Mark Overmars – författare
Visar alla böcker från författaren Mark Overmars. Handla med fri frakt och snabb leverans.
16 produkter
Computational Geometry
Algorithms and Applications
Av Mark de Berg, Otfried Cheong m. fl.
Häftad, 2010
607 kr
Lägg i varukorg
Computational geometry emerged from the ?eld of algorithms design and analysis in the late 1970s. It has grown into a recognized discipline with its own journals, conferences, and a large community of active researchers. The success of the ?eld as a research discipline can on the one hand be …
Algorithms for Robotic Motion and Manipulation
WAFR 1996
Av Mark Overmars, Jean-Paul Laumond
E-bok, 1997
1022 kr
Lägg i varukorg
This volume deals with core problems in robotics, like motion planning, sensor-based planning, manipulation, and assembly planning. It also discusses the application of robotics algorithms in other domains, such as molecular modeling, computer graphics, and image analysis. Topics Include: - …
Game Maker's Apprentice
Game Development for Beginners
Av Mark Overmars, Jacob Habgood
E-bok, 2006
923 kr
Lägg i varukorg
The Game Makers Apprentice shows you how to create nine exciting games using the wildly popular Game Maker game creation tool. This book covers a range of genres, including action, adventure, and puzzle games complete with professional quality sound effects and visuals. It discusses game design …
Algorithms for Robotic Motion and Manipulation
WAFR 1996
Av Mark Overmars, Jean-Paul Laumond
E-bok, 1997
1022 kr
Lägg i varukorg
This volume deals with core problems in robotics, like motion planning, sensor-based planning, manipulation, and assembly planning. It also discusses the application of robotics algorithms in other domains, such as molecular modeling, computer graphics, and image analysis. Topics Include: - …
Game Maker's Apprentice
Game Development for Beginners
Av Jacob Habgood, Mark Overmars
Häftad, 2006
676 kr
Lägg i varukorg
The Game Makers Apprentice shows you how to create nine exciting games using the wildly popular Game Maker game creation tool. This book covers a range of genres, including action, adventure, and puzzle games complete with professional quality sound effects and visuals. It discusses game design …
Algorithmic Foundations of Robotics VI
Av Michael Erdmann, David Hsu m. fl.
Inbunden, 2005
1643 kr
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Robot algorithms are abstractions of computational processes that control or reason about motion and perception in the physical world. Because actions in the physical world are subject to physical laws and geometric constraints, the design and analysis of robot algorithms raise a unique combination …
Computational Geometry
Algorithms and Applications
Av Mark de Berg, Otfried Cheong m. fl.
Inbunden, 2008
607 kr
Lägg i varukorg
Computational geometry emerged from the ?eld of algorithms design and analysis in the late 1970s. It has grown into a recognized discipline with its own journals, conferences, and a large community of active researchers. The success of the ?eld as a research discipline can on the one hand be …
Computational Geometry
Algorithms and Applications
Av Mark Overmars, Marc van Kreveld m. fl.
E-bok, 2008
782 kr
Lägg i varukorg
Computational geometry emerged from the ?eld of algorithms design and analysis in the late 1970s. It has grown into a recognized discipline with its own journals, conferences, and a large community of active researchers. The success of the ?eld as a research discipline can on the one hand be …
Motion in Games
First International Workshop, MIG 2008, Utrecht, The Netherlands, June 14-17, 2008, Revised Papers
Av Arjan Egges, Arno Kamphuis m. fl.
Häftad, 2008
569 kr
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This book constitutes the thoroughly refereed post-workshop proceedings of the First International Workshop on Motion in Games, held in Utrecht, The Netherlands, during June 14-17, 2008, in collaboration with the NLGD Festival of Games. The 24 revised papers presented during the workshop cover …
Motion in Games
First International Workshop, MIG 2008, Utrecht, The Netherlands, June 14-17, 2008, Revised Papers
Av Mark Overmars, Arno Kamphuis m. fl.
E-bok, 2008
755 kr
Lägg i varukorg
This book constitutes the thoroughly refereed post-workshop proceedings of the First International Workshop on Motion in Games, held in Utrecht, The Netherlands, during June 14-17, 2008, in collaboration with the NLGD Festival of Games. The 24 revised papers presented during the workshop cover …
Algorithmic Foundations of Robotics VI
Av Michael Erdmann, David Hsu m. fl.
Häftad, 2010
1643 kr
Lägg i varukorg
Robot algorithms are abstractions of computational processes that control or reason about motion and perception in the physical world. Because actions in the physical world are subject to physical laws and geometric constraints, the design and analysis of robot algorithms raise a unique combination …
Motion in Games
Second International Workshop, MIG 2009, Zeist, The Netherlands, November 21-24, 2009
Av Arjan Egges, Roland Geraerts m. fl.
Häftad, 2009
569 kr
Lägg i varukorg
Following the very successful Motion in Games event in June 2008, we or- nized the Second International Workshop on Motion in Games (MIG) during November 21–24, 2009 in Zeist, The Netherlands. Games have become a very important medium for both education and - tertainment. Motion plays a crucial …
Motion in Games
Second International Workshop, MIG 2009, Zeist, The Netherlands, November 21-24, 2009
Av Mark Overmars, Roland Geraerts m. fl.
E-bok, 2009
739 kr
Lägg i varukorg
Following the very successful Motion in Games event in June 2008, we or- nized the Second International Workshop on Motion in Games (MIG) during November 21–24, 2009 in Zeist, The Netherlands. Games have become a very important medium for both education and - tertainment. Motion plays a crucial …
Computational Geometry
Algorithms and Applications
Av Otfried Schwarzkopf, Mark Overmars m. fl.
E-bok, 2013
1174 kr
Lägg i varukorg
Computational geometry emerged from the field of algorithms design and anal ysis in the late 1970s. It has grown into a recognized discipline with its own journals, conferences, and a large community of active researchers. The suc cess of the field as a research discipline can on the one hand be …
Computational Geometry
Algorithms and Applications
Av Otfried Cheong, Mark Overmars m. fl.
E-bok, 2013
1136 kr
Lägg i varukorg
Computational geometry emerged from the field of algorithms design and anal ysis in the late 1970s. It has grown into a recognized discipline with its own journals, conferences, and a large community of active researchers. The suc cess of the field as a research discipline can on the one hand be …
Algorithms for Robotic Motion and Manipulation
WAFR 1996
Av Jean-Paul Laumond, Mark Overmars
Inbunden, 1997
1102 kr
Tillfälligt slut
This volume deals with core problems in robotics, like motion planning, sensor-based planning, manipulation, and assembly planning. It also discusses the application of robotics algorithms in other domains, such as molecular modeling, computer graphics, and image analysis. Topics Include: - …