William Culbertson – författare
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21 produkter
3ds Max Basics for Modeling Video Game Assets
Volume 2: Model, Rig and Animate Characters for Export to Unity or Other Game Engines
Häftad, 2021
951 kr
Lägg i varukorg
As a textbook for learning the fundamentals of modeling, rigging and animating 3D-modeled characters for use in video games, this step-by-step lesson book builds on the reader's modeling skills acquired from reading Volume I. The reader will model characters for the Castle Environment created in …
3ds Max Basics for Modeling Video Game Assets
Volume 2: Model, Rig and Animate Characters for Export to Unity or Other Game Engines
Inbunden, 2021
2195 kr
Lägg i varukorg
As a textbook for learning the fundamentals of modeling, rigging and animating 3D-modeled characters for use in video games, this step-by-step lesson book builds on the reader's modeling skills acquired from reading Volume I. The reader will model characters for the Castle Environment created in …
3ds Max Basics for Modeling Video Game Assets: Volume 1
Model a Complete Game Environment and Export to Unity or Other Game Engines
E-bok, 2019
1152 kr
Lägg i varukorg
A textbook for learning 3d modeling fundamentals, this step-by-step lesson book develops the readers modeling skills through a series of modeling exercises creating modules for a medieval castle environment. As the text introduces new modeling skills it additionally calls on the reader to perform …
3ds Max Basics for Modeling Video Game Assets: Volume 1
Model a Complete Game Environment and Export to Unity or Other Game Engines
E-bok, 2019
1140 kr
Lägg i varukorg
A textbook for learning 3d modeling fundamentals, this step-by-step lesson book develops the readers modeling skills through a series of modeling exercises creating modules for a medieval castle environment. As the text introduces new modeling skills it additionally calls on the reader to perform …
3ds Max Basics for Modeling Video Game Assets
Volume 2: Model, Rig and Animate Characters for Export to Unity or Other Game Engines
E-bok, 2021
999 kr
Lägg i varukorg
As a textbook for learning the fundamentals of modeling, rigging and animating 3D-modeled characters for use in video games, this step-by-step lesson book builds on the reader''s modeling skills acquired from reading Volume I. The reader will model characters for the Castle Environment created in …
3ds Max Basics for Modeling Video Game Assets
Volume 2: Model, Rig and Animate Characters for Export to Unity or Other Game Engines
E-bok, 2021
999 kr
Lägg i varukorg
As a textbook for learning the fundamentals of modeling, rigging and animating 3D-modeled characters for use in video games, this step-by-step lesson book builds on the reader''s modeling skills acquired from reading Volume I. The reader will model characters for the Castle Environment created in …
Fundamentals of the Speech and Language Sciences
Inbunden, 2024
2510 kr
Lägg i varukorg
For a strong foundation upon which to build their futures, students in communication sciences and disorders programs need the best, most up-to-date information available to guide them. To this end, Fundamentals of the Speech and Language Sciences provides a thorough understanding of the core …
Fundamentals of the Speech and Language Sciences
E-bok, 2024
1605 kr
Lägg i varukorg
For a strong foundation upon which to build their futures, students in communication sciences and disorders programs need the best, most up-to-date information available to guide them. To this end, Fundamentals of the Speech and Language Sciences provides a thorough understanding of the core …
Fundamentals of the Speech and Language Sciences
E-bok, 2024
1605 kr
Lägg i varukorg
For a strong foundation upon which to build their futures, students in communication sciences and disorders programs need the best, most up-to-date information available to guide them. To this end, Fundamentals of the Speech and Language Sciences provides a thorough understanding of the core …
3ds Max Basics for Modeling Video Game Assets, Volume 1
Model a Complete Game Environment and Export to Unity or Other Game Engines
E-bok, 2026
981 kr
Kommande
3ds Max Basics for Modeling Video Game Assets, Volume 1 is a project-based introduction to 3d modeling designed for students, educators, and beginners entering the world of game development. Written by veteran instructor and industry artist Bill Culbertson, the book applies real-world workflows to …
3ds Max Basics for Modeling Video Game Assets, Volume 2
Model, Rig and Animate Characters for Export to Unity or Other Game Engines
E-bok, 2026
981 kr
Kommande
3ds Max Basics for Modeling Video Game Assets, Volume 2 builds on the foundational skills introduced in Volume 1, guiding readers into the creation of fully realized 3d characters for video games. Written by veteran instructor and industry artist Bill Culbertson, this volume introduces character …
3ds Max Basics for Modeling Video Game Assets, Volume 1
Model a Complete Game Environment and Export to Unity or Other Game Engines
Häftad, 2026
820 kr
Kommande
3ds Max Basics for Modeling Video Game Assets, Volume 1 is a project-based introduction to 3d modeling designed for students, educators, and beginners entering the world of game development. Written by veteran instructor and industry artist Bill Culbertson, the book applies real-world workflows to …
3ds Max Basics for Modeling Video Game Assets, Volume 1
Model a Complete Game Environment and Export to Unity or Other Game Engines
Inbunden, 2026
1544 kr
Kommande
3ds Max Basics for Modeling Video Game Assets, Volume 1 is a project-based introduction to 3d modeling designed for students, educators, and beginners entering the world of game development. Written by veteran instructor and industry artist Bill Culbertson, the book applies real-world workflows to …
3ds Max Basics for Modeling Video Game Assets, Volume 2
Model, Rig and Animate Characters for Export to Unity or Other Game Engines
Häftad, 2026
820 kr
Kommande
3ds Max Basics for Modeling Video Game Assets, Volume 2 builds on the foundational skills introduced in Volume 1, guiding readers into the creation of fully realized 3d characters for video games. Written by veteran instructor and industry artist Bill Culbertson, this volume introduces character …
3ds Max Basics for Modeling Video Game Assets, Volume 2
Model, Rig and Animate Characters for Export to Unity or Other Game Engines
Inbunden, 2026
1544 kr
Kommande
3ds Max Basics for Modeling Video Game Assets, Volume 2 builds on the foundational skills introduced in Volume 1, guiding readers into the creation of fully realized 3d characters for video games. Written by veteran instructor and industry artist Bill Culbertson, this volume introduces character …
3ds Max Basics for Modeling Video Game Assets
Two Volume Set
2026
2570 kr
Kommande
3ds Max Basics for Modeling Video Game Assets, Two Volume Set is a project-based introduction to 3D modeling designed for students, educators, and beginners entering the world of game development. Written by veteran instructor and industry artist Bill Culbertson, the book applies real-world …
3ds Max Basics for Modeling Video Game Assets
Two Volume Set
2026
2570 kr
Kommande
3ds Max Basics for Modeling Video Game Assets, Two Volume Set is a project-based introduction to 3D modeling designed for students, educators, and beginners entering the world of game development. Written by veteran instructor and industry artist Bill Culbertson, the book applies real-world …
3ds Max Basics for Modeling Video Game Assets: Volume 1
Model a Complete Game Environment and Export to Unity or Other Game Engines
Häftad, 2019
996 kr
Lägg i varukorg
A textbook for learning 3d modeling fundamentals, this step-by-step lesson book develops the readers modeling skills through a series of modeling exercises creating modules for a medieval castle environment. As the text introduces new modeling skills it additionally calls on the reader to perform …
3ds Max Basics for Modeling Video Game Assets: Volume 1
Model a Complete Game Environment and Export to Unity or Other Game Engines
Inbunden, 2019
2585 kr
Lägg i varukorg
A textbook for learning 3d modeling fundamentals, this step-by-step lesson book develops the readers modeling skills through a series of modeling exercises creating modules for a medieval castle environment. As the text introduces new modeling skills it additionally calls on the reader to perform …
Anatomy and Physiology of Speech and Swallowing
Av William Culbertson, Dennis Tanner
Häftad, 2015
5085 kr
Lägg i varukorg
Revised 1st Edition Now Available!
Fundamentals of the Speech and Language Sciences
Häftad, 2019
1386 kr
Lägg i varukorg
For a strong foundation upon which to build their futures, students in communication sciences and disorders programs need the best, most up-to-date information available to guide them. To this end, Fundamentals of the Speech and Language Sciences provides a thorough understanding of the core …