Kenichi Kanatani – författare
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20 produkter
Geometric Computation for Machine Vision
Inbunden, 1993
4855 kr
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Machine vision is the study of how to build intelligent machines which can understand the environment by vision. Among many existing books on this subject, this book is unique in that the entire volume is devoted to computational problems, which most books do not deal with. One of the main subjects …
3D Rotations
Parameter Computation and Lie Algebra based Optimization
Inbunden, 2020
1530 kr
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3D rotation analysis is widely encountered in everyday problems thanks to the development of computers. Sensing 3D using cameras and sensors, analyzing and modeling 3D for computer vision and computer graphics, and controlling and simulating robot motion all require 3D rotation computation. This …
3D Rotations
Parameter Computation and Lie Algebra based Optimization
Häftad, 2022
791 kr
Lägg i varukorg
3D rotation analysis is widely encountered in everyday problems thanks to the development of computers. Sensing 3D using cameras and sensors, analyzing and modeling 3D for computer vision and computer graphics, and controlling and simulating robot motion all require 3D rotation computation. This …
Understanding Geometric Algebra
Hamilton, Grassmann, and Clifford for Computer Vision and Graphics
Häftad, 2020
827 kr
Lägg i varukorg
Understanding Geometric Algebra: Hamilton, Grassmann, and Clifford for Computer Vision and Graphics introduces geometric algebra with an emphasis on the background mathematics of Hamilton, Grassmann, and Clifford. It shows how to describe and compute geometry for 3D modeling applications in …
Statistical Optimization for Geometric Computation: Theory and Practice
Häftad, 2005
320 kr
Lägg i varukorg
3D Rotations
Parameter Computation and Lie Algebra based Optimization
E-bok, 2020
901 kr
Lägg i varukorg
3D rotation analysis is widely encountered in everyday problems thanks to the development of computers. Sensing 3D using cameras and sensors, analyzing and modeling 3D for computer vision and computer graphics, and controlling and simulating robot motion all require 3D rotation computation. This …
3D Rotations
Parameter Computation and Lie Algebra based Optimization
E-bok, 2020
901 kr
Lägg i varukorg
3D rotation analysis is widely encountered in everyday problems thanks to the development of computers. Sensing 3D using cameras and sensors, analyzing and modeling 3D for computer vision and computer graphics, and controlling and simulating robot motion all require 3D rotation computation. This …
Understanding Geometric Algebra
Hamilton, Grassmann, and Clifford for Computer Vision and Graphics
E-bok, 2015
866 kr
Lägg i varukorg
Understanding Geometric Algebra: Hamilton, Grassmann, and Clifford for Computer Vision and Graphics introduces geometric algebra with an emphasis on the background mathematics of Hamilton, Grassmann, and Clifford. It shows how to describe and compute geometry for 3D modeling applications in …
Understanding Geometric Algebra
Hamilton, Grassmann, and Clifford for Computer Vision and Graphics
Inbunden, 2015
1530 kr
Lägg i varukorg
Understanding Geometric Algebra: Hamilton, Grassmann, and Clifford for Computer Vision and Graphics introduces geometric algebra with an emphasis on the background mathematics of Hamilton, Grassmann, and Clifford. It shows how to describe and compute geometry for 3D modeling applications in …
Computational Methods for Integrating Vision and Language
Av Kenichi Kanatani, Yasuyuki Sugaya
Häftad, 2016
569 kr
Lägg i varukorg
Modeling data from visual and linguistic modalities together creates opportunities for better understanding of both, and supports many useful applications. Examples of dual visual-linguistic data includes images with keywords, video with narrative, and figures in documents. We consider two key …
Ellipse Fitting for Computer Vision
Implementation and Applications
Av Kenichi Kanatani, Yasuyuki Sugaya m. fl.
Häftad, 2016
679 kr
Lägg i varukorg
Because circular objects are projected to ellipses in images, ellipse fitting is a first step for 3-D analysis of circular objects in computer vision applications. For this reason, the study of ellipse fitting began as soon as computers came into use for image analysis in the 1970s, but it is only …
Linear Algebra for Pattern Processing
Projection, Singular Value Decomposition, and Pseudoinverse
Häftad, 2021
607 kr
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Linear algebra is one of the most basic foundations of a wide range of scientific domains, and most textbooks of linear algebra are written by mathematicians. However, this book is specifically intended to students and researchers of pattern information processing, analyzing signals such as images …
Computational Methods for Integrating Vision and Language
Av Yasuyuki Sugaya, Kenichi Kanatani
E-bok, 2022
755 kr
Lägg i varukorg
Modeling data from visual and linguistic modalities together creates opportunities for better understanding of both, and supports many useful applications. Examples of dual visual-linguistic data includes images with keywords, video with narrative, and figures in documents. We consider two key …
Ellipse Fitting for Computer Vision
Implementation and Applications
Av Yasushi Kanazawa, Yasuyuki Sugaya m. fl.
E-bok, 2022
903 kr
Lägg i varukorg
Because circular objects are projected to ellipses in images, ellipse fitting is a first step for 3-D analysis of circular objects in computer vision applications. For this reason, the study of ellipse fitting began as soon as computers came into use for image analysis in the 1970s, but it is only …
Linear Algebra for Pattern Processing
Projection, Singular Value Decomposition, and Pseudoinverse
E-bok, 2022
815 kr
Lägg i varukorg
Linear algebra is one of the most basic foundations of a wide range of scientific domains, and most textbooks of linear algebra are written by mathematicians. However, this book is specifically intended to students and researchers of pattern information processing, analyzing signals such as images …
Guide to 3D Vision Computation
Geometric Analysis and Implementation
Av Kenichi Kanatani, Yasuyuki Sugaya m. fl.
Inbunden, 2016
850 kr
Lägg i varukorg
This classroom-tested and easy-to-understand textbook/reference describes the state of the art in 3D reconstruction from multiple images, taking into consideration all aspects of programming and implementation. Unlike other computer vision textbooks, this guide takes a unique approach in which the …
Guide to 3D Vision Computation
Geometric Analysis and Implementation
Av Yasushi Kanazawa, Yasuyuki Sugaya m. fl.
E-bok, 2016
732 kr
Lägg i varukorg
This classroom-tested and easy-to-understand textbook/reference describes the state of the art in 3D reconstruction from multiple images, taking into consideration all aspects of programming and implementation. Unlike other computer vision textbooks, this guide takes a unique approach in which the …
Guide to 3D Vision Computation
Geometric Analysis and Implementation
Av Kenichi Kanatani, Yasuyuki Sugaya m. fl.
Häftad, 2018
569 kr
Lägg i varukorg
This classroom-tested and easy-to-understand textbook/reference describes the state of the art in 3D reconstruction from multiple images, taking into consideration all aspects of programming and implementation. Unlike other computer vision textbooks, this guide takes a unique approach in which the …
Statistical Methods in Video Processing
ECCV 2004 Workshop SMVP 2004, Prague, Czech Republic, May 16, 2004, Revised Selected Papers
Av Dorin Comaniciu, Kenichi Kanatani m. fl.
Häftad, 2004
569 kr
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The 2nd International Workshop on Statistical Methods in Video Processing, SMVP 2004, was held in Prague, Czech Republic, as an associated workshop of ECCV 2004, the 8th European Conference on Computer Vision. A total of 30 papers were submitted to the workshop. Of these, 17 papers were accepted …
Statistical Methods in Video Processing
ECCV 2004 Workshop SMVP 2004, Prague, Czech Republic, May 16, 2004, Revised Selected Papers
Av David Suter, Rudolf Mester m. fl.
E-bok, 2004
734 kr
Lägg i varukorg
The 2nd International Workshop on Statistical Methods in Video Processing, SMVP 2004, was held in Prague, Czech Republic, as an associated workshop of ECCV 2004, the 8th European Conference on Computer Vision. A total of 30 papers were submitted to the workshop. Of these, 17 papers were accepted …