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CRC Press Guides to Tabletop Game Design – serie

Visar alla böcker i serien CRC Press Guides to Tabletop Game Design. Handla med fri frakt och snabb leverans.

10 produkter

  1. Amabel Holland - Cardboard Ghosts, Häftad. Tillgänglighet: Lägg i varukorg

    Cardboard Ghosts

    Using Physical Games to Model and Critique Systems

    Av Amabel Holland

    Häftad, 2025

    831 kr

    Lägg i varukorg

    Games can be used to model systems because they are themselves systems. Video games handle this under the hood and teach you as you play, but because board games are operated manually, and require the player to understand the system beforehand, they can be a valuable tool for recognizing, …

  2. Sarah Shipp - Thematic Integration in Board Game Design, Häftad. Tillgänglighet: Lägg i varukorg

    Thematic Integration in Board Game Design

    Av Sarah Shipp

    Häftad, 2024

    816 kr

    Lägg i varukorg

    Theme is often described as the "why" of a game. Themes help with rules comprehension by giving reasons for the mechanics. Themes can help set players’ expectations for what kind of experiences or emotions the game provides. Themes can also help to create the experience and provide atmosphere to …

  3. Daniel Solis - Graphic Design for Board Games, Häftad. Tillgänglighet: Lägg i varukorg

    Graphic Design for Board Games

    Av Daniel Solis

    Häftad, 2024

    816 kr

    Lägg i varukorg

    Board games are increasingly recognized as an artform of their own, but their design and aesthetics are just as important as their gameplay mechanics. In this handbook, art director and graphic designer Daniel Solis offers his 20+ years of expertise in graphic design in tabletop gaming.With a sense …

  4. Sarah Shipp - Thematic Integration in Board Game Design, Inbunden. Tillgänglighet: Lägg i varukorg

    Thematic Integration in Board Game Design

    Av Sarah Shipp

    Inbunden, 2024

    2195 kr

    Lägg i varukorg

    Theme is often described as the "why" of a game. Themes help with rules comprehension by giving reasons for the mechanics. Themes can help set players’ expectations for what kind of experiences or emotions the game provides. Themes can also help to create the experience and provide atmosphere to …

  5. Daniel Solis - Graphic Design for Board Games, Inbunden. Tillgänglighet: Lägg i varukorg

    Graphic Design for Board Games

    Av Daniel Solis

    Inbunden, 2024

    2195 kr

    Lägg i varukorg

    Board games are increasingly recognized as an artform of their own, but their design and aesthetics are just as important as their gameplay mechanics. In this handbook, art director and graphic designer Daniel Solis offers his 20+ years of expertise in graphic design in tabletop gaming.With a sense …

  6. Chris Backe - Playtesting Best Practices, Häftad. Tillgänglighet: Lägg i varukorg

    Playtesting Best Practices

    Real World and Online

    Av Chris Backe

    Häftad, 2025

    831 kr

    Lägg i varukorg

    Playtesting Best Practices: Real World and Online covers the complete journey of playtesting – the iterative journey to shape and refine tabletop games from raw ideas to balanced and fun games. This step-by-step guide embraces the process and celebrates the purpose of every step, from early …

  7. Chris Backe - Playtesting Best Practices, Inbunden. Tillgänglighet: Lägg i varukorg

    Playtesting Best Practices

    Real World and Online

    Av Chris Backe

    Inbunden, 2025

    2195 kr

    Lägg i varukorg

    Playtesting Best Practices: Real World and Online covers the complete journey of playtesting – the iterative journey to shape and refine tabletop games from raw ideas to balanced and fun games. This step-by-step guide embraces the process and celebrates the purpose of every step, from early …

  8. Amabel Holland - Cardboard Ghosts, Inbunden. Tillgänglighet: Lägg i varukorg

    Cardboard Ghosts

    Using Physical Games to Model and Critique Systems

    Av Amabel Holland

    Inbunden, 2025

    2195 kr

    Lägg i varukorg

    Games can be used to model systems because they are themselves systems. Video games handle this under the hood and teach you as you play, but because board games are operated manually, and require the player to understand the system beforehand, they can be a valuable tool for recognizing, …

  9. Steve Dee - Worldbuilding for Game Designers, Häftad. Tillgänglighet: Lägg i varukorg

    Worldbuilding for Game Designers

    Av Steve Dee

    Häftad, 2025

    831 kr

    Lägg i varukorg

    Our modern world is dominated by giant media companies, and increasingly they don’t so much sell story, characters or gameplay as they do their setting. Fictional worlds are big business and represent big value to companies and audiences alike, and they are increasingly expected and demanded by …

  10. Steve Dee - Worldbuilding for Game Designers, Inbunden. Tillgänglighet: Lägg i varukorg

    Worldbuilding for Game Designers

    Av Steve Dee

    Inbunden, 2025

    2195 kr

    Lägg i varukorg

    Our modern world is dominated by giant media companies, and increasingly they don’t so much sell story, characters or gameplay as they do their setting. Fictional worlds are big business and represent big value to companies and audiences alike, and they are increasingly expected and demanded by …