Aaron Trammell - Böcker
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10 produkter
10 produkter
288 kr
Skickas
225 kr
Skickas inom 5-8 vardagar
162 kr
Skickas inom 5-8 vardagar
189 kr
Skickas inom 5-8 vardagar
1 659 kr
Kommande
334 kr
Kommande
954 kr
Skickas inom 10-15 vardagar
The story of white masculinity in geek culture through a history of hobby gamingGeek culture has never been more mainstream than it is now, with the ever-increasing popularity of events like Comic Con, transmedia franchising of the Marvel Cinematic Universe, market dominance of video and computer games, and the resurgence of board games such as Settlers of Catan and role-playing games like Dungeons & Dragons. Yet even while the comic book and hobby shops where the above are consumed today are seeing an influx of BIPOC gamers, they remain overwhelmingly white, male, and heterosexual. The Privilege of Play contends that in order to understand geek identity's exclusionary tendencies, we need to know the history of the overwhelmingly white communities of tabletop gaming hobbyists that preceded it. It begins by looking at how the privileged networks of model railroad hobbyists in the early twentieth century laid a cultural foundation for the scenes that would grow up around war games, role-playing games, and board games in the decades ahead. These early networks of hobbyists were able to thrive because of how their leisure interests and professional ambitions overlapped. Yet despite the personal and professional strides made by individuals in these networks, the networks themselves remained cloistered and homogeneous—the secret playgrounds of white men. Aaron Trammell catalogs how gaming clubs composed of lonely white men living in segregated suburbia in the sixties, seventies and eighties developed strong networks through hobbyist publications and eventually broke into the mainstream. He shows us how early hobbyists considered themselves outsiders, and how the denial of white male privilege they established continues to define the socio-technical space of geek culture today. By considering the historical role of hobbyists in the development of computer technology, game design, and popular media, The Privilege of Play charts a path toward understanding the deeply rooted structural obstacles that have stymied a more inclusive community. The Privilege of Play concludes by considering how digital technology has created the conditions for a new and more diverse generation of geeks to take center stage.
322 kr
Skickas inom 7-10 vardagar
The story of white masculinity in geek culture through a history of hobby gamingGeek culture has never been more mainstream than it is now, with the ever-increasing popularity of events like Comic Con, transmedia franchising of the Marvel Cinematic Universe, market dominance of video and computer games, and the resurgence of board games such as Settlers of Catan and role-playing games like Dungeons & Dragons. Yet even while the comic book and hobby shops where the above are consumed today are seeing an influx of BIPOC gamers, they remain overwhelmingly white, male, and heterosexual. The Privilege of Play contends that in order to understand geek identity's exclusionary tendencies, we need to know the history of the overwhelmingly white communities of tabletop gaming hobbyists that preceded it. It begins by looking at how the privileged networks of model railroad hobbyists in the early twentieth century laid a cultural foundation for the scenes that would grow up around war games, role-playing games, and board games in the decades ahead. These early networks of hobbyists were able to thrive because of how their leisure interests and professional ambitions overlapped. Yet despite the personal and professional strides made by individuals in these networks, the networks themselves remained cloistered and homogeneous—the secret playgrounds of white men. Aaron Trammell catalogs how gaming clubs composed of lonely white men living in segregated suburbia in the sixties, seventies and eighties developed strong networks through hobbyist publications and eventually broke into the mainstream. He shows us how early hobbyists considered themselves outsiders, and how the denial of white male privilege they established continues to define the socio-technical space of geek culture today. By considering the historical role of hobbyists in the development of computer technology, game design, and popular media, The Privilege of Play charts a path toward understanding the deeply rooted structural obstacles that have stymied a more inclusive community. The Privilege of Play concludes by considering how digital technology has created the conditions for a new and more diverse generation of geeks to take center stage.
1 403 kr
Kommande
How listening shapes powerPower in Listening explores how listening shapes—and is shaped by—power. From the politics of "sad girl" Spotify playlists to the sonic architectures of surveillance and the gendered voices of Siri and Alexa, this collection investigates how sound and listening inform identity, embodiment, and social life. How does Beyoncé's remix of her "elevator incident" expose the surveillance of Black bodies? How do deaf listeners use multiple senses to navigate sound? How are Latina voices racialized through ideas of volume and tone?Building from the groundbreaking Sounding Out! blog, Power in Listening curates forty revised and expanded essays from scholars, artists, DJs, and activists across more than twenty disciplines. Together, they trace how auditory culture intersects with race, gender, sexuality, technology, and media—from radio and tape to streaming and AI.Accessible yet rigorous, this reader reveals sound studies in motion: a field that listens as a form of inquiry, protest, and care. Each essay connects theory and everyday experience, offering tools to hear the world—and each other—more critically. Power in Listening invites readers to experience listening as a social practice, a political act, and a method of understanding one's place within a resonant and contested public sphere.
357 kr
Kommande
How listening shapes powerPower in Listening explores how listening shapes – and is shaped by – power. From the politics of "sad girl" Spotify playlists to the sonic architectures of surveillance and the gendered voices of Siri and Alexa, this collection investigates how sound and listening inform identity, embodiment, and social life. How does Beyoncé's remix of her "elevator incident" expose the surveillance of Black bodies? How do deaf listeners use multiple senses to navigate sound? How are Latina voices racialized through ideas of volume and tone?Building from the groundbreaking Sounding Out! blog, Power in Listening curates forty revised and expanded essays from scholars, artists, DJs, and activists across more than twenty disciplines. Together, they trace how auditory culture intersects with race, gender, sexuality, technology, and media – from radio and tape to streaming and AI.Accessible yet rigorous, this reader reveals sound studies in motion: a field that listens as a form of inquiry, protest, and care. Each essay connects theory and everyday experience, offering tools to hear the world – and each other – more critically. Power in Listening invites readers to experience listening as a social practice, a political act, and a method of understanding one's place within a resonant and contested public sphere.