Filtrera

Språk
Ämne
Format
Nyheter
  • (7)
  • (45)
Utgivningsår
  • (32)
  • (260)
  • (96)
  • (131)
  • (1359)
Inspiration
  • (16)
  • (4)
Pris
  • (14)
  • (117)
  • (869)
Leveranstid
  • (462)
  • (463)
  • (1005)
  • (1297)
Tidsperiod i boken
  • (1)
Geografisk plats i boken
  • (3)
  • (3)
  • (1)

Digital animation

Sökningen gav 1890 träffar. Använd menyn till vänster för att förfina träfflistan.

Sortering:
  1. Visual Thinking: for Design

    av Colin Ware

    Häftad, Engelska, 2008-04-01, ISBN 9780123708960
    (2 röster)

    Increasingly, designers need to present information in ways that aid their audience's thinking process. Fortunately, results from the relatively new science of human visual perception provide valuable guidance. In Visual Thinking for Design, Colin...

  2. The Animator's Survival Kit

    av Richard Williams

    Häftad, Engelska, 2009-11-05, ISBN 9780571238347
    (5 röster)

    This is the one book every animator should have on their desk - whether they work in film, computer graphics or video game animation. Richard Williams is the pre-eminent figure in motion picture animation, and he has forged a reputation as an outs...

  3. Designing for Interaction: Creating Smart Applications and Clever Devices 2nd Edition

    av Dan Saffer

    Häftad, Engelska, 2009-09-02, ISBN 9780321643391
    (1 röst)

    Building products and services that people interact with is the big challenge of the 21st century. Dan Saffer has done an amazing job synthesizing the chaos into an understandable, ordered reference that is a bookshelf must-have for anyone thinkin...

  4. The Art of 3D Computer Animation and Effects 4th Edition

    av Isaac V Kerlow

    Häftad, Engelska, 2009-04-30, ISBN 9780470084908
    (1 röst)

    Master the art of computer animation and visual effects production with the latest edition of this cutting-edge guide This remarkable edition of The Art of 3D Computer Animation and Effects offers clear, step-by-step guidelines for the entire proc...

  5. The Walking Dead Omnibus Volume 3

    av R Kirkman

    Inbunden, Engelska, 2011-02-08, ISBN 9781607063308
    (1 röst)

    This deluxe hardcover features 24 issues of the hit series, "The Walking Dead," along with the covers for the issues all in one massive, oversized slip-cased volume. This title is perfect for long-time fans, new readers, and anyone needi...

  6. Getting Started in 3D with 3ds Max: Model, Texture, Rig, Animate, and Render in 3ds Max

    av Ted Boardman

    Häftad, Engelska, 2012-09-10, ISBN 9780240823959
    (1 röst)

    Learning a 3D visualization software is a daunting task under any circumstances and while it may be easy to find online tutorials that tell you what to do to perform certain tasks you'll seldom learn "why" you are performing the steps. This book a...

  7. Adobe After Effects CC Classroom in a Book (2017 release)

    av Lisa Fridsma

    Mixed media product, Engelska, 2016-12-22, ISBN 9780134665320

    Creative professionals seeking the fastest, easiest, most comprehensive way to learn Adobe After Effects CC (2017 release) choose Adobe After Effects CC Classroom in a Book (2017 release) from Adobe Press. The 14 project-based lessons in this book...

  8. Sandman Slipcase Set

    av N Gaiman

    Inbunden, Engelska, 2012-11-20, ISBN 9781401238636
    (5 röster)

    New York Times best-selling author Neil Gaiman's transcendent series The Sandman is often hailed as the definitive Vertigo title and one of the finest achievements in graphic storytelling. Gaiman created an unforgettable tale of the forces that ex...

  9. Game Design Workshop

    av Tracy Fullerton

    Häftad, Engelska, 2014-03-05, ISBN 9781482217162
    (1 röst)

    Create the Digital Games You Love to Play Discover an exercise-driven, non-technical approach to game design without the need for programming or artistic expertise using Game Design Workshop, Third Edition. Author Tracy Fullerton demystifies the c...

  10. Art of Pixar: 25th Anniversary

    av Amid Amidi

    Inbunden, Engelska, 2011-11-01, ISBN 9780811879637

    Pixar is 25 years old in 2011. This gorgeous, expansive book features the complete colour scripts and a selection of the best of the art from the twelve films to date: "Toy Story", "A Bug's Life", "Toy Story 2", &quot...

  11. Sidemen: The Book

    av The Sidemen

    Inbunden, Engelska, 2016-10-08, ISBN 9781473648166

    Billions of you have watched their videos and millions of you have followed them on social media.So here we go; it's time to back up because YouTube superstars, The Sidemen, are finally here in book form and they're dishing the dirt on each other ...

  12. Design for Motion

    av Austin Shaw

    Häftad, Engelska, 2015-11-26, ISBN 9781138812093

    Plumb the depths of core motion design fundamentals and harness the essential techniques of this diverse and innovative medium. Combine basic art and design principles with creative storytelling to create compelling style frames, design boards, an...

  13. Learning Blender

    av Oliver Villar

    Häftad, Engelska, 2017-04-03, ISBN 9780134663463

    Master the Newest Blender Techniques for Creating Amazing 3D Characters: From Design and Modeling to Video Compositing Now fully updated for Blender 2.78b and beyond, Learning Blender, Second Edition, walks you through every step of creating an ou...

  14. Unity in Action

    av Joesph Hocking

    Häftad, Engelska, 2015-07-02, ISBN 9781617292323

    DESCRIPTION A lot goes into publishing a successful game: amazing artwork, advanced programming techniques, creative story and gameplay, and highly-collaborative teamworknot to mention flawless rendering and smooth performance on platforms ranging...

  15. The Game Narrative Toolbox

    av Tobias Heussner, Toiya Kristen Finley, Jennifer Brandes Hepler, Ann Lemay

    Häftad, Engelska, 2015-06-30, ISBN 9781138787087

    Learn how to create compelling game storylines. Four experienced narrative designers from different genres of game development have banded together to create this all-inclusive guide on what it's like to work as a writer and narrative designer in ...

  16. OpenGL ES 3.0 Programming Guide

    av Dan Ginsburg, Budirijanto Purnomo, Dave Shreiner, Aaftab Munshi

    Häftad, Engelska, 2014-02-28, ISBN 9780321933881

    OpenGL ES 3.0 is the industry's leading software interface and graphics library for rendering sophisticated 3D graphics on handheld and embedded devices. In the OpenGL ES 3.0 Programming Guide , leading authorities on the OpenGL ES interface provi...

  17. Unreal Engine 4 for Design Visualization

    av Tom Shannon

    Häftad, Engelska, 2017-08-14, ISBN 9780134680705

    Unreal Engine was first created for gaming, but it has gone viral amongst multiple non-game communities that are blown away by its capabilities for real-time interactive visualization. However, Unreal Engine 4 (UE4) visualization for architecture,...

  18. WebGL Programming Guide: Interactive 3D Graphics Programming with WebGL

    av Kouichi Matsuda, Rodger Lea

    Häftad, Engelska, 2013-07-11, ISBN 9780321902924

    Using WebGL, you can create sophisticated interactive 3D graphics inside web browsers, without plug-ins. WebGL makes it possible to build a new generation of 3D web games, user interfaces, and information visualization solutions that will run on a...

  19. Stop Staring: Facial Modeling and Animation Done Right 3rd Edition

    av Jason Osipa

    Häftad, Engelska, 2010-10-14, ISBN 9780470609903
    (1 röst)

    The de facto official source on facial animationnow updated! If you want to do character facial modeling and animation at the high levels achieved in todays films and games, Stop Staring: Facial Modeling and Animation Done Right, Third Edition , i...

  20. Acting and Character Animation

    av Rolf Giesen, Anna Khan

    Häftad, Engelska, 2017-09-29, ISBN 9781498778633

    Animation has a lot to do with acting. That is, character animation, not the standardized, mechanical process of animation. Acting and animation are highly creative processes. This book is divided into two parts: From film history we learn about t...

  21. Essential Mathematics for Games and Interactive Applications

    av James M Van Verth, Lars M Bishop

    Inbunden, Engelska, 2015-08-26, ISBN 9781482250923

    Expert Guidance on the Math Needed for 3D Game Programming Developed from the authors' popular Game Developers Conference (GDC) tutorial, Essential Mathematics for Games and Interactive Applications, Third Edition illustrates the importance of mat...

  22. OpenGL ES 2 for Android

    av Kevin Brothaler

    Häftad, Engelska, 2013-08-01, ISBN 9781937785345
    (2 röster)

    Android is booming like never before, with millions of devices shipping every day. It's never been a better time to learn how to create your own 3D games and live wallpaper for Android. You'll find out all about shaders and the OpenGL pipeline, an...

  23. OpenGL Superbible

    av Graham Sellers

    Häftad, Engelska, 2015-07-21, ISBN 9780672337475

    OpenGL SuperBible, Seventh Edition, is the definitive programmers guide, tutorial, and reference for OpenGL 4.5, the worlds leading 3D API for real-time computer graphics. The best introduction for any developer, it clearly explains OpenGLs newest...

  24. Prepare to Board! Creating Story and Characters for Animated Features and Shorts, Third Edition

    av Nancy Beiman

    Häftad, Engelska, 2017-05-30, ISBN 9781498797009

    Successful storyboards and poignant characters have the power to make elusive thoughts and emotions tangible for audiences. Packed with illustrations that illuminate and a text that entertains and informs, Prepare to Board, 3rd edition presents th...

  25. CTS Certified Technology Specialist Exam Guide, Second Edition

    av Brad Grimes, Infocomm International

    Mixed media product, Engelska, 2013-07-04, ISBN 9780071807968

    The Most Complete, Up-to-Date CTS Exam Study System Published with InfoComm International, CTS Certified Technology Specialist Exam Guide, Second Edition provides comprehensive coverage of all objectives on the latest release of the InfoComm Certi...

  26. Unreal Engine 4 Game Development Essentials

    av P V Satheesh

    Häftad, Engelska, 2016-02-25, ISBN 9781784391966

    Master the basics of Unreal Engine 4 to build stunning video games About This Book * Get to grips with the user interface of Unreal Engine 4 and find out more about its various robust features * Create dream video games with the help of the differ...

  27. Level Design

    av Christopher W Totten

    Häftad, Engelska, 2016-12-13, ISBN 9781498745055

    In this book, veteran game developers, academics, journalists, and others provide their processes and experiences with level design. Each provides a unique perspective representing multiple steps of the process for interacting with and creating ga...

  28. Elemental Magic: The Classical Art of Special Effects Animation

    av Joseph Gilland

    Häftad, Engelska, 2009-02-01, ISBN 9780240811635

    Create amazing animated effects such as fiery blazes, rippling water, and magical transformations. Animation guru Joseph Gilland breaks down the world of special effects animation with clear step-by-step diagrams and explanations on how to create ...

  29. Acting for Animators

    av Ed Hooks

    Häftad, Engelska, 2017-04-21, ISBN 9781138669123

    Ed Hooks' essential acting guidebook for animators has been fully revised and updated in this 4th edition. Hooks uses classical acting theory - from Aristotle to Stanislavsky and beyond - to explain everything from character analysis and physical ...

  30. How to Cheat in 3ds Max 20XX

    av Michael McCarthy

    Häftad, Engelska, 2014-09-01, ISBN 9781138022294

    Why take months to learn every button in 3ds Max when you can create great visuals with just a few key tools? Utilize the tool of choice, 3ds Max 2015, for generating realistic environments, seamless CG effects, and jaw dropping games in a matter ...