Peter Newton – författare
2 828 kr
Skickas inom 10-15 vardagar
698 kr
Skickas inom 10-15 vardagar
584 kr
Läs direkt efter köp
Published in 1999. Analyzing and chronicling the continued development of key information, communication and fast transport networks at a global and regional level, this book looks at the transition to an information-based economy, and its urban impacts, at a global, regional and city level. The book outlines the change by defining it as the third great societal transition in the history of human settlement, and points to key factors that have fuelled progress. These include the growth of global telecommunications and fast transport networks; the coming together of information and communication technologies and their links to transport and land use; the shift to information and knowledge as a resource base for new industries; the increasing movement of people and information; the emergence of cities as economic entities, network nodes, and centres for generating, exchanging and processing information, and, most significantly, the competition among cities for these new key elements of of the urban economy.
584 kr
Läs direkt efter köp
Published in 1999. Analyzing and chronicling the continued development of key information, communication and fast transport networks at a global and regional level, this book looks at the transition to an information-based economy, and its urban impacts, at a global, regional and city level. The book outlines the change by defining it as the third great societal transition in the history of human settlement, and points to key factors that have fuelled progress. These include the growth of global telecommunications and fast transport networks; the coming together of information and communication technologies and their links to transport and land use; the shift to information and knowledge as a resource base for new industries; the increasing movement of people and information; the emergence of cities as economic entities, network nodes, and centres for generating, exchanging and processing information, and, most significantly, the competition among cities for these new key elements of of the urban economy.
818 kr
Skickas inom 5-8 vardagar
945 kr
Läs direkt efter köp
802 kr
Läs direkt efter köp
Buildings and infrastructure represent principal assets of any national economy as well as prime sources of environmental degradation. Making them more sustainable represents a key challenge for the construction, planning and design industries and governments at all levels; and the rapid urbanisation of the 21st century has turned this into a global challenge.
This book embodies the results of a major research programme by members of the Australia Co-operative Research Centre for Construction Innovation and its global partners, presented for an international audience of construction researchers, senior professionals and advanced students. It covers four themes, applied to regeneration as well as to new build, and within the overall theme of Innovation:
Sustainable Materials and Manufactures, focusing on building material products, their manufacture and assembly – and the reduction of their ecological ‘fingerprints’, the extension of their service lives, and their re-use and recyclability. It also explores the prospects for applying the principles of the assembly line.
Virtual Design, Construction and Management, viewed as increasing sustainable development through automation, enhanced collaboration (such as virtual design teams), real time BL performance assessment during design, simulation of the construction process, life-cycle management of project information (zero information loss) risk minimisation, and increased potential for innovation and value adding.
Integrating Design, Construction and Facility Management over the Project Life Cycle, by converging ICT, design science engineering and sustainability science.
Integration across spatial scales, enabling building–infrastructure synergies (such as water and energy efficiency). Convergences between IT and design and operational processes are also viewed as a key platform increased sustainability.
795 kr
Läs direkt efter köp
Buildings and infrastructure represent principal assets of any national economy as well as prime sources of environmental degradation. Making them more sustainable represents a key challenge for the construction, planning and design industries and governments at all levels; and the rapid urbanisation of the 21st century has turned this into a global challenge.
This book embodies the results of a major research programme by members of the Australia Co-operative Research Centre for Construction Innovation and its global partners, presented for an international audience of construction researchers, senior professionals and advanced students. It covers four themes, applied to regeneration as well as to new build, and within the overall theme of Innovation:
Sustainable Materials and Manufactures, focusing on building material products, their manufacture and assembly – and the reduction of their ecological ‘fingerprints’, the extension of their service lives, and their re-use and recyclability. It also explores the prospects for applying the principles of the assembly line.
Virtual Design, Construction and Management, viewed as increasing sustainable development through automation, enhanced collaboration (such as virtual design teams), real time BL performance assessment during design, simulation of the construction process, life-cycle management of project information (zero information loss) risk minimisation, and increased potential for innovation and value adding.
Integrating Design, Construction and Facility Management over the Project Life Cycle, by converging ICT, design science engineering and sustainability science.
Integration across spatial scales, enabling building–infrastructure synergies (such as water and energy efficiency). Convergences between IT and design and operational processes are also viewed as a key platform increased sustainability.
824 kr
Läs direkt efter köp
Urbanization is occurring at an unprecedented rate; by 2050 three quarters of the world’s people will live in urban environments. The cars we drive, products we consume, houses we live in and technology we use will all determine how sustainable our cities will be. Bridging the increasing divide between cross-disciplinary academic insights and the latest practical innovations, Resilient Sustainable Cities provides an integrated approach for long term future planning within the context of the city as a whole system.
In the next 30 years cities will face their biggest challenges yet, as a result of long term, or ‘slow burn’ issues: population growth will stretch to the breaking point urban infrastructure and service capacity; resource scarcity, such as peak oil; potable water and food security, will dramatically change what we consume and how; environmental pressures will change how we live and where and; shifting demographic preferences will exacerbate urban pressures. Cities can’t keep doing what they’ve always done and cope – we need to change current urban development to achieve resilient, sustainable cities.
Resilient Sustainable Cities provides practical and conceptual insights for practitioners, researchers and students on how to deliver cities which are resilient to ‘slow burn’ issues and achieve sustainability. The book is organized around three overarching themes:
pathways to the future innovation to deliver the future leadership and governance issues
The book includes a variety of perspectives conveyed through international case studies and examples of cities that have transformed for a sustainable future, exploring their successes and failures to ensure that readers are left with ideas on how to turn their city into a resilient sustainable city for the future.
795 kr
Läs direkt efter köp
Urbanization is occurring at an unprecedented rate; by 2050 three quarters of the world’s people will live in urban environments. The cars we drive, products we consume, houses we live in and technology we use will all determine how sustainable our cities will be. Bridging the increasing divide between cross-disciplinary academic insights and the latest practical innovations, Resilient Sustainable Cities provides an integrated approach for long term future planning within the context of the city as a whole system.
In the next 30 years cities will face their biggest challenges yet, as a result of long term, or ‘slow burn’ issues: population growth will stretch to the breaking point urban infrastructure and service capacity; resource scarcity, such as peak oil; potable water and food security, will dramatically change what we consume and how; environmental pressures will change how we live and where and; shifting demographic preferences will exacerbate urban pressures. Cities can’t keep doing what they’ve always done and cope – we need to change current urban development to achieve resilient, sustainable cities.
Resilient Sustainable Cities provides practical and conceptual insights for practitioners, researchers and students on how to deliver cities which are resilient to ‘slow burn’ issues and achieve sustainability. The book is organized around three overarching themes:
pathways to the future innovation to deliver the future leadership and governance issues
The book includes a variety of perspectives conveyed through international case studies and examples of cities that have transformed for a sustainable future, exploring their successes and failures to ensure that readers are left with ideas on how to turn their city into a resilient sustainable city for the future.
1 982 kr
Skickas inom 10-15 vardagar
571 kr
Skickas inom 10-15 vardagar
2 193 kr
Skickas inom 10-15 vardagar
515 kr
Skickas inom 10-15 vardagar
698 kr
Skickas inom 10-15 vardagar
649 kr
Läs direkt efter köp
This book, first published in 1985, explores the ways in which the editors and contributors predicted the urban system, shaped by emerging technologies, would look like, both nationally and internationally. The technological changes covered include automation in the secondary sector, the effects of energy price rises and threats of shortage, and substitution effects in the energy and vehicle technology areas. Social and economic factors discussed include unemployment patterns, urban activities and lifestyles and their interactions. This title will be of interest to students of urban studies.
649 kr
Läs direkt efter köp
This book, first published in 1985, explores the ways in which the editors and contributors predicted the urban system, shaped by emerging technologies, would look like, both nationally and internationally. The technological changes covered include automation in the secondary sector, the effects of energy price rises and threats of shortage, and substitution effects in the energy and vehicle technology areas. Social and economic factors discussed include unemployment patterns, urban activities and lifestyles and their interactions. This title will be of interest to students of urban studies.
2 953 kr
Skickas inom 5-8 vardagar
388 kr
Läs direkt efter köp
Create responsive and intelligent game AI using Blueprints in Unreal Engine 4
About This Book
Understand and apply your Game AI better through various projects such as adding randomness and probability, and introducing movementConfigure and debug Game AI logic using multiple methodologiesBridge the gap between your knowledge and Game AI in Unreal Engine 4Who This Book Is For
This book is for programmers and artists who want to expand their knowledge of Game AI in relation to Unreal Engine 4. You are recommended to have some experience of exploring Unreal Engine 4 prior to this book because we jump straight into Game AI.
What You Will Learn
Understand the fundamental components of Game AI within Unreal Engine 4Skillfully introduce Game AI within Unreal Engine 4Configure, customize, and assign Navigation and AI components to your pawnCreate, debug, and analyze Game AI behaviorDesign responsive Game AI using the Behavior Tree methodologyCreate smart objects designed to interact with AIUtilize advanced AI features within your project to maximize the user experienceIn Detail
Unreal Engine is a powerful game development engine that provides rich functionalities to create 2D and 3D games. Developers have the opportunity to build cross-platform mobile and desktop games from scratch. This book will show you how to apply artificial intelligence (AI) techniques to your Unreal project using blueprints as your scripting language. You will start with an introduction to AI, and learn how it is applied to gaming. Then you''ll jump right in and create a simple AI bot and apply basic behaviors to allow it to move randomly. As you progress, you''ll find out how to implement randomness and probability traits. Using NavMesh, you will impart navigation components such as character movement, MoveTo nodes, settings, and world objects, and implement Behavior Trees. At the end of the book, you will troubleshoot any issues that might crop up while building the game.
Style and approach
This easy-to-follow project-based guide throws you directly into the excitement of Game AI in an approachable and comprehensive manner.
217 kr
Skickas inom 5-8 vardagar
326 kr
Skickas inom 5-8 vardagar
73 kr
Läs direkt efter köp
603 kr
Skickas inom 10-15 vardagar
776 kr
Läs direkt efter köp
603 kr
Skickas inom 10-15 vardagar
565 kr
Skickas inom 10-15 vardagar
179 kr
Skickas inom 5-8 vardagar
127 kr
Läs direkt efter köp
1 855 kr
Tillfälligt slut
123 kr
Tillfälligt slut