The recent advances in display technologies and mobile devices is having an important effect on the way users interact with all kinds of devices (computers, mobile devices, laptops, tablets, and so on).
Distributed User Interfaces: State of the Art.-Distributed User Interfaces: Specification of Essential Properties.-Distribution Primitives for Distributed User Interfaces.-Extending MARIA to Support Distributed User Interfaces.-Developing a DUI based operator control station. A case study of the Marve framework.-Approach for Enriching Distributed User Interfaces with Awareness.-Improving Ubiquitous Environments through Collaborative Features.-Activity-based Computing – Metaphors and Technologies for Distributed User Interfaces.-Improving E-Learning Using Distributed User Interfaces.-ZOIL: A Design Paradigm and Software Framework for Post-WIMP Distributed User Interfaces.-Lessons Learned from the Design and Implementation of Distributed Post-WIMP User Interfaces.-Investigating the Design Space for Multi-Display Environments.-Distributed User Interfaces for Projector Phones.-Drag & Share: A shared workspace for synchronous information.-Distributed Interactive Surfaces: A step towards the distribution of tangible and virtual objects.-Multi-touch Collaborative DUI to create Mobile Services.-Co-Interacting table: A new facility based on distributed user interfaces to improve Collaborative Meetings.-Exploring Distributed User Interfaces in Ambient Intelligent Environments.-Visually Augmented Interfaces for Co-Located Mobile Collaboration.-Supporting Distributed Decision Making Using Secure Distributed User Interfaces.