Natalija Mažeikienė – Författare
Visar alla böcker från författaren Natalija Mažeikienė. Handla med fri frakt och snabb leverans.
2 produkter
2 produkter
Del 36 - New Approaches in Educational and Social Sciences / Neue Denkansaetze in den Bildungs- und Sozialwissenschaften
Learning the Nuclear: Educational Tourism in (Post)Industrial Sites
Inbunden, Engelska, 2021
805 kr
Skickas inom 5-8 vardagar
This book illuminates the educational potential of nuclear tourism and learning about nuclear power in informal and non-formal learning settings. The authors present a case of elaboration of the educational virtual nuclear route in the Ignalina Power Plant Region, Lithuania. Nuclear tourism takes its shape at the junction of several types of tourism – energy, industrial, cultural, and heritage and it becomes a site of outdoor and place-based education, promotes STEM, energy literacy, critical thinking, and environmental skills, and creates a valuable source for virtual learning. The book reveals peculiarities of learning and experience at nuclear power plants and disaster tourism destinations such as the Chernobyl Museum and the Chernobyl Exclusion Zone.
Del 90 - Erziehungskonzeptionen und Praxis / Educational Concepts and Practice
Discovering the New Place of Learning
Inbunden, Engelska, 2022
620 kr
Skickas inom 5-8 vardagar
The book explores the potential of learning outside the traditional classroom when students gain real-world experiences in a variety of contexts and public spaces such as built, natural and virtual landscapes, museums, heritage sites, science centres and community venues. The authors of the book promote and put the flexible and ‘plastic’ concept of a place of learning into action by including physical geographical location, digital, virtual and textual spaces into the analysis. The book illuminates the importance of innovative educational strategies in connecting formal, non-formal and informal education – experiential learning in museums, heritage places and communities, inquiry-based pedagogy, digital storytelling, environmental online games, narrative geographies, and the use of geospatial technologies.