Angus Finney - Böcker
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6 produkter
6 produkter
2 113 kr
Skickas inom 10-15 vardagar
The European film industry has by now lost most of its audience to American films; US productions take around eighty per cent of Europe's box-office revenues. There are many reasons for this imbalance, but one major difference between the European and the US film industries is easily identified: the Americans spend far more on development.Developing Feature Films in Europe is the first comprehensive study of this critical stage of the film-making process. Based on extensive research and interviews with more than seventy industry practitioners, it examines current funding practices, presents training initiatives for writers and producers, and highlights the potential for further improvements. Angus Finney has also compiled an invaluable directory of contacts, addresses and application procedures for public and private funding bodies throughout Europe.
713 kr
Skickas inom 10-15 vardagar
Examining the independent film sector as a business on an international scale, author Angus Finney addresses the specific skills and knowledge required to successfully navigate the international film business.Finney describes and analyses the present structure of the film industry as a business, with a specific focus on the film (and entertainment) value chain and takes readers through the status of current digital technology, exploring ways in which this is changing the structure and opportunities offered by the industry in the future. The textbook provides information and advice on the different business and management skills and strategies that students and emerging practitioners will need to effectively engage with the industry in an international context. Case studies of films and TV, including Squid Game (2021), Parasite (2019), Game of Thrones (2011-2019) and The Best Exotic Marigold Hotel (2011), are supplemented by company case studies on Redbus, Renaissance, Pixar, with additional new chapters focusing on Netflix, TikTok and the Metaverse.This third edition of The International Film Business includes up-to-date information on the status of the international film industry during and post COVID-19; expanded content looking at the TV industry and streaming services; new case studies and dedicated sections on the Streaming Wars and the Chinese Film Industry and a new chapter looking at the changes in digital production in the context of the global and territorial film and TV industry.Written for students of Film Business and emerging practitioners, this book will take readers through the successes and failures of a variety of real film companies and projects and features exclusive interviews with leading practitioners in all sectors of the industry, from production to exhibition.
2 113 kr
Skickas inom 10-15 vardagar
Examining the independent film sector as a business on an international scale, author Angus Finney addresses the specific skills and knowledge required to successfully navigate the international film business.Finney describes and analyses the present structure of the film industry as a business, with a specific focus on the film (and entertainment) value chain and takes readers through the status of current digital technology, exploring ways in which this is changing the structure and opportunities offered by the industry in the future. The textbook provides information and advice on the different business and management skills and strategies that students and emerging practitioners will need to effectively engage with the industry in an international context. Case studies of films and TV, including Squid Game (2021), Parasite (2019), Game of Thrones (2011-2019) and The Best Exotic Marigold Hotel (2011), are supplemented by company case studies on Redbus, Renaissance, Pixar, with additional new chapters focusing on Netflix, TikTok and the Metaverse.This third edition of The International Film Business includes up-to-date information on the status of the international film industry during and post COVID-19; expanded content looking at the TV industry and streaming services; new case studies and dedicated sections on the Streaming Wars and the Chinese Film Industry and a new chapter looking at the changes in digital production in the context of the global and territorial film and TV industry.Written for students of Film Business and emerging practitioners, this book will take readers through the successes and failures of a variety of real film companies and projects and features exclusive interviews with leading practitioners in all sectors of the industry, from production to exhibition.
635 kr
Kommande
AI and the Screen Entertainment Industries offers a comprehensive exploration and critical analysis of the rapid integration of AI tools within the entertainment sector. Author Angus Finney adopts a value-chain and project-management perspective to examine AI’s transformative role in reshaping creativity, governance, and decision-making.The book delves into AI’s impact on development, production, sales, distribution, and marketing, while expanding its focus beyond feature films to include animation, documentaries, games, television drama, and short-form content. Part I introduces the history of AI, the ‘Seven As’ framework, and the contemporary screen value chain, laying the conceptual groundwork. Part II analyses AI’s influence on each major link in the value chain, and Part III features detailed case studies of Hat Trick, MrBeast, and the BBC, illustrating these dynamics within real-world organisations and creative cultures. Part IV charts AI adoption across key territories, and finally, Part V addresses regulation, governance, and future directions, emphasizing the policies and decisions required to preserve authenticity and diverse storytelling in an AI-driven landscape.Whilst most ideal for undergraduate and graduate students in technical and applied film and television courses, this book also serves as a practical resource for industry professionals.Additional online teaching materials include an instructor’s manual and a test-bank of questions to support in-class discussions.
2 325 kr
Kommande
AI and the Screen Entertainment Industries offers a comprehensive exploration and critical analysis of the rapid integration of AI tools within the entertainment sector. Author Angus Finney adopts a value-chain and project-management perspective to examine AI’s transformative role in reshaping creativity, governance, and decision-making.The book delves into AI’s impact on development, production, sales, distribution, and marketing, while expanding its focus beyond feature films to include animation, documentaries, games, television drama, and short-form content. Part I introduces the history of AI, the ‘Seven As’ framework, and the contemporary screen value chain, laying the conceptual groundwork. Part II analyses AI’s influence on each major link in the value chain, and Part III features detailed case studies of Hat Trick, MrBeast, and the BBC, illustrating these dynamics within real-world organisations and creative cultures. Part IV charts AI adoption across key territories, and finally, Part V addresses regulation, governance, and future directions, emphasizing the policies and decisions required to preserve authenticity and diverse storytelling in an AI-driven landscape.Whilst most ideal for undergraduate and graduate students in technical and applied film and television courses, this book also serves as a practical resource for industry professionals.Additional online teaching materials include an instructor’s manual and a test-bank of questions to support in-class discussions.
1 669 kr
Skickas inom 10-15 vardagar
The State of European Cinema offers a critical review of the state of the industry at the close of the twentieth century. Finney spent two years researching and carrying out interviews with more than a hundred top film professionals. His findings offer dynamic and fresh perspectives on Europe’s film industry and include a detailed analysis of Europe’s public subsidy funds, co-production trends and cinema distribution systems, as well as practical information on screenplay development and training and an examination of Europe’s declining film-star system.