Matthew Thomas Payne – författare
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16 produkter
How to Play Video Games
Av Matthew Thomas Payne, Nina B. Huntemann
Häftad, 2019
357 kr
Lägg i varukorg
Forty original contributions on games and gaming culture What does Pokémon Go tell us about globalization? What does Tetris teach us about rules? Is feminism boosted or bashed by Kim Kardashian: Hollywood? How does BioShock Infinite help us navigate world-building?From arcades to Atari, and phone …
Flow TV
Television in the Age of Media Convergence
Av Bryan Sebok, Allison Perlman m. fl.
E-bok, 2010
729 kr
Lägg i varukorg
From viral videos on YouTube to mobile television on smartphones and beyond, TV has overflowed its boundaries. If Raymond Williams'' concept of flow challenges the idea of a discrete television text, then convergence destabilizes the notion of television as a discrete object. Flow TV examines …
Flow TV
Television in the Age of Media Convergence
Av Michael Kackman, Marnie Binfield m. fl.
Inbunden, 2010
3065 kr
Lägg i varukorg
From viral videos on YouTube to mobile television on smartphones and beyond, TV has overflowed its boundaries. If Raymond Williams' concept of flow challenges the idea of a discrete television text, then convergence destabilizes the notion of television as a discrete object.Flow TV examines …
Flow TV
Television in the Age of Media Convergence
Av Michael Kackman, Marnie Binfield m. fl.
Häftad, 2010
633 kr
Lägg i varukorg
From viral videos on YouTube to mobile television on smartphones and beyond, TV has overflowed its boundaries. If Raymond Williams' concept of flow challenges the idea of a discrete television text, then convergence destabilizes the notion of television as a discrete object.Flow TV examines …
Joystick Soldiers
The Politics of Play in Military Video Games
Av Nina B. Huntemann, Matthew Thomas Payne
Inbunden, 2009
2512 kr
Lägg i varukorg
Joystick Soldiers is the first anthology to examine the reciprocal relationship between militarism and video games. War has been an integral theme of the games industry since the invention of the first video game, Spacewar! in 1962.While war video games began as entertainment, military …
Joystick Soldiers
The Politics of Play in Military Video Games
Av Nina B. Huntemann, Matthew Thomas Payne
Häftad, 2009
750 kr
Lägg i varukorg
Joystick Soldiers is the first anthology to examine the reciprocal relationship between militarism and video games. War has been an integral theme of the games industry since the invention of the first video game, Spacewar! in 1962.While war video games began as entertainment, military …
Joystick Soldiers
The Politics of Play in Military Video Games
Av Matthew Thomas Payne, Nina B. Huntemann
E-bok, 2009
883 kr
Lägg i varukorg
Joystick Soldiers is the first anthology to examine the reciprocal relationship between militarism and video games. War has been an integral theme of the games industry since the invention of the first video game, Spacewar! in 1962.While war video games began as entertainment, military …
Joystick Soldiers
The Politics of Play in Military Video Games
Av Matthew Thomas Payne, Nina B. Huntemann
E-bok, 2009
864 kr
Lägg i varukorg
Joystick Soldiers is the first anthology to examine the reciprocal relationship between militarism and video games. War has been an integral theme of the games industry since the invention of the first video game, Spacewar! in 1962.While war video games began as entertainment, military …
Flow TV
Television in the Age of Media Convergence
Av Bryan Sebok, Allison Perlman m. fl.
E-bok, 2010
729 kr
Lägg i varukorg
From viral videos on YouTube to mobile television on smartphones and beyond, TV has overflowed its boundaries. If Raymond Williams'' concept of flow challenges the idea of a discrete television text, then convergence destabilizes the notion of television as a discrete object. Flow TV examines …
How to Play Video Games
Av Matthew Thomas Payne, Nina B. Huntemann
Inbunden, 2019
1127 kr
Lägg i varukorg
Forty original contributions on games and gaming culture What does Pokémon Go tell us about globalization? What does Tetris teach us about rules? Is feminism boosted or bashed by Kim Kardashian: Hollywood? How does BioShock Infinite help us navigate world-building?From arcades to Atari, and phone …
Playing War
Military Video Games After 9/11
Häftad, 2016
356 kr
Lägg i varukorg
Explores the culture that made military shooter video games popular, and key in understanding the War on TerrorNo video game genre has been more popular or more lucrative in recent years than the "military shooter." Franchises such as Call of Duty, Battlefield, and those bearing Tom Clancy's name …
Playing War
Military Video Games After 9/11
Inbunden, 2016
1037 kr
Lägg i varukorg
Explores the culture that made military shooter video games popular, and key in understanding the War on TerrorNo video game genre has been more popular or more lucrative in recent years than the "military shooter." Franchises such as Call of Duty, Battlefield, and those bearing Tom Clancy's name …
Eugene Jarvis
King of the Arcade
Av Matthew Thomas Payne, Carly A. Kocurek
Inbunden, 2025
1278 kr
Lägg i varukorg
This book explores the influential work of Eugene Jarvis, designer of the wildly-successful arcade games Defender, Robotron: 2084, NARC, Smash TV, and Cruis’n USA, among others.Embracing a variety of genres across decades, the video games of Eugene Jarvis offer a series of design lessons in how to …
Eugene Jarvis
King of the Arcade
E-bok, 2025
332 kr
Lägg i varukorg
This book explores the influential work of Eugene Jarvis, designer of the wildly-successful arcade games Defender, Robotron: 2084 , NARC , Smash TV , and Cruis''n USA , among others. Embracing a variety of genres across decades, the video games of Eugene Jarvis offer a series of design lessons in …
Eugene Jarvis
King of the Arcade
E-bok, 2025
343 kr
Lägg i varukorg
This book explores the influential work of Eugene Jarvis, designer of the wildly-successful arcade games Defender, Robotron: 2084 , NARC , Smash TV , and Cruis''n USA , among others. Embracing a variety of genres across decades, the video games of Eugene Jarvis offer a series of design lessons in …
Eugene Jarvis
King of the Arcade
Av Matthew Thomas Payne, Carly A. Kocurek m. fl.
Häftad, 2025
315 kr
Lägg i varukorg
This book explores the influential work of Eugene Jarvis, designer of the wildly-successful arcade games Defender, Robotron: 2084, NARC, Smash TV, and Cruis’n USA, among others.Embracing a variety of genres across decades, the video games of Eugene Jarvis offer a series of design lessons in how to …