Christopher W. Totten – författare
Visar alla böcker från författaren Christopher W. Totten. Handla med fri frakt och snabb leverans.
14 produkter
Architectural Approach to Level Design
Second edition
Inbunden, 2019
2195 kr
Lägg i varukorg
Written by a game developer and professor trained in architecture, An Architectural Approach to Level Design is one of the first books to integrate architectural and spatial design theory with the field of level design. It explores the principles of level design through the context and history of …
Architectural Approach to Level Design
Second edition
Häftad, 2019
951 kr
Lägg i varukorg
Written by a game developer and professor trained in architecture, An Architectural Approach to Level Design is one of the first books to integrate architectural and spatial design theory with the field of level design. It explores the principles of level design through the context and history of …
Architectural Approach to Level Design
Second edition
E-bok, 2019
1124 kr
Lägg i varukorg
Written by a game developer and professor trained in architecture, An Architectural Approach to Level Design is one of the first books to integrate architectural and spatial design theory with the field of level design. It explores the principles of level design through the context and history of …
Architectural Approach to Level Design
Inbunden, 2026
2548 kr
Kommande
This book explores the principles of level design through the context and history of architecture. Written by a game developer and professor trained in architecture, it is one of the first books to integrate architectural and spatial design theory with the field of level design.Updated and expanded …
Architectural Approach to Level Design
Häftad, 2026
938 kr
Kommande
This book explores the principles of level design through the context and history of architecture. Written by a game developer and professor trained in architecture, it is one of the first books to integrate architectural and spatial design theory with the field of level design.Updated and expanded …
Level Design
Processes and Experiences
Häftad, 2022
831 kr
Lägg i varukorg
In this book, veteran game developers, academics, journalists, and others provide their processes and experiences with level design. Each provides a unique perspective representing multiple steps of the process for interacting with and creating game levels – experiencing levels, designing levels, …
World Design for 2D Action-Adventures
Av Christopher W. Totten, Adrian Sandoval
Inbunden, 2024
2195 kr
Lägg i varukorg
Award-winning action-adventure designers Christopher Totten and Adrian Sandoval guide you on a quest to create levels for different styles of 2D action-adventure games, from top-down dungeon-crawler adventures to side-scrolling non-linear “Metroidvania” titles. Blending theory and practical …
World Design for 2D Action-Adventures
Av Christopher W. Totten, Adrian Sandoval
Häftad, 2024
756 kr
Lägg i varukorg
Award-winning action-adventure designers Christopher Totten and Adrian Sandoval guide you on a quest to create levels for different styles of 2D action-adventure games, from top-down dungeon-crawler adventures to side-scrolling non-linear “Metroidvania” titles. Blending theory and practical …
World Design for 2D Action-Adventures
Av Adrian Sandoval, Christopher W. Totten
E-bok, 2024
892 kr
Lägg i varukorg
Award-winning action-adventure designers Christopher Totten and Adrian Sandoval guide you on a quest to create levels for different styles of 2D action-adventure games, from top-down dungeon-crawler adventures to side-scrolling non-linear “Metroidvania” titles. Blending theory and practical …
World Design for 2D Action-Adventures
Av Adrian Sandoval, Christopher W. Totten
E-bok, 2024
892 kr
Lägg i varukorg
Award-winning action-adventure designers Christopher Totten and Adrian Sandoval guide you on a quest to create levels for different styles of 2D action-adventure games, from top-down dungeon-crawler adventures to side-scrolling non-linear “Metroidvania” titles. Blending theory and practical …
Level Design
Processes and Experiences
Inbunden, 2017
2195 kr
Lägg i varukorg
In this book, veteran game developers, academics, journalists, and others provide their processes and experiences with level design. Each provides a unique perspective representing multiple steps of the process for interacting with and creating game levels – experiencing levels, designing levels, …
Level Design
Processes and Experiences
E-bok, 2017
981 kr
Lägg i varukorg
In this book, veteran game developers, academics, journalists, and others provide their processes and experiences with level design. Each provides a unique perspective representing multiple steps of the process for interacting with and creating game levels – experiencing levels, designing levels, …
Level Design
Processes and Experiences
E-bok, 2017
981 kr
Lägg i varukorg
In this book, veteran game developers, academics, journalists, and others provide their processes and experiences with level design. Each provides a unique perspective representing multiple steps of the process for interacting with and creating game levels – experiencing levels, designing levels, …
Architectural Approach to Level Design
Second edition
E-bok, 2019
1124 kr
Lägg i varukorg
Written by a game developer and professor trained in architecture, An Architectural Approach to Level Design is one of the first books to integrate architectural and spatial design theory with the field of level design. It explores the principles of level design through the context and history of …