An approach to socio-technical HCI called Human Work Interaction Design (HWID) emerged around 2005. It presents design cases that illustrate the design of socio-technical relations, provides specific advice for researchers, consultants, and policy makers, and reflects on the open issues related to theorizing about sociotechnical HCI.
1 A Platform for Theorizing about Socio-Technical HCI Design.- 2 Human Work Interaction Design for Socio-technical Theory and Action.- 3 Relation Artefacts Type I.- 4 Relation Artefacts Type II.- 5 Relation Artefacts Type III.- 6 Relation Artefacts Type IV.- 7 HWID Research.- 8 HWID Consultancy.- 9 HWID Policymaking.- 10 Socio-Technical HCI Design in a Wider Context.- 11 Sketching for Digital Human Work.