Games | Game Design | Game Studies

An Introduction

AvGundolf S. Freyermuth

E-bok
PDF, Engelska, 2015

227 kr

Läs direkt i Bokus Reader – eller ladda ned till din enhet (PDF kräver ofta zoom och scroll på små skärmar).

Fler format och utgåvor

Beskrivning

How did games rise to become the central audiovisual form of expression and storytelling in digital culture? How did the practices of their artistic production come into being? How did the academic analysis of the new medium''s social effects and cultural meaning develop?
Addressing these fundamental questions and aspects of digital game culture in a holistic way for the first time, Gundolf S. Freyermuth''s introduction outlines the media-historical development phases of analog and digital games, the history and artistic practices of game design, as well as the history, academic approaches, and most important research topics of game studies.
With contributions by André Czauderna, Nathalie Pozzi and Eric Zimmerman.

Produktinformation

Hoppa över listan

Mer från samma författare

Benjamin Beil, Gundolf S. Freyermuth, Hanns Christian Schmidt, Raven Rusch - Playful Materialities, Häftad

Playful Materialities

Benjamin Beil, Gundolf S. Freyermuth, Hanns Christian Schmidt, Raven Rusch

Häftad, 2022

933 kr

Benjamin Beil, Gundolf S. Freyermuth, Isabelle Hamm, Vanessa Ossa - Gaming the Metaverse, Häftad

Gaming the Metaverse

Benjamin Beil, Gundolf S. Freyermuth, Isabelle Hamm, Vanessa Ossa

Häftad, 2025

658 kr

Hoppa över listan

Du kanske också är intresserad av

Benjamin Beil, Gundolf S. Freyermuth, Hanns Christian Schmidt, Raven Rusch - Playful Materialities, Häftad

Playful Materialities

Benjamin Beil, Gundolf S. Freyermuth, Hanns Christian Schmidt, Raven Rusch

Häftad, 2022

933 kr

Benjamin Beil, Gundolf S. Freyermuth, Isabelle Hamm, Vanessa Ossa - Gaming the Metaverse, Häftad

Gaming the Metaverse

Benjamin Beil, Gundolf S. Freyermuth, Isabelle Hamm, Vanessa Ossa

Häftad, 2025

658 kr