Carly A. Kocurek – författare
Visar alla böcker från författaren Carly A. Kocurek. Handla med fri frakt och snabb leverans.
20 produkter
Coin-Operated Americans
Rebooting Boyhood at the Video Game Arcade
Inbunden, 2015
922 kr
Lägg i varukorg
Video gaming: it’s a boy’s world, right? That’s what the industry wants us to think. Why and how we came to comply are what Carly A. Kocurek investigates in this provocative consideration of how an industry’s craving for respectability hooked up with cultural narratives about technology, …
Coin-Operated Americans
Rebooting Boyhood at the Video Game Arcade
Häftad, 2015
245 kr
Lägg i varukorg
Video gaming: it’s a boy’s world, right? That’s what the industry wants us to think. Why and how we came to comply are what Carly A. Kocurek investigates in this provocative consideration of how an industry’s craving for respectability hooked up with cultural narratives about technology, …
Brenda Laurel
Pioneering Games for Girls
Av Carly A. Kocurek, Carly A. Kocurek
Häftad, 2017
376 kr
Lägg i varukorg
Brenda Laurel is best known for her work with Purple Moon, the pioneering game company she cofounded in the 1990s. Purple Moon’s games were based on years of research Laurel completed in an effort to understand why computer games seemed to be of so little interest to girls. Using diverse archival …
Brenda Laurel
Pioneering Games for Girls
Av Carly A. Kocurek, Carly A. Kocurek
Inbunden, 2017
1427 kr
Lägg i varukorg
Brenda Laurel is best known for her work with Purple Moon, the pioneering game company she cofounded in the 1990s. Purple Moon’s games were based on years of research Laurel completed in an effort to understand why computer games seemed to be of so little interest to girls. Using diverse archival …
Brenda Laurel
Pioneering Games for Girls
E-bok, 2017
421 kr
Lägg i varukorg
Brenda Laurel is best known for her work with Purple Moon, the pioneering game company she cofounded in the 1990s. Purple Moon's games were based on years of research Laurel completed in an effort to understand why computer games seemed to be of so little interest to girls. Using diverse archival …
Brenda Laurel
Pioneering Games for Girls
E-bok, 2017
417 kr
Lägg i varukorg
Brenda Laurel is best known for her work with Purple Moon, the pioneering game company she cofounded in the 1990s. Purple Moon's games were based on years of research Laurel completed in an effort to understand why computer games seemed to be of so little interest to girls. Using diverse archival …
Jane Jensen
Gabriel Knight, Adventure Games, Hidden Objects
Av Anastasia Salter, Carly A. Kocurek
Inbunden, 2017
1470 kr
Lägg i varukorg
In the 1990s, the Personal Computer (or PC) was on the rise in homes, and with it came new genres of play. Yet most of the games in these new genres featured fantasylands or humorous science fiction landscapes with low stakes and little to suggest the potential of the PC as a serious space for art …
Jane Jensen
Gabriel Knight, Adventure Games, Hidden Objects
Av Anastasia Salter, Carly A. Kocurek
Häftad, 2017
387 kr
Lägg i varukorg
In the 1990s, the Personal Computer (or PC) was on the rise in homes, and with it came new genres of play. Yet most of the games in these new genres featured fantasylands or humorous science fiction landscapes with low stakes and little to suggest the potential of the PC as a serious space for art …
Todd Howard
Worldbuilding in Tamriel and Beyond
Av Wendi Sierra, Carly A. Kocurek
Inbunden, 2020
695 kr
Lägg i varukorg
The newest addition to our Influential Video Game Designers series explores the work of Todd Howard, executive producer at Bethesda Studios, known for how he consistently pushes the boundaries of open-world gaming and player agency. Howard’s games create worlds in which players can design their own …
Todd Howard
Worldbuilding in Tamriel and Beyond
Av Wendi Sierra, Carly A. Kocurek m. fl.
Häftad, 2020
362 kr
Lägg i varukorg
The newest addition to our Influential Video Game Designers series explores the work of Todd Howard, executive producer at Bethesda Studios, known for how he consistently pushes the boundaries of open-world gaming and player agency. Howard’s games create worlds in which players can design their own …
Shigeru Miyamoto
Super Mario Bros., Donkey Kong, The Legend of Zelda
Av Jennifer deWinter, Carly A. Kocurek
Häftad, 2015
334 kr
Lägg i varukorg
Video games are considered by many to be just entertainment—essentially void of skillful, artistic intervention. But as any gamer knows, there’s incredible technical and graphic talent behind even a flickering Gameboy screen.You may have never heard Shigeru Miyamoto’s name, but you’ve probably …
Shigeru Miyamoto
Super Mario Bros., Donkey Kong, The Legend of Zelda
Av Jennifer deWinter, Carly A. Kocurek
Inbunden, 2015
810 kr
Lägg i varukorg
Video games are considered by many to be just entertainment—essentially void of skillful, artistic intervention. But as any gamer knows, there’s incredible technical and graphic talent behind even a flickering Gameboy screen.You may have never heard Shigeru Miyamoto’s name, but you’ve probably …
Historiographies of Game Studies
What It Has Been, What It Could Be
Av Carly A Kocurek, Cody Mejeur m. fl.
Häftad, 2025
386 kr
Lägg i varukorg
Ultima and Worldbuilding in the Computer Role-Playing Game
Av Carly A. Kocurek, Matthew Payne
Häftad, 2024
397 kr
Lägg i varukorg
Ultima and World-Building in the Computer Role-Playing Game is the first scholarly book to focus exclusively on the long-running Ultima series of computer role-playing games (RPG) and to assess its lasting impact on the RPG genre and video game industry. Through archival and popular media sources, …
Hideo Kojima
Progressive Game Design from Metal Gear to Death Stranding
Av Bryan Hikari Hartzheim, Carly A. Kocurek
Inbunden, 2023
1001 kr
Lägg i varukorg
An exploration of the influential work of Hideo Kojima, creator of cinematic titles such as the blockbuster Metal Gear Solid franchise, which has moved over 50 million units globally, as well as Snatcher, Policenauts, and Death Stranding.As the architect of the Metal Gear Solid franchise, Kojima is …
Hideo Kojima
Progressive Game Design from Metal Gear to Death Stranding
Av Bryan Hikari Hartzheim, Carly A. Kocurek m. fl.
Häftad, 2023
298 kr
Lägg i varukorg
An exploration of the influential work of Hideo Kojima, creator of cinematic titles such as the blockbuster Metal Gear Solid franchise, which has moved over 50 million units globally, as well as Snatcher, Policenauts, and Death Stranding.As the architect of the Metal Gear Solid franchise, Kojima is …
Eugene Jarvis
King of the Arcade
Av Matthew Thomas Payne, Carly A. Kocurek
Inbunden, 2025
1285 kr
Lägg i varukorg
This book explores the influential work of Eugene Jarvis, designer of the wildly-successful arcade games Defender, Robotron: 2084, NARC, Smash TV, and Cruis’n USA, among others.Embracing a variety of genres across decades, the video games of Eugene Jarvis offer a series of design lessons in how to …
Eugene Jarvis
King of the Arcade
Av Matthew Thomas Payne, Carly A. Kocurek m. fl.
Häftad, 2025
316 kr
Lägg i varukorg
This book explores the influential work of Eugene Jarvis, designer of the wildly-successful arcade games Defender, Robotron: 2084, NARC, Smash TV, and Cruis’n USA, among others.Embracing a variety of genres across decades, the video games of Eugene Jarvis offer a series of design lessons in how to …
Keiji Inafune
Mega Man, Soul Sacrifice, Yaiba: Ninja Gaiden Z
Av Andrew Schartmann, Carly A. Kocurek m. fl.
Häftad, 2025
267 kr
Lägg i varukorg
This book explores Keiji Inafune’s unique and controversial approach to video game design by breaking down his prolific output into seven key concepts.Keiji Inafune is a polarizing figure in the video game community. While some view his work on Capcom’s Mega Man series as a pivotal contribution to …
Keiji Inafune
Mega Man, Soul Sacrifice, Yaiba: Ninja Gaiden Z
Av Andrew Schartmann, Carly A. Kocurek
Inbunden, 2025
883 kr
Lägg i varukorg
This book explores Keiji Inafune’s unique and controversial approach to video game design by breaking down his prolific output into seven key concepts.Keiji Inafune is a polarizing figure in the video game community. While some view his work on Capcom’s Mega Man series as a pivotal contribution to …