, ISBN 9781558607354

    Unlike books currently on the market, this book attempts to satisfy two goals: combine circuits and electronics into a single, unified treatment, and establish a strong connection with the contemporary world of digital systems. It will introduce a...

  25. User Experience Re-Mastered: Your Guide To Getting The Right Design

    av Chauncey Wilson

    Häftad, Engelska, 2009-12-01, ISBN 9780123751140

    Good user interface design isn't just about aesthetics or using the latest technology. Designers also need to ensure their product is offering an optimal user experience. This requires user needs analysis, usability testing, persona creation, prot...

  26. Building a Scalable Data Warehouse with Data Vault 2.0

    av Dan Linstedt

    Häftad, Engelska, 2015-10-05, ISBN 9780128025109

    The Data Vault was invented by Dan Linstedt at the U.S. Department of Defense, and the standard has been successfully applied to data warehousing projects at organizations of different sizes, from small to large-size corporations. Due to its simpl...

  27. Data Mining

    av Ian H Witten

    Häftad, Engelska, 2016-12-20, ISBN 9780128042915
    (1 röst)

    Data Mining: Practical Machine Learning Tools and Techniques, Fourth Edition, offers a thorough grounding in machine learning concepts, along with practical advice on applying these tools and techniques in real-world data mining situations. This h...

  28. Game Physics Engine Development 2nd Edition

    av Ian Millington

    Häftad, Engelska, 2010-09-16, ISBN 9780123819765

    Physics is really important to game programmers who need to know how to add physical realism to their games. They need to take into account the laws of physics when creating a simulation or game engine, particularly in 3D computer graphi...

  29. Game Physics 2nd Edition

    av David H Eberly

    Inbunden, Engelska, 2010-05-27, ISBN 9780123749031

    Create physically realistic 3D Graphics environments with this introduction to the ideas and techniques behind the process. Author David H. Eberly includes simulations to introduce the key problems involved and then gradually reveals the mathemati...

  30. The Morgan Kaufmann Series in Computer Graphics:

    The Art and Science of Digital Compositing : Techniques for Visual Effects, Animation and Motion Graphics

    av Ron Brinkmann

    Book only, Engelska, 2008-06-01, ISBN 9780123706386

    *The classic reference, with over 25,000 copies in print, has been massively expanded and thoroughly updated to include state-of-the-art methods and 400+ all-new full color images! At ILM, compositing is one of the most important tools we use. If ...