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Christopher W. Totten – författare

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14 produkter

  1. Christopher W. Totten - Architectural Approach to Level Design, Inbunden. Tillgänglighet: Lägg i varukorg

    Architectural Approach to Level Design

    Second edition

    Av Christopher W. Totten

    Inbunden, 2019

    2195 kr

    Lägg i varukorg

    Written by a game developer and professor trained in architecture, An Architectural Approach to Level Design is one of the first books to integrate architectural and spatial design theory with the field of level design. It explores the principles of level design through the context and history of …

  2. Christopher W. Totten - Architectural Approach to Level Design, Häftad. Tillgänglighet: Lägg i varukorg

    Architectural Approach to Level Design

    Second edition

    Av Christopher W. Totten

    Häftad, 2019

    951 kr

    Lägg i varukorg

    Written by a game developer and professor trained in architecture, An Architectural Approach to Level Design is one of the first books to integrate architectural and spatial design theory with the field of level design. It explores the principles of level design through the context and history of …

  3. Christopher W. Totten - Architectural Approach to Level Design, E-bok. Tillgänglighet: Lägg i varukorg

    Architectural Approach to Level Design

    Second edition

    Av Christopher W. Totten

    E-bok, 2019

    1124 kr

    Lägg i varukorg

    Written by a game developer and professor trained in architecture, An Architectural Approach to Level Design is one of the first books to integrate architectural and spatial design theory with the field of level design. It explores the principles of level design through the context and history of …

  4. Christopher W. Totten - Architectural Approach to Level Design, Inbunden. Tillgänglighet: Kommande

    Architectural Approach to Level Design

    Av Christopher W. Totten

    Inbunden, 2026

    2548 kr

    Kommande

    This book explores the principles of level design through the context and history of architecture. Written by a game developer and professor trained in architecture, it is one of the first books to integrate architectural and spatial design theory with the field of level design.Updated and expanded …

  5. Christopher W. Totten - Architectural Approach to Level Design, Häftad. Tillgänglighet: Kommande

    Architectural Approach to Level Design

    Av Christopher W. Totten

    Häftad, 2026

    938 kr

    Kommande

    This book explores the principles of level design through the context and history of architecture. Written by a game developer and professor trained in architecture, it is one of the first books to integrate architectural and spatial design theory with the field of level design.Updated and expanded …

  6. Christopher W. Totten - Level Design, Häftad. Tillgänglighet: Lägg i varukorg

    Level Design

    Processes and Experiences

    Av Christopher W. Totten

    Häftad, 2022

    831 kr

    Lägg i varukorg

    In this book, veteran game developers, academics, journalists, and others provide their processes and experiences with level design. Each provides a unique perspective representing multiple steps of the process for interacting with and creating game levels – experiencing levels, designing levels, …

  7. Christopher W. Totten, Adrian Sandoval - World Design for 2D Action-Adventures, Inbunden. Tillgänglighet: Lägg i varukorg

    World Design for 2D Action-Adventures

    Av Christopher W. Totten, Adrian Sandoval

    Inbunden, 2024

    2195 kr

    Lägg i varukorg

    Award-winning action-adventure designers Christopher Totten and Adrian Sandoval guide you on a quest to create levels for different styles of 2D action-adventure games, from top-down dungeon-crawler adventures to side-scrolling non-linear “Metroidvania” titles. Blending theory and practical …

  8. Christopher W. Totten, Adrian Sandoval - World Design for 2D Action-Adventures, Häftad. Tillgänglighet: Lägg i varukorg

    World Design for 2D Action-Adventures

    Av Christopher W. Totten, Adrian Sandoval

    Häftad, 2024

    756 kr

    Lägg i varukorg

    Award-winning action-adventure designers Christopher Totten and Adrian Sandoval guide you on a quest to create levels for different styles of 2D action-adventure games, from top-down dungeon-crawler adventures to side-scrolling non-linear “Metroidvania” titles. Blending theory and practical …

  9. Adrian Sandoval, Christopher W. Totten - World Design for 2D Action-Adventures, E-bok. Tillgänglighet: Lägg i varukorg

    World Design for 2D Action-Adventures

    Av Adrian Sandoval, Christopher W. Totten

    E-bok, 2024

    892 kr

    Lägg i varukorg

    Award-winning action-adventure designers Christopher Totten and Adrian Sandoval guide you on a quest to create levels for different styles of 2D action-adventure games, from top-down dungeon-crawler adventures to side-scrolling non-linear “Metroidvania” titles. Blending theory and practical …

  10. Adrian Sandoval, Christopher W. Totten - World Design for 2D Action-Adventures, E-bok. Tillgänglighet: Lägg i varukorg

    World Design for 2D Action-Adventures

    Av Adrian Sandoval, Christopher W. Totten

    E-bok, 2024

    892 kr

    Lägg i varukorg

    Award-winning action-adventure designers Christopher Totten and Adrian Sandoval guide you on a quest to create levels for different styles of 2D action-adventure games, from top-down dungeon-crawler adventures to side-scrolling non-linear “Metroidvania” titles. Blending theory and practical …

  11. Christopher W. Totten - Level Design, Inbunden. Tillgänglighet: Lägg i varukorg

    Level Design

    Processes and Experiences

    Av Christopher W. Totten

    Inbunden, 2017

    2195 kr

    Lägg i varukorg

    In this book, veteran game developers, academics, journalists, and others provide their processes and experiences with level design. Each provides a unique perspective representing multiple steps of the process for interacting with and creating game levels – experiencing levels, designing levels, …

  12. Christopher W. Totten - Level Design, E-bok. Tillgänglighet: Lägg i varukorg

    Level Design

    Processes and Experiences

    Av Christopher W. Totten

    E-bok, 2017

    981 kr

    Lägg i varukorg

    In this book, veteran game developers, academics, journalists, and others provide their processes and experiences with level design. Each provides a unique perspective representing multiple steps of the process for interacting with and creating game levels – experiencing levels, designing levels, …

  13. Christopher W. Totten - Level Design, E-bok. Tillgänglighet: Lägg i varukorg

    Level Design

    Processes and Experiences

    Av Christopher W. Totten

    E-bok, 2017

    981 kr

    Lägg i varukorg

    In this book, veteran game developers, academics, journalists, and others provide their processes and experiences with level design. Each provides a unique perspective representing multiple steps of the process for interacting with and creating game levels – experiencing levels, designing levels, …

  14. Christopher W. Totten - Architectural Approach to Level Design, E-bok. Tillgänglighet: Lägg i varukorg

    Architectural Approach to Level Design

    Second edition

    Av Christopher W. Totten

    E-bok, 2019

    1124 kr

    Lägg i varukorg

    Written by a game developer and professor trained in architecture, An Architectural Approach to Level Design is one of the first books to integrate architectural and spatial design theory with the field of level design. It explores the principles of level design through the context and history of …