Roberto Dillon – författare
Visar alla böcker från författaren Roberto Dillon. Handla med fri frakt och snabb leverans.
33 produkter
Digital Gaming Handbook
Inbunden, 2020
2586 kr
Lägg i varukorg
The Digital Gaming Handbook covers the state-of-the-art in video and digital game research and development, from traditional to emerging elements of gaming across multiple disciplines. Chapters are presented with applicability across all gaming platforms over a broad range of topics, from game …
Digital Gaming Handbook
Häftad, 2020
997 kr
Lägg i varukorg
The Digital Gaming Handbook covers the state-of-the-art in video and digital game research and development, from traditional to emerging elements of gaming across multiple disciplines. Chapters are presented with applicability across all gaming platforms over a broad range of topics, from game …
Digital Transformation in a Post-Covid World
Sustainable Innovation, Disruption, and Change
Av Adrian T. H. Kuah, Roberto Dillon
Häftad, 2021
847 kr
Lägg i varukorg
This book explores the innovations, disruptions and changes that are required to adapt in a fast-evolving landscape due to the extraordinary circumstances triggered by the COVID-19 pandemic. Recognized experts from around the world share their research and professional experience on how the working …
Digital Gaming Handbook
E-bok, 2020
1152 kr
Lägg i varukorg
The Digital Gaming Handbook covers the state-of-the-art in video and digital game research and development, from traditional to emerging elements of gaming across multiple disciplines. Chapters are presented with applicability across all gaming platforms over a broad range of topics, from game …
Digital Gaming Handbook
E-bok, 2020
1177 kr
Lägg i varukorg
The Digital Gaming Handbook covers the state-of-the-art in video and digital game research and development, from traditional to emerging elements of gaming across multiple disciplines. Chapters are presented with applicability across all gaming platforms over a broad range of topics, from game …
Digital Transformation in a Post-Covid World
Sustainable Innovation, Disruption, and Change
Av Roberto Dillon, Adrian T. H. Kuah
E-bok, 2021
967 kr
Lägg i varukorg
This book explores the innovations, disruptions and changes that are required to adapt in a fast-evolving landscape due to the extraordinary circumstances triggered by the COVID-19 pandemic. Recognized experts from around the world share their research and professional experience on how the working …
Digital Transformation in a Post-Covid World
Sustainable Innovation, Disruption, and Change
Av Roberto Dillon, Adrian T. H. Kuah
E-bok, 2021
977 kr
Lägg i varukorg
This book explores the innovations, disruptions and changes that are required to adapt in a fast-evolving landscape due to the extraordinary circumstances triggered by the COVID-19 pandemic. Recognized experts from around the world share their research and professional experience on how the working …
Digital Transformation in a Post-Covid World
Sustainable Innovation, Disruption, and Change
Av Adrian T. H. Kuah, Roberto Dillon
Inbunden, 2021
2586 kr
Lägg i varukorg
This book explores the innovations, disruptions and changes that are required to adapt in a fast-evolving landscape due to the extraordinary circumstances triggered by the COVID-19 pandemic. Recognized experts from around the world share their research and professional experience on how the working …
Cybersecurity Game Master
From Role Playing Games to Tabletop Exercises that Engage and Inspire
Inbunden, 2025
1882 kr
Lägg i varukorg
In today’s digital landscape, no company is immune to cyberattacks, making preparedness essential for any organization, regardless of size. Enter the world of Tabletop Exercises (TTXs), a cost-effective and results-driven approach to test cyber crises proactively. However, workplace dynamics can …
Cybersecurity Game Master
From Role Playing Games to Tabletop Exercises that Engage and Inspire
Häftad, 2025
757 kr
Lägg i varukorg
In today’s digital landscape, no company is immune to cyberattacks, making preparedness essential for any organization, regardless of size. Enter the world of Tabletop Exercises (TTXs), a cost-effective and results-driven approach to test cyber crises proactively. However, workplace dynamics can …
On the Way to Fun
An Emotion-Based Approach to Successful Game Design
E-bok, 2010
856 kr
Lägg i varukorg
How can video games be fun and immerse players in fantastic worlds where anything seems possible? How can they be so engaging to have become the main entertainment product for children and adults alike? In On the Way to Fun, the author proposes a possible answer to these questions by going back to …
Golden Age of Video Games
The Birth of a Multibillion Dollar Industry
E-bok, 2016
829 kr
Lägg i varukorg
This book focuses on the history of video games, consoles, and home computers from the very beginning until the mid-nineties, which started a new era in digital entertainment. The text features the most innovative games and introduces the pioneers who developed them. It offers brief analyses of the …
HTML5 Game Development from the Ground Up with Construct 2
E-bok, 2014
927 kr
Lägg i varukorg
Integrating hands-on guidance with theoretical game design concepts, this book gives readers a solid foundation in game development. Suitable for beginners, hobbyists, and aspiring indie developers, the book shows how to use the sophisticated yet user-friendly HTML5-based game engine Construct 2 to …
Cybersecurity Game Master
From Role Playing Games to Tabletop Exercises that Engage and Inspire
E-bok, 2025
779 kr
Lägg i varukorg
In today's digital landscape, no company is immune to cyberattacks, making preparedness essential for any organization, regardless of size. Enter the world of Tabletop Exercises (TTXs), a cost-effective and results-driven approach to test cyber crises proactively. However, workplace dynamics can …
Cybersecurity Game Master
From Role Playing Games to Tabletop Exercises that Engage and Inspire
E-bok, 2025
779 kr
Lägg i varukorg
In today's digital landscape, no company is immune to cyberattacks, making preparedness essential for any organization, regardless of size. Enter the world of Tabletop Exercises (TTXs), a cost-effective and results-driven approach to test cyber crises proactively. However, workplace dynamics can …
HTML5 Game Development from the Ground Up with Construct 2
Inbunden, 2017
2832 kr
Lägg i varukorg
Written for the new generation of hobbyists and aspiring game developers, HTML5 Game Development from the Ground Up with Construct 2 shows you how to use the sophisticated yet user-friendly HTML5-based game engine Construct 2 to develop and release polished, two-dimensional games on a multitude of …
Golden Age of Video Games
The Birth of a Multibillion Dollar Industry
Inbunden, 2017
2871 kr
Lägg i varukorg
This book focuses on the history of video games, consoles, and home computers from the very beginning until the mid-nineties, which started a new era in digital entertainment. The text features the most innovative games and introduces the pioneers who developed them. It offers brief analyses of the …
On the Way to Fun
An Emotion-Based Approach to Successful Game Design
Inbunden, 2018
2832 kr
Lägg i varukorg
How can video games be fun and immerse players in fantastic worlds where anything seems possible? How can they be so engaging to have become the main entertainment product for children and adults alike? In On the Way to Fun, the author proposes a possible answer to these questions by going back to …
2D to VR with Unity5 and Google Cardboard
Inbunden, 2017
2595 kr
Lägg i varukorg
The book provides an up-to-date introduction to the latest version of Unity and its workflow by guiding readers through various prototypes. These range from 2D to 3D game concepts for PC and mobile, will allow readers to get acquainted with several important concepts and allow them to become …
Hacker's Zibaldone
Tutorials, Concepts, and Insights on Cybersecurity
Häftad, 2023
414 kr
Lägg i varukorg
2D to VR with Unity5 and Google Cardboard
E-bok, 2017
967 kr
Lägg i varukorg
The book provides an up-to-date introduction to the latest version of Unity and its workflow by guiding readers through various prototypes. These range from 2D to 3D game concepts for PC and mobile, will allow readers to get acquainted with several important concepts and allow them to become …
Golden Age of Video Games
The Birth of a Multibillion Dollar Industry
Häftad, 2011
729 kr
Lägg i varukorg
This book focuses on the history of video games, consoles, and home computers from the very beginning until the mid-nineties, which started a new era in digital entertainment. The text features the most innovative games and introduces the pioneers who developed them. It offers brief analyses of the …
Golden Age of Video Games
The Birth of a Multibillion Dollar Industry
E-bok, 2016
856 kr
Lägg i varukorg
This book focuses on the history of video games, consoles, and home computers from the very beginning until the mid-nineties, which started a new era in digital entertainment. The text features the most innovative games and introduces the pioneers who developed them. It offers brief analyses of the …
On the Way to Fun
An Emotion-Based Approach to Successful Game Design
E-bok, 2010
875 kr
Lägg i varukorg
How can video games be fun and immerse players in fantastic worlds where anything seems possible? How can they be so engaging to have become the main entertainment product for children and adults alike? In On the Way to Fun, the author proposes a possible answer to these questions by going back to …
HTML5 Game Development from the Ground Up with Construct 2
Häftad, 2014
778 kr
Lägg i varukorg
Written for the new generation of hobbyists and aspiring game developers, HTML5 Game Development from the Ground Up with Construct 2 shows you how to use the sophisticated yet user-friendly HTML5-based game engine Construct 2 to develop and release polished, two-dimensional games on a multitude of …
HTML5 Game Development from the Ground Up with Construct 2
E-bok, 2014
907 kr
Lägg i varukorg
Integrating hands-on guidance with theoretical game design concepts, this book gives readers a solid foundation in game development. Suitable for beginners, hobbyists, and aspiring indie developers, the book shows how to use the sophisticated yet user-friendly HTML5-based game engine Construct 2 to …
2D to VR with Unity5 and Google Cardboard
Häftad, 2017
850 kr
Lägg i varukorg
The book provides an up-to-date introduction to the latest version of Unity and its workflow by guiding readers through various prototypes. These range from 2D to 3D game concepts for PC and mobile, will allow readers to get acquainted with several important concepts and allow them to become …
2D to VR with Unity5 and Google Cardboard
E-bok, 2017
999 kr
Lägg i varukorg
The book provides an up-to-date introduction to the latest version of Unity and its workflow by guiding readers through various prototypes. These range from 2D to 3D game concepts for PC and mobile, will allow readers to get acquainted with several important concepts and allow them to become …
On the Way to Fun
An Emotion-Based Approach to Successful Game Design
Häftad, 2010
789 kr
Lägg i varukorg
How can video games be fun and immerse players in fantastic worlds where anything seems possible? How can they be so engaging to have become the main entertainment product for children and adults alike? In On the Way to Fun, the author proposes a possible answer to these questions by going back to …
Ready
A Commodore 64 Retrospective
Häftad, 2016
1072 kr
Lägg i varukorg
How did the Commodore 64 conquer the hearts of millions and become a platform people still actively develop for even today? What made it so special?This book will appeal to both those who like tinkering with old technology as a hobby and nostalgic readers who simply want to enjoy a trip down memory …