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13 produkter
13 produkter
1 578 kr
Skickas inom 10-15 vardagar
Recent years have witnessed a surge of activity in the field of dynamic games, in both theory and applicati( s. Th well as practical problems in zero-sum and nonzero-sum games, continuous time differential games and discrete time multistage games, and deterministic and stochastic games are currently being investigated by researchers in diverse disciplines, such as engineering, mathematics, biology, economics, management science, and political science. 'Mis surge of interest led, in 1990, to the formation of the International Society of Dynamic Gaines (ISDG), whose primary goal is to foster the development of advanced research and applications in the field of game theory. One important activity of the Society is to hold a biannual, intemational symposium to bring together researchers who contribute to the development of this active field of applied science. In 1992 such a symposium was held in Grimentz, Switzerland. This book, which is the first volume in the new series, Annals of Dynamic Gaines, is based on selected presentations made at this symposium. It is, however, not simply a book of proceedings for a conference.EveTy paper that appears in this volume has passed through a selective refereeing proem, as in an archival technical joumal. This makes this first volume of the Annals of Dynamic Games a quality publication that presents a timely account of the state-of-the-all in this dynamic field. The papers included in this volume attest to the vitality and diversity of ongoing research in dynamic games and applications. The reader wfll fmd here important contributions in the following five areas, which also constitute the groups according to which the twenty-three chapters have been organized: Robust control design and H'-theory; pursuit-evasion games and numerical schemes; numerical solutions of discrete time games, based on mathematical programming techniques; stochastic differential, sequential and Markov games; and applications in ecology, environmental management, and biology. With such diversity of topics, the book should be a valuable resource for researchers in the field of dynamic games and all neighboring disciplines.
853 kr
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“I believe that the authors have written a first-class book which can be used for a second or third year graduate level course in the subject... Researchers working in the area will certainly use the book as a standard reference....”SIAM Review (Review of the First Edition)“This book is devoted to one of the fastest developing fields in modern control theory---the so-called 'H-infinity optimal control theory'... In the authors' opinion 'the theory is now at a stage where it can easily be incorporated into a second-level graduate course in a control curriculum'. It seems that this book justifies this claim.”Mathematical Reviews (Review of the First Edition)“This book is a second edition of this very well-known text on H-infinity theory...This topic is central to modern control and hence this definitive book is highly recommended to anyone who wishes to catch up with this important theoretical development in applied mathematics and control.”Short Book Reviews (Review of the Second Edition)
Del 1 - Annals of the International Society of Dynamic Games
Advances in Dynamic Games and Applications
Häftad, Engelska, 2012
1 578 kr
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Recent years have witnessed a surge of activity in the field of dynamic both theory and applications. Theoretical as well as practical games, in problems in zero-sum and nonzero-sum games, continuous time differential and discrete time multistage games, and deterministic and stochastic games games are currently being investigated by researchers in diverse disciplines, such as engineering, mathematics, biology, economics, management science, and political science. This surge of interest has led to the formation of the International Society of Dynamic Games (ISDG) in 1990, whose primary goal is to foster the development of advanced research and applications in the field of game theory. One important activity of the Society is to organize biannually an international symposium which aims at bringing together all those who contribute to the development of this active field of applied science. In 1992 the symposium was organized in Grimentz, Switzerland, under the supervision of an international scientific committee and with the help of a local organizing committee based at University of Geneva. This book, which is the first volume in the new Series, Annals of the International Society of Dynamic Games (see the Preface to the Series), is based on presentations made at this symposium. It is however more than a book of proceedings for a conference. Every paper published in this volume has passed through a very selective refereeing process, as in an archival technical journal.
Stochastic Networked Control Systems
Stabilization and Optimization under Information Constraints
Inbunden, Engelska, 2013
1 578 kr
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This book lays a comprehensive theoretical foundation for the study of networked control systems, and introduces tools for work in the field. Covers characterization, comparison and design of information structures in static and dynamic teams and much more.
Stochastic Networked Control Systems
Stabilization and Optimization under Information Constraints
Häftad, Engelska, 2015
1 578 kr
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Networked control systems are increasingly ubiquitous today, with applications ranging from vehicle communication and adaptive power grids to space exploration and economics. The optimal design of such systems presents major challenges, requiring tools from various disciplines within applied mathematics such as decentralized control, stochastic control, information theory, and quantization. A thorough, self-contained book, Stochastic Networked Control Systems: Stabilization and Optimization under Information Constraints aims to connect these diverse disciplines with precision and rigor, while conveying design guidelines to controller architects. Unique in the literature, it lays a comprehensive theoretical foundation for the study of networked control systems, and introduces an array of concrete tools for work in the field. Salient features included: · Characterization, comparison and optimal design of information structures in static and dynamic teams. Operational, structural and topological properties of information structures in optimal decision making, with a systematic program for generating optimal encoding and control policies. The notion of signaling, and its utilization in stabilization and optimization of decentralized control systems. · Presentation of mathematical methods for stochastic stability of networked control systems using random-time, state-dependent drift conditions and martingale methods. · Characterization and study of information channels leading to various forms of stochastic stability such as stationarity, ergodicity, and quadratic stability; and connections with information and quantization theories. Analysis of various classes of centralized and decentralized control systems. · Jointly optimal design of encoding and control policies over various information channels and under general optimization criteria, including a detailed coverage of linear-quadratic-Gaussian models. · Decentralized agreement and dynamic optimization under information constraints. This monograph is geared toward a broad audience of academic and industrial researchers interested in control theory, information theory, optimization, economics, and applied mathematics. It could likewise serve as a supplemental graduate text. The reader is expected to have some familiarity with linear systems, stochastic processes, and Markov chains, but the necessary background can also be acquired in part through the four appendices included at the end. · Characterization, comparison and optimal design of information structures in static and dynamic teams. Operational, structural and topological properties of informationstructures in optimal decision making, with a systematic program for generating optimal encoding and control policies. The notion of signaling, and its utilization in stabilization and optimization of decentralized control systems. · Presentation of mathematical methods for stochastic stability of networked control systems using random-time, state-dependent drift conditions and martingale methods. · Characterization and study of information channels leading to various forms of stochastic stability such as stationarity, ergodicity, and quadratic stability; and connections with information and quantization theories. Analysis of various classes of centralized and decentralized control systems. · Jointly optimal design of encoding and control policies over various information channels and under general optimization criteria, including a detailed coverage of linear-quadratic-Gaussian models. · Decentralized agreement and dynamic optimization under information constraints. This monograph is geared toward a broad audience of academic and industrial researchers interested in control theory, information theory, optimization, economics, and applied mathematics. It could likewiseserve as a supplemental graduate text. The reader is expected to have some familiarity with linear systems, stochastic processes, and Markov chains, but the necessary background can also be acquired in part through the four appendices included at the end.
Del 11199 - Lecture Notes in Computer Science
Decision and Game Theory for Security
9th International Conference, GameSec 2018, Seattle, WA, USA, October 29–31, 2018, Proceedings
Häftad, Engelska, 2018
552 kr
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The 28 revised full papers presented together with 8 short papers were carefully reviewed and selected from 44 submissions.Among the topical areas covered were: use of game theory; control theory; and mechanism design for security and privacy; decision making for cybersecurity and security requirements engineering; security and privacy for the Internet-of-Things; cyber-physical systems; cloud computing; resilient control systems, and critical infrastructure; pricing; economic incentives; security investments, and cyber insurance for dependable and secure systems; risk assessment and security risk management; security and privacy of wireless and mobile communications, including user location privacy; sociotechnological and behavioral approaches to security; deceptive technologies in cybersecurity and privacy; empirical and experimental studies with game, control, or optimization theory-based analysis for security and privacy; and adversarial machine learning and crowdsourcing, and the role of artificial intelligence in system security.
1 473 kr
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The chapters in this volume, and the volume itself, celebrate the life and research of Roberto Tempo, a leader in the study of complex networked systems, their analysis and control under uncertainty, and robust designs. Contributors include authorities on uncertainty in systems, robustness, networked and network systems, social networks, distributed and randomized algorithms, and multi-agent systems—all fields that Roberto Tempo made vital contributions to. Additionally, at least one author of each chapter was a research collaborator of Roberto Tempo’s.This volume is structured in three parts. The first covers robustness and includes topics like time-invariant uncertainties, robust static output feedback design, and the uncertainty quartet. The second part is focused on randomization and probabilistic methods, which covers topics such as compressive sensing, and stochastic optimization. Finally, the third part deals with distributed systems and algorithms, and explores matters involving mathematical sociology, fault diagnoses, and PageRank computation.Each chapter presents exposition, provides new results, and identifies fruitful future directions in research. This book will serve as a valuable reference volume to researchers interested in uncertainty, complexity, robustness, optimization, algorithms, and networked systems.
1 892 kr
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This monograph presents a mathematically rigorous and accessible treatment of the interaction between information, decision, control, and probability in single-agent and multi-agent systems. The book provides a comprehensive and unified theory of information structures for stochastic control, stochastic teams, stochastic games, and networked control systems.Part I of the text is concerned with a general mathematical theory of information structures for stochastic teams, leading to systematic characterizations and classifications, geometric and topological properties, implications on existence, approximations and relaxations, their comparison, and regularity of optimal solutions in information. Information structures in stochastic games are then considered in Part II, and the dependence of equilibrium solutions and behavior on information is demonstrated. Part III studies information design through information theory in networked control systems – both linear and nonlinear – and discusses optimality and stability criteria. Finally, Part IV introduces information and signaling games under several solution concepts, with applications to prior mismatch, cost mismatch and privacy, reputation games and jamming. This text will be a valuable resource for researchers and graduate students interested in control theory, information theory, statistics, game theory, and applied mathematics. Readers should be familiar with the basics of linear systems theory, stochastic processes, and Markov chains.
1 892 kr
Skickas inom 10-15 vardagar
This monograph presents a mathematically rigorous and accessible treatment of the interaction between information, decision, control, and probability in single-agent and multi-agent systems. The book provides a comprehensive and unified theory of information structures for stochastic control, stochastic teams, stochastic games, and networked control systems.Part I of the text is concerned with a general mathematical theory of information structures for stochastic teams, leading to systematic characterizations and classifications, geometric and topological properties, implications on existence, approximations and relaxations, their comparison, and regularity of optimal solutions in information. Information structures in stochastic games are then considered in Part II, and the dependence of equilibrium solutions and behavior on information is demonstrated. Part III studies information design through information theory in networked control systems – both linear and nonlinear – and discusses optimality and stability criteria. Finally, Part IV introduces information and signaling games under several solution concepts, with applications to prior mismatch, cost mismatch and privacy, reputation games and jamming. This text will be a valuable resource for researchers and graduate students interested in control theory, information theory, statistics, game theory, and applied mathematics. Readers should be familiar with the basics of linear systems theory, stochastic processes, and Markov chains.
1 170 kr
Skickas inom 7-10 vardagar
Mean-Field-Type Game Theory I is the first of two volumes that together form a comprehensive treatment of mean-field-type game theory and applications focused on finding state-of-the-art solutions to issues surrounding the next generation of cloud social networking, smart energy systems, transportation and wireless networks. The text shows how mean-field-type game theory provides the ideal framework for designing robust, accurate and efficient algorithms for the autonomous and distributed architectures on which future cities and networks will rely to improve the efficiency and flexibility, security and quality of life. This first volume enables readers to develop a solid understanding of mean-field-type game theory. It covers key theoretical results such as the stochastic maximum principle and dynamic programming in both discrete and continuous time. The book also covers a wide range of techniques for modeling, designing and analyzing risk and uncertainties using game theory, as well as state-of-the-art distributed mean-field learning algorithm techniques.Mean-Field-Type Game Theory I: Foundations and New Directions is an ideal resource for academic researchers, and advanced undergraduate and graduate students, surveying basic ideas and advanced topics.
1 170 kr
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Mean-Field-Type Game Theory II is the second of two volumes that together form a comprehensive treatment of mean-field-type game theory and applications focused on finding state-of-the-art solutions to issues surrounding the next generation of cloud social networking, smart energy systems, transportation and wireless networks. The text shows how mean-field-type game theory provides the ideal framework for designing robust, accurate and efficient algorithms for the autonomous and distributed architectures on which future cities and networks will rely to improve the efficiency and flexibility, security and quality of life. This second volume fleshes out and expands upon the theoretical treatment of Volume I with a presentation of real-world applications including smart cities, energy systems and their economics, high-efficiency Wi-Fi networks, social networks, next-generation networks, sensor networks and cognitive networks.Mean-Field-Type Game Theory II: Applications is an ideal resource for engineers, academic researchers, and advanced undergraduate and graduate students, surveying the varied ways in which mean-field games can be employed to enhance real systems of one sort or another.
10 303 kr
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This will be a two-part handbook on Dynamic Game Theory and part of the Springer Reference program. Part I will be on the fundamentals and theory of dynamic games. It will serve as a quick reference and a source of detailed exposure to topics in dynamic games for a broad community of researchers, educators, practitioners, and students.
Del 265 - Lecture Notes in Economics and Mathematical Systems
Dynamic Games and Applications in Economics
Häftad, Engelska, 1986
552 kr
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This volume contains eleven articles which deal with different aspects of dynaoic and differential game theory and its applications in economic modeling and decision making. All but one of these were presented as invited papers in special sessions I organized at the 7th Annual Conference on Economic Dynamics and Control in London, England, during the period June 26-28, 1985. The first article, which comprises Chapter 1, provides a general introduction to the topic of dynamic and differential game theory, discusses various noncooperative equilibrium solution concepts, includ ing Nash, Stackelberg, and Consistent Conjectural Variations equilibria, and a number of issues such as feedback and time-consistency. The second chapter deals with the role of information in Nash equilibria and the role of leadership in Stackelberg problems. A special type of a Stackelberg problem is the one in which one dominant player (leader) acquires dynamic information involving the actions of the others (followers), and constructs policies (so-called incentives) which enforce a certain type of behavior on the followers; Chapter 3 deals with such a class of problems and presents some new theoretical results on the existence of affine incentive policies. The topic of Chapter 4 is the computation of equilibria in discounted stochastic dynamic games. Here, for problems with finite state and decision spaces, existing algorithms are reviewed, with a comparative study of their speeds of convergence, and a new algorithm for the computation of nonzero-sum game equilibria is presented.